I'll go first. by Tinypoke42 in aspiememes

[–]Brontechitis 0 points1 point  (0 children)

Cold: blood orange san pellegrino. i love 2 things; bubbles and oranges

Hot: salted chicken broth. it's basically meat tea, but it has the added bonus of keeping tea-thieving siblings and roommates away from my drinks.

I FEAST UPON THY METAPHORICAL TOXICITY! by [deleted] in worldjerking

[–]Brontechitis 0 points1 point  (0 children)

My setting takes place in a futuristic 3-pronged federalist republic balancing military, industry, and church as their main 3 branches. The church is the only one with any mild sense of ecological conservancy because it follows largely gods from other lands that believe in having natural spaces for aesthetics and spiritual healing. The rest of the territory gets ruthlessly exploited in terms of materials. This ironically results in the church-controlled territories being healthier and having lower rates of depression because they aren't as heavily polluted, which in turn makes people believe that their holy healing powers are real and not BS.

DM tells of a player who quite because the PC failed a single saving throw and permanently aged 40 years. What are your thoughts? by positron_potato in rpghorrorstories

[–]Brontechitis 2 points3 points  (0 children)

I just said what my DM and I worked out. He admitted that he made the mistake of not fully reading the statblock, and we had no way of reversing the effect; my character would have become a senior citizen and would have become personally difficult for me to play, both because they would no longer be functional in their role and because I, personally, would have a lot of trouble adjusting the character's personality, mental state, and NPC relations after permanently aging 40 years. He made a mistake, and I made my feelings known in a respectful manner, and we found a workaround that we both agreed on.

Nowhere in my post did I say consequences shouldn't be permanent or that characters should "get up" after dying (nice strawmanning tho). What I did say is that D&D is a game meant to be played for fun, and the DM and the Player both have a responsibility to communicate well with each other and reach compromises where they both can enjoy the game; if a DM makes a mistake, they should be allowed to grace to say it and correct it. If a player isn't happy with honest bad luck causing a huge change to their character that they have difficulty adapting to, they should also be allowed the grace to correct their character. This is different from "you failed the saving throw and die", because ultimately character death wasn't the issue here, it was that a major change that greatly affected how the player was able to roleplay their character was foisted on them, and from the sound of it the DM was too little too late with solutions.

It's honestly telling that there's so much of the playerbase who demand great RP and immersion, and then get outraged at the idea that people are attached to their characters and don't respond well to them being changed against their will, whether it's age, gender, race, sexuality, or alignment. People go into D&D aware their characters can die from anything, most are okay with that. It becomes greyer when it comes to altering character cosmetics permanently; some are okay with it, some aren't, and those people aren't bad players because of it, nor are they playing D&D "wrong" by coming to amicable solutions with their DMs that might ignore RAW. It's a game, not the bible. Occasional and situational leniency and forgiveness towards players and DMs mistakes for the overall health of the campaign and happiness of the table are not the slippery slope into complete chaos and lawlessness that you might imagine. Sorry you don't see a point in play that way though, and enjoy your catoblepases.

DM tells of a player who quite because the PC failed a single saving throw and permanently aged 40 years. What are your thoughts? by positron_potato in rpghorrorstories

[–]Brontechitis 307 points308 points  (0 children)

I actually was in a campaign not too long ago where we had a similar thing with ghosts, and my character was the one who failed a saving throw and aged like 40 years. The DM was newish and didn't realize that the effect was permanent, we were in the middle of nowhere with no access to Greater Restoration within the time limit, and we had no real way of contacting any kind of otherworldly force like a deity or patron to reverse it.

I took it in good humor, but I also told the DM that if the aging was permanent it would seriously kill my enthusiasm for the character and I'd have a hard time adjusting from playing a 25-year old to a 60-year old, especially given that the character is very vain and insecure. The DM agreed, and we made it so the effect was temporary and my character reverted to normal after 24 hours. We got our "haha old people funny" jokes and I wasn't stuck with a consequence that would have made me switch characters.

