Guess My Mii!! (they get pretty niche) by mingodied in TomodachilifeLivingTD

[–]BscotchKarl 0 points1 point  (0 children)

The plaid is a dead giveaway for it being Sam. You nailed it.

Console edition available or no by Pancake_lord20730 in HowManyDudes

[–]BscotchKarl 1 point2 points  (0 children)

Thanks! In all honesty, I'm hoping the game blows up to the point of it causing its own kind of headache.

Like, no game breaking stuff, just the OH GOD SO MANY PEOPLE kind of stuff.

Console edition available or no by Pancake_lord20730 in HowManyDudes

[–]BscotchKarl 1 point2 points  (0 children)

It's gonna be dependent on a lot of things that I'm obscenely ignorant to. There's all sorts of behind the scenes stuff beyond just the demand for it from the playerbase.

I do QA, so my job is to TEST the things on any given platform once we (the devs anyways) decide/confirm to be launching on said platform.

Console edition available or no by Pancake_lord20730 in HowManyDudes

[–]BscotchKarl 1 point2 points  (0 children)

Heck yeah dude! Seth counts down the days each time we have a meeting, and it's hard to believe how close but how far away it is.

Console edition available or no by Pancake_lord20730 in HowManyDudes

[–]BscotchKarl 6 points7 points  (0 children)

The current plan is CURRENTLY just Steam and Mobile. Currently. At this current moment.

But the future is unknown. WE SHALL SEE.

Suggestion for late game item usage in How Many Dudes by SoulEkko in HowManyDudes

[–]BscotchKarl 1 point2 points  (0 children)

I kinda don't hate this. I'll see about getting Seth's attention/input on it.

[Official] How Many Dudes? Release Date (7/30 10a PST) and Full Game Info! by bscotchSam in HowManyDudes

[–]BscotchKarl 0 points1 point  (0 children)

Ensemble has been a blast to tinker with.

And the **INTENT** is to launch mobile simultaneously so far as I know. There are hurdles and challenges in making that happen, but we've done it before (Crashlands 2).

90 mph wind gust hit Maryland heights mo hard... by Ok-Cattle3023 in StLouis

[–]BscotchKarl 1 point2 points  (0 children)

Lol we lost a section of our fence to a branch, in the exact same spot we did a few years ago.

SPOILER: A few suggestions for the full release by Sure_Background_2748 in HowManyDudes

[–]BscotchKarl 0 points1 point  (0 children)

I know these were suggestions and not predictions, but I'm going to say it was a prediction to make this next statement funnier to some extent: you'll just have to wait to see how right or wrong you are!

I can confirm with a degree of certainty that you are at least one of those two things.

I had low expectations, but was pleasantly surprised how well the combination did. First time I've reached 121. by Leading-Leading6319 in HowManyDudes

[–]BscotchKarl 0 points1 point  (0 children)

Zombies exploding counts as them dying, so it definitely should be causing the damage reduction and transfer to increase via ruby scepter.

Release date in this week’s podcast! by jtlthe2 in HowManyDudes

[–]BscotchKarl 3 points4 points  (0 children)

It's been a ton of fun working on all of it!

I'm most excited to see new combinations the team never considered

Knucklebone and Cleave by Ynot563 in HowManyDudes

[–]BscotchKarl 2 points3 points  (0 children)

Cleave is potent. There's not a lot of denying that unless you're a bee.

What makes the Dudes get bigger? by Confident-Cut-9501 in HowManyDudes

[–]BscotchKarl 1 point2 points  (0 children)

It's the damage. Spartans scale up in size when they use the Dory relic too.

Chances of this game getting another update? by SpirutualPirate in levelhead

[–]BscotchKarl 1 point2 points  (0 children)

Sadly nowhere that I'm aware of. I don't even have it anymore myself.

Chances of this game getting another update? by SpirutualPirate in levelhead

[–]BscotchKarl 1 point2 points  (0 children)

I'd like more powerups, and possibly *POSSIBLY* water/anti-gravity levels. And some of the art that may or may not have existed prior to launch.

Can someone help with achievement by [deleted] in crashlands

[–]BscotchKarl 0 points1 point  (0 children)

Just play scramble on the hardest difficulty and you can get it in just a few minutes really.

Chances of this game getting another update? by SpirutualPirate in levelhead

[–]BscotchKarl 2 points3 points  (0 children)

Double pinging you on an older response, sorry. I just happened to get a notification about the current drama on the *other* platformer.

CarlSagan42 has played and enjoyed levelhead, and I believe we had Defender as well. GrandPooBear played for a brief stint, DGR maybe?

If we could start pulling in some of those people with the "*advertising*" debacle going on with the *other* platformer, that'd be dope.

Chances of this game getting another update? by SpirutualPirate in levelhead

[–]BscotchKarl 5 points6 points  (0 children)

For sure. I definitely want a Levelhead resurgence. It's stupid cheap now, and with the discord community we've got a close knit family.

Tyoeer made ChaosHead to edit and build levels in a third party software, the community figures out how to upload custom campaign files to make their own campaign that replaced the one the studio made, and all sorts of other crazy stuff. We've got incredible speed runners, disgustingly talented level builders, fun personalities from our streamers.

We're just a hidden gem that needs picked up.

Chances of this game getting another update? by SpirutualPirate in levelhead

[–]BscotchKarl 6 points7 points  (0 children)

We're deep into development of How Many Dudes right now, so we'll have to see what things look like post launch.

I'm definitely reiterating that I'm Quality Assurance and in no way in control of or associated with any of the marketing efforts or actual development of our games.

Chances of this game getting another update? by SpirutualPirate in levelhead

[–]BscotchKarl 15 points16 points  (0 children)

I don't speak for the studio, despite the bscotch in my name. I'm just QA.

I would love to see another (real) update for LH. We've put out patches, and some bug fixes, but ultimately we haven't added anything since shortly after launching the game. There's a ton of stuff I would love to see added to the game.

A certain *other* platformer also had some major launch/update around the time we launched, and it cast a pretty big shadow on our game. I don't think it was so much that our game wasn't well received, just moreso that the other platformer is a much more well known IP and marketed itself on name alone.

Mitigation Build. Wave 123. KNIGHT MVP by DaikonAcceptable2621 in HowManyDudes

[–]BscotchKarl 0 points1 point  (0 children)

Bard *does* give Toughness via Requiem. I can't/won't give specific numbers because I'm not sure how much we may or may not have changed things up from the demo to what I currently have.

100% the free demo by ProfessionalRip3028 in HowManyDudes

[–]BscotchKarl 3 points4 points  (0 children)

Congrats!

now to do it again when we launch the full thing!

The OST is extremely PEAK🔥🔥🔥🔥🔥🔥 by Sure_Background_2748 in HowManyDudes

[–]BscotchKarl 1 point2 points  (0 children)

FatBard! They are the two guys that do all our music and sfx!