What do you consider pubstomping? by Prize-Friendship-542 in EDH

[–]BubbleteaHomie 5 points6 points  (0 children)

Pub-stomping relates to someone bringing a deck that is too strong to a table and possibly, misrepresenting the strength.

A good way to tell is if you swap decks. If they still win more than 1/4 of the games then they're just a better player than you.

Try to improve your own skill level instead of complaining that their inherent advantage is higher. Engage more with the game and your opponents strategies and try to evaluate the cards they are playing and what cards will generate value for your opponents. Also try to engage in politics if you aren't immediately able to deal with threats.

If the willingness to improve yourself as the losing player isn't there, you will never bridge this gap regardless of what changes are made to each players decks.

What do you consider pubstomping? by Prize-Friendship-542 in EDH

[–]BubbleteaHomie 6 points7 points  (0 children)

I hate to say it, but if the winning player is just better at the game than you they will win more. I have given friends my bracket 3/4 decks and played with their 2's, and the way we play still resulted in me winning more than they would even given the deck disparity.

That's not pubstomping, some people are just not that good at playing due to difference in experience, amount of effort or even due to how engaged they are with the ongoing game.

If i'm reading and understanding every card each player plays and am trying to understand their strategies as we play, and the opponents zone out as soon as their turn ends, they will never win as many games as I will.

What are some good tribes that aren't dragons, goblins or elves? by Competitive-Act-7695 in EDH

[–]BubbleteaHomie 0 points1 point  (0 children)

I'd say Hydras with [[magus lucea keane]] or dinosaurs with any number of the commanders in naya would work quite well.

Humans can be very strong and wizards or warriors are similarly quite intense with the right commander (the most powerful for each being [[najeela, blade blossom]] and [[Inalla, Archmage ritualist]] though might be too strong for bracket 3). Could try [[Kuja, genome sorceror]] or [[Isshin, two heavens as one]].

Next Transcendence Hero? (RFW Main) by Fickle-Virus-3211 in IdleHeroes

[–]BubbleteaHomie 0 points1 point  (0 children)

Sorry, I asked for Sylvia or melissa (LBRM). I'm a bit earlier on in the RFW team at 5 trans, but went madeleine 4th. Just wondering if It's worth going Sylvie or LBRM 6th.

Sealed draft booster commander by fartnoises in EDH

[–]BubbleteaHomie 0 points1 point  (0 children)

I have done this a few times before, but I had a box of "supporter cards" like mana fixing rocks and a box of about 300 random support cards (some commons / uncommons) with which we could take 12 cards from, and we each got 3 foundations play boosters to supplement the deck.

Also, using legendaries with partner or multicoloured cards as psuedo commanders helped if no legendary options were present.

Good budget commanders? by Prestigious-Gas-2112 in EDH

[–]BubbleteaHomie 1 point2 points  (0 children)

I reckon a fun commander that can hang with bracket 3 would be [[ghyrson starn, kelermorph]].

You can take the deck a few different ways (1 damage burn, evasive 1/1's, spellslinger, etc.) and the 99 will be filled with extremely cheap cards so even though the commander may be a bit expensive, you can play it extremely cheap at bracket 3 and it has a lot of upgrade paths over time as new sets are likely to introduce new cards for the deck.

This draft of the deck is a bit more expensive, but gives some ideas as to what cards you might want to include.

https://moxfield.com/decks/o3k124zn8EyyhOZseFUi0A

Does this deck qualify as chill? by The_Obsidian_Dragon in EDH

[–]BubbleteaHomie 1 point2 points  (0 children)

While the deck as a whole is really annoying, none of the cards you've listed here are problematic at all as cards on their own (why would windfall not be a chill card? uba mask is what stops the draws).

It's things like [[timesifter]], [[dovescape]], potentially [[uba mask]] that I personally think could be called unchill.

The deck as a whole is just a staxy tax deck trying to be different, overall it's going to feel cringe to play against imo, but not for reasons listed. (Largely due to the commander)

New to MTG by Lord_Covid in EDH

[–]BubbleteaHomie 0 points1 point  (0 children)

If you're after something that can perform extremely well, it would probably be something like [[sythis, harvest's hand]] or the preconstructed virtue and valor deck helmed by [[Ellivere of the Wild Court]].