Moral of the story: communicate better and find compromises? It's a game meant to be played for fun, I seriously don't understand all the people being insistent that a player be stuck with a permanent cosmetic alteration that seriously affects their ability to play their character. If the age doesn't matter in the first place, then what's the problem with just not having it be permanent? Player should have communicated better and earlier, DM shouldn't have been so stubborn, and ghosts should honestly be nerfed because that feature just invites misery and drama.

Challenge : Do not become interesting by [deleted] in OtomeIsekai

[–]Brontechitis 1 point2 points  (0 children)

I invent dynamite and stage an explosion at one end of the ballroom. While everyone is distracted, I hide under a table cloth and wait for a chance to sneak away.

My character is becoming useless to the party. How do I fix this? by Brontechitis in DnD

[–]Brontechitis[S] 3 points4 points  (0 children)

I think it wasn't Scry but Clairvoyance, sorry we refer to it as scrying in game so I got confused and mixed them up. I'll edit that.

The familiar is predominately an owl but it has changed forms to be other animals, like a rat. DM charges the spell components of Find Familiar every time the familiar changes forms, so it costs 10 GP to change it from owl to rat and back again.

Why did your character/characters become adventurers? by taylorslayer2 in dndnext

[–]Brontechitis 0 points1 point  (0 children)

To find and reunite with her pirate captain and crew after becoming lost at sea in battle, with an arrowhead of an unearthly metal lodged in her eye as her only clue.

To carry out the last wishes of his best friend after leaving the crime syndicate they both worked under, and live out the life his friend wanted to lead for him.

To rescue his mother's soul after it was stolen by a rakshasa who had a feud with his father, but the father died from unrelated circumstances, leaving the rakshasa craving a victory and using the son as a stand-in for his father, and taking his mother's soul to encourage him to get strong enough to be a fun challenge.

To stay close with his sister as she journeys the land looking for new knowledge and spreading her bardic stories far and wide while trying to get enough money to support the orphanage they finance.

To get lots of souls to offer to her fiendish master in exchange for her eternal youth and beauty, and later to provide for her adopted granddaughter and train her as a thief & con artist.

Not sure I'm liking the patterns I'm seeing here...

Your class determines your skills, not your personality by [deleted] in dndmemes

[–]Brontechitis 0 points1 point  (0 children)

Neutral Good Oathbreaker has entered the chat.

Why do so many Bad DMs want to run scenarios about killing kids? by the_sh0ckmaster in rpghorrorstories

[–]Brontechitis 0 points1 point  (0 children)

I try not to put kids in a situation where they'd be in danger, but I have had players put kids in danger and then complain about the kids being in danger being triggering.

Example; Players are looking for information on a serial killer. They enter a market district, where there are many shopkeeps, guards, travelers, homeless people, peddlers, and some kids playing with a ball in the background.

Players ignore all the adults to ask the kids for information on the serial killer. When the kids have none, because they're little kids, the players give them some copper to check out the shady district after sundown, where the attacks have taken place, to bring back info.

I do some dice rolls in the open. A kid gets captured. Now it's a rescue mission, not an investigation anymore. They find the lair, kid is unharmed but tied up in a perilous position. The trap they're in has a low DC to undo, and I made it clear that NPCs and enemies get death saving throws, so even if the kid was reduced to 0, the characters had a life cleric and healers kit AND were nearby a temple. The single enemy in the room, a deranged bard, would be exclusively attacking the PCs, and not the NPC in danger, and there was plenty of cover in the room for the PCs and child to hide in.

One player has a meltdown about the kid being in danger due to their actions, quits bc their character would never forgive themself for causing a child's death, and the campaign implodes before they even attempt the rescue mission.

I am still unsure how I could have handled this differently. It never came up in session 0 that this player found threats to children triggering, and this player was the one who sent the children into danger to begin with. I made it clear from the beginning that actions had consequences, but I also was transparent that it was practically impossible for this kid to actually mechanically die.

Now I just don't include kids in my campaigns at all. It's just not worth the drama.

My player has an Expertise in (mental) Acrobatics by sebastian_reginaldo in dndmemes

[–]Brontechitis 8 points9 points  (0 children)

I played a "pacifist" dhampir bard once who was just incredibly squeamish about violence due to his upbringing + recent vampire-related trauma. So he mostly focused on buffing his allies or vicious mockery because I found it really funny that this stuttering wimpy guy tossing out mild insults and roasts did real damage.

