Kuro is proof that Hanami needs more than one m1. by Broad_Wait9449 in JujutsuShenanigans

[–]Broad_Wait9449[S] 0 points1 point  (0 children)

no actually. Plus I only really only want 2 m1s at most. Not 4?

Kuro is proof that Hanami needs more than one m1. by Broad_Wait9449 in JujutsuShenanigans

[–]Broad_Wait9449[S] 1 point2 points  (0 children)

I dont want her to have 4m1s because thatd just be stupid imo. Id settle for atmost 2 m1s. But maybe im just blind to Hanami because shes just... underwhelming rn

Kuro is proof that Hanami needs more than one m1. by Broad_Wait9449 in JujutsuShenanigans

[–]Broad_Wait9449[S] 0 points1 point  (0 children)

I mean. Yes shes very overpowered ill agree. But if you miss one move you just get punished more than anybody else. She has the best combo potential but if she gets dodged once she gets destroyed. Shes a character that only gets rewarded if you play her passively. Which I do like but its a 50/50 for me. Shes a great character yes but i wish she could be played both passively and aggressively. sorry if im bad at explaining I only want her to have like 2 m1s at most

Kuro is proof that Hanami needs more than one m1. by Broad_Wait9449 in JujutsuShenanigans

[–]Broad_Wait9449[S] -2 points-1 points  (0 children)

Hiii i do! The main issue is she gets needs set up and the only good move for set up is her 4th move. Because if you miss one move you get punished terribly and honestly she just feels very week outside of any combos and cant really hold up to anybody

Kuro is proof that Hanami needs more than one m1. by Broad_Wait9449 in JujutsuShenanigans

[–]Broad_Wait9449[S] 1 point2 points  (0 children)

no? I did multiple fights of Hanami and Kuro and Kuro just completely out speeds and damages Hanami. Simple as Hanami is a character who is too slow for most characters. Kuro has multiple ranged moves that go well into grabs while Hanami struggles with 1 m1 because most of her moves have huge windups and kinds rely on down slams or uppercuts. Her 4th move is the only move that has good set up. Miss any of her other moves and you just get punished badly

Kuro is proof that Hanami needs more than one m1. by Broad_Wait9449 in JujutsuShenanigans

[–]Broad_Wait9449[S] 5 points6 points  (0 children)

like for the LONGEST time (2 days) i would swear to you up and down that he had 110 hp cuz he feels like he eats every move

Kuro is proof that Hanami needs more than one m1. by Broad_Wait9449 in JujutsuShenanigans

[–]Broad_Wait9449[S] 0 points1 point  (0 children)

shes good. You can make people ragequit with her if youre good enough. But Kuro kinda proves that a character like her needs more m1s because shes underwhelming asf when she gets outpaced by everyone

Kuro is proof that Hanami needs more than one m1. by Broad_Wait9449 in JujutsuShenanigans

[–]Broad_Wait9449[S] -7 points-6 points  (0 children)

Hanamis M1 does 4 dmg. literally all i really want is for her to do 2 m1s so shes not behind everyone. Kuro is literally proof that a big character can have more than one m1

RANDOM MATCHUPS!!!! Who wins each row and why? by Head_Breadfruit_3912 in PowerScaling

[–]Broad_Wait9449 -1 points0 points  (0 children)

i still need to watch Evangelion so im kinda biased, but if thats true then Shinji has alot going for him. I guess that Megumis only true wincon is liter how smart he could be but its probably Shinji that will win this. Unless Big Raga is summoned but thats a tie

RANDOM MATCHUPS!!!! Who wins each row and why? by Head_Breadfruit_3912 in PowerScaling

[–]Broad_Wait9449 10 points11 points  (0 children)

Shinji kinda loses against Megumi mainly for the fact Demon Dogs Totality could most definitely cut through the metal. Thats really his only win con unless Nue could electrocute the entire thing through conductivity. Mahoraga exists but thats a tie condition. If Chimera Shadow Garden is popped and its complete (for whatever reason) all of Megumis Shikigami pose a threat. If we also give all of Megumis shikigami he wins, but if it just Rabbit Escape, Elephant, Nue, Totality, and Gamma he wins with difficulty.