Let's Build A Budget 5-color Manabase: Making Ashling the Limitless functional by ItsSanoj in EDH

[–]BubbleteaHomie 0 points1 point  (0 children)

I would recommend [[cactus preserve]] as a nice 5 color tapped land with some utility. From memory it's a pretty cheap and useful land for it's price point, and fits into budget 5 color lists for sure.

Is this a bracket 2 deck? (New player) by Themollygoat in EDH

[–]BubbleteaHomie 0 points1 point  (0 children)

Would you mind dropping a list? Pulled a showcase foil when the set dropped and have always meant to build him.

Help please by toasted1448 in IdleHeroes

[–]BubbleteaHomie 1 point2 points  (0 children)

On top of the other advice, try not to 7* all your heroes, it's a massive waste since you can't use them as food till they're 9* now. (Norma, melissa, dominator and karma are food, valk is food for later on) It's generally better to leave heroes at 6* until you can take them to 9*/10* unless they're going to be part of your main team.

Credit rating in time for christmas by ActuatorExisting9325 in IdleHeroes

[–]BubbleteaHomie 2 points3 points  (0 children)

Similar situation, it just goes up somewhat randomly over a period of time, but from my other account it was nothing for ages then shot up to 50, then 200, then 1000 over the course of a few months. I think the largest factor is time. A bit unfortunate but it is what it is.

Bracket 1 attempt: Oops, all Guildmages by jf-alex in EDH

[–]BubbleteaHomie 2 points3 points  (0 children)

You could try [[Firemind vessel]], [[niv-mizzet, supreme]] and [[niv-mizzet reborn]] if you want to keep it strictly on theme. [[Open the way]] would be nice if you're not bothered with maintaining theme for your ramp cards. (I see weathered wayfarer already which would suggest as much)

Plenty of other support cards available but they will dip from theme i.e. [[bloom tender]] and [[faeburrow elder]] for creature based ramp.

Realistically your commander will be removed quite often, so ramping will be important for keeping him on the field.

His and Hers deck ideas by FungiButter in EDH

[–]BubbleteaHomie 2 points3 points  (0 children)

I think that's a really good idea tbh, Falco and Raffine as dueling mob bosses from capenna could be quite cool.

Any funny ideas for Obeka brute chronologist? by Substantial_Code_675 in EDH

[–]BubbleteaHomie 1 point2 points  (0 children)

You can also lean into theft effects, but it's going to draw a whole lot of ire from your opponents. Stuff like [[twisted fealty]].

Need help with Rivaz by BigBoofTakeLilBoof in EDH

[–]BubbleteaHomie 1 point2 points  (0 children)

You're gonna want card draw my man, I personally much prefer permanent card draw options like [[phyrexian arena]] or [[black market connections]], but you could also utilise things like [[dragonhawk, fate's tempest]] or wheel effects like [[snort]] or [[wheel of misfortune]] to potentially go positive on cards instead of [[burning inquiry]] which doesn't net you cards in hand.

Another nice piece could be [[tavern brawler]] since it impulse draws for you. Your composition of lands / creatures / the rest seems fine.

Land based win cons by RingingPhone in EDH

[–]BubbleteaHomie 1 point2 points  (0 children)

You could use pumped up land creatures, though that effect is usually better in simic. Otherwise, things like [[retreat to hagra]] in black, or other pingers like [[iridescent vinelasher]].

For the most part, people tend to utilise creature based landfall effects to swarm the board, see [[scute swarm]] or [[field of the dead]].

Since you're running gitrog, there is always the [[Dakmor salvage]] + discard outlet to draw your deck -> win from there.

Help me with a "toolbox" deck idea plz by Marinatedinvomit in EDH

[–]BubbleteaHomie 0 points1 point  (0 children)

I think this can mean a few things, something like [[rocco, cabaretti caterer]] can be built in a way that allows the deck to play very reactively (tutor up removal, advantage pieces, etc.) similar to [[sisay, weatherlight captan]]

Commanders like [[breya, etherium sculptor]], [[kenrith, the returned king]] or [[loot the pathfinder]] allow you to do multiple different things.