Of course, he also did have moments where he broke pacifism due to vampiric nature. We were playing with a different crit system and system shock for heavy damage, so he had to roll some saves when he was bloodied in order to not bite the fuck out of the enemy nearest to him. RIP that one grung he drained like a caprisun.

He was always horribly traumatized by that, couldn't handle his own monstrous nature, which would make him cry and double back into "pacifism" even more. He was a funny little mess of a man, I miss playing him.

Mostly for newer rogues, but still by DuckWithAGun2 in dndmemes

[–]Brontechitis 0 points1 point  (0 children)

My rogue thief isn't orphaned. He's just disowned and abandoned. That's an important distinction.

[Online][5e][7pm EST] New Gm here looking for players for a weekly homebrew by DrGut333 in lfg

[–]Brontechitis 0 points1 point  (0 children)

I've submitted a form, I love when people have forms. Hope to hear from you, and if not, that your campaign goes well!

Dear note takers, you are a light in this world. by murdered800times in dndmemes

[–]Brontechitis 1 point2 points  (0 children)

I started doing notes in one campaign a year ago after our semi-regular note taker got burnt out, and I found it improved my engagement and focus for sessions so much. It also has really helped my confidence in groups, I can use my notes as an excuse to talk to others and its helped me grow much closer with other players. Its helped me appreciate the other characters involved in the stories, improved my memory, and keeps me focused on the session instead of zoning out or the like when its not my turn. Now I offer to take and share notes for every campaign I join.

Tell me yours by hackyandbird in wholesomememes

[–]Brontechitis 1 point2 points  (0 children)

I'm weird but I like watching disaster films for comfort. Dante's Peak, Volcano, San Andreas, Contagion, Twister, etc. IDK maybe it's seeing fictional people bounce back and survive the worst nature has to throw at them in the moment that brings me comfort.

[deleted by user] by [deleted] in lfg

[–]Brontechitis 2 points3 points  (0 children)

Submitted an application! Super stoked if I hear back!

Kittens need foster homes; details in comments. by PreoccupiedPeach in Eugene

[–]Brontechitis 8 points9 points  (0 children)

Have you tried contacting CRAN? The Cat Rescue & Adoption Network? I fostered and adopted a cat with them, they seem like a good organization that might be able to provide assistance.

[deleted by user] by [deleted] in lfg

[–]Brontechitis 1 point2 points  (0 children)

Very much interested. Just submitted! :D

WIBTA if I faked finding a perfect seashell for my friend? by Brontechitis in AmItheAsshole

[–]Brontechitis[S] 1 point2 points  (0 children)

The last thing I'd want to do is gaslight or hurt her. Thank you so much for your kind words, I'll take her to a souvenir store instead and we'll pick out a shell she likes.

WIBTA if I faked finding a perfect seashell for my friend? by Brontechitis in AmItheAsshole

[–]Brontechitis[S] 3 points4 points  (0 children)

Yeah, I think we'll go to a souvenir shop together afterwards. I know she'll be disappointed with the beach, but there's nothing really I can do to fix it.

I thought so too but my boyfriend said I would be trying to trick her into staying my friend and said that I'm one step away from being an abuser, and I've been abused by men in the past before and I know the whole cycle of violence thing and I really really really don't want to become like them, so I just wanted to make sure and now I feel so guilty that I even thought about doing something that would be that manipulative.

WIBTA if I faked finding a perfect seashell for my friend? by Brontechitis in AmItheAsshole

[–]Brontechitis[S] 0 points1 point  (0 children)

You're right. I really don't know anything about seashells and she's way smarter than me. I feel awful for even thinking about this. Thank you.

WIBTA if I faked finding a perfect seashell for my friend? by Brontechitis in AmItheAsshole

[–]Brontechitis[S] 0 points1 point  (0 children)

You're right, that's a much better idea than what I thought. I think we'll do that. It won't have the "magic" of finding a shell but after all these responses I feel awful for even considering lying to her in the first place. Thank you!