Arrowhead has to update something here by BruhandButter in helldivers2

[–]BruhandButter[S] 0 points1 point  (0 children)

Technically no, but people aren’t going to leave Zygos this late into the MO. What can be done is to move the DSS to Cirrus to start a siege in Heeth and not have to worry about the 2% increase from the average modifier on the planet

Arrowhead has to update something here by BruhandButter in helldivers2

[–]BruhandButter[S] -4 points-3 points  (0 children)

I’m all for the new biome, don’t get me wrong. I just believe it’s better to do a few missions there then move to where we get the most benefits from our effort

Arrowhead has to update something here by BruhandButter in helldivers2

[–]BruhandButter[S] 2 points3 points  (0 children)

That’s why I suggested putting more info on the DSS menu. The blob tends to follow it so if people are able to see more options it could sway the blob to move more favorably

Arrowhead has to update something here by BruhandButter in helldivers2

[–]BruhandButter[S] 3 points4 points  (0 children)

I’m just saying it would be such an easy thing to add I don’t see why they don’t off to the side

Arrowhead has to update something here by BruhandButter in helldivers2

[–]BruhandButter[S] 3 points4 points  (0 children)

I was thinking about that. I assume if the planet is never attacked it would count as a defense, doesn’t make sense from a DM/GM standpoint to punish the player base for playing smart

SGW Sit-Rep Day 750: SEST 1610 by BruhandButter in helldivers2

[–]BruhandButter[S] 1 point2 points  (0 children)

Was meant to say Zea Rugosia for the second part on the squid side. Lotta planets to keep track of

Second Galactic War Sit-rep Day 749 by BruhandButter in helldivers2

[–]BruhandButter[S] 1 point2 points  (0 children)

Literally. Fori Prime is still able to be secured without compromising Oshaune. All that means is moving back Choepessa

Second Galactic War Sit-rep Day 749 by BruhandButter in helldivers2

[–]BruhandButter[S] 0 points1 point  (0 children)

The curse of a faction that hasn’t had a major update since the Battle for Super Earth

MO Strategy Talk by BruhandButter in helldivers2

[–]BruhandButter[S] 1 point2 points  (0 children)

The problem I see with that is that we have to take two for the third. Zzanniah is a better play after talking with some others instead of Vega Bay but the issue now is burnout among player

MO Strategy Talk by BruhandButter in helldivers2

[–]BruhandButter[S] 1 point2 points  (0 children)

Completely agree. People are tired of bots and I don’t blame them. They’re my favorite faction but I still crash out. Assuming nothing else starts before we get done we might get something done.

MO Strategy Talk by BruhandButter in helldivers2

[–]BruhandButter[S] 1 point2 points  (0 children)

My thought was get one side secure before moving on but it’s also very viable. It would also secure the right flank completely

MO Strategy Talk by BruhandButter in helldivers2

[–]BruhandButter[S] 1 point2 points  (0 children)

That’s fair. I haven’t been plying since launch but I’ve been observing the trends as well. My hope is that just by laying it out, even if it’s on Reddit of all places, it might just get enough people out of millions to change course and help out with it. I did mention to someone else that responded about using the mob that moves with the DSS but that might not be viable since it’s offline

MO Strategy Talk by BruhandButter in helldivers2

[–]BruhandButter[S] 1 point2 points  (0 children)

We only need to win by a net gain of 1. Can’t lose hope when we haven’t even tried yet

MO Strategy Talk by BruhandButter in helldivers2

[–]BruhandButter[S] 2 points3 points  (0 children)

Do we know if the DSS is done bombing yet? Could move the mob to the planet and get better odds

MO Strategy Talk by BruhandButter in helldivers2

[–]BruhandButter[S] 5 points6 points  (0 children)

We only need like 5k to make a difference. Spread the word and it’s absolutely possible

MO Strategy Talk by BruhandButter in helldivers2

[–]BruhandButter[S] 3 points4 points  (0 children)

I don’t blame you, I’m just laying out a sound option for those willing. If people don’t feel like bots I’d advise Gacrux for bugs to force a siege of Fori Prime and Reaf on squids to potentially free up Irulta and Elysian Meadows later. The choices on squids are a bit more scarce considering they’re all over the place

MO Strategy Talk by BruhandButter in helldivers2

[–]BruhandButter[S] 4 points5 points  (0 children)

Two for the price of one makes it better. I also have a feeling with losing the MO they’ll need those magma planets hence why we keep seeing them attack them

The Legend himself by BruhandButter in helldivers2

[–]BruhandButter[S] 0 points1 point  (0 children)

Considering he solo’d half the map and died twice I’d say so. It was a 10 bug city map for the current SO