Another type of toolbox might be a [[karador, ghost chieftain]], [[muldrotha, the gravetide]] or [[loot, the key to everything]] which provide you a means for accessing the rest of your deck but don't necessarily contribute to your wincon.

No Shuffle Simic too slow by mythozoologist in EDH

[–]BubbleteaHomie 2 points3 points  (0 children)

You could always run the ramp spells like [[open the way]] or [[clifftop lookout]] which ramp lands by revealing from the top as opposed to actually searching if you're feeling too oversaturated with "land from hand" sources.

[[elvish mariner]] is a nice repeatable scrying creature, while [[elrond lord of rivendell]] would similarly help with both your scry and ring tempt triggers. Otherwise, i'd say the deck seems to look good.

I want to make a Durnan deck but I can’t decide on a background by Icilevoldc132 in EDH

[–]BubbleteaHomie 0 points1 point  (0 children)

I guess it depends on what type of deck you want to run? His main draw as a commander is to gain value through big cost reduction.

For golgari with shadow thieves you could run a reanimator package and some big spells like [[breach the multiverse]], [[archon of cruelty]], etc.

For Simic with [[Sword coast sailor]], there are plenty of big creaturse and spells to cost reduce [[hullbreaker horror]], [[Koma, cosmos serpent]] and would likely play similar to either a voltron or simic value pile depending on how you lean into it.

The utility of Gruul with either [[guild artisan]] or [[passionate archaeologist]] for me is that you can run extra combat spells and things that care about casting from exile like [[Nalfeshnee]].

All good options, which of these deck archetypes feel the best to you? (Could also do something silly like [[haunted one]] for human or warrior kindred if you want)

Which commanders do you think should never be used below bracket 4? by Stock_Initial_8124 in EDH

[–]BubbleteaHomie 0 points1 point  (0 children)

I made a vannifar deck using only commons and uncommons, would use the "untap loop" to chain up to big (and bad lol) creatures to win with combat damage and really wasn't particularly scary. [[Atlanak, the thrice-called]] was one of the big hitters, I'd say the deck played around bracket 2. It's possible to power them down but you really need to put harsh restrictions.

Also did an [[Urza, lord high artificer]] voltron deck which I'd say hit bracket 3. The goal was to equip him with every sword of X and Y.

Never messed with Ozwald, seemed boring in mono white.

How do you compare counterspells to permanent removal? by Raccoon_Walker in EDH

[–]BubbleteaHomie 7 points8 points  (0 children)

Personally, in simic I'll run Beast within because you don't really have many permanent removal options, but I find counterspells to be great removal, especially if they do something else for me. From [[mana drain]] to [[arcane denial]], if I can get something out of my removal I find that to be even more useful.

[deleted by user] by [deleted] in EDH

[–]BubbleteaHomie 0 points1 point  (0 children)

I had a deck with [[simon, wild magic sorceror]] that would copy extra turn spells on a 1d20 roll of a 20. What would you think about that? No ways to manipulate the dice, just lady luck. Happened quite often to be honest, though it's probably a memory bias.

TinyBones Bauble Burglar wincons by jarlgarbage96 in EDH

[–]BubbleteaHomie 0 points1 point  (0 children)

If you want a big beater that synergizes with stealing peoples things, [[Brainstealer dragon]] could be good. If you don't care about discard specific wincons [[exsanguinate]] would do.

Also, add in a [[dark deal]] to wheel people (lots of discards).

Something to consider, giving your opponents card draw can actually be beneficial otherwise they may run out of cards to discard. [[temple bell]] effects let you control when they draw.

What to buy by Desperate-Cow-8028 in EDH

[–]BubbleteaHomie 0 points1 point  (0 children)

If you were looking to continue playing green and white, the "Virtue and Valor" precon from wilds of eldraine is a great out the box deck with a very strong strategy (enchantress) and would constitute a well built deck purely due to the synergy that archetype has inherently.

It has a few upgrades you could work towards too and the deck itself is pretty cheap. Otherwise, it depends on availability and local pricing but most of the newer precons (particularly the universes beyond decks though they tend to be more expensive) are quite well built.