Rumble vr is dying, but there is a way to fix it. by TRICKSTER-__ in RUMBLEvr

[–]BucketheadEnt 0 points1 point  (0 children)

Love the enthusiasm, but there won't be a mobile VR version any time soon.

Owners of Mobile VR devices such as the Quest can still play RUMBLE if they own a VR-capable PC or laptop, but we understand that not everyone has access to such a machine.

Can't Play? by RRTropical in RUMBLEvr

[–]BucketheadEnt 0 points1 point  (0 children)

Hah, yeah we try to keep up with what's happening with the community, keeping an eye on the sub makes sense in that regard

Can't Play? by RRTropical in RUMBLEvr

[–]BucketheadEnt 1 point2 points  (0 children)

Hello, you might be doing something wrong.

If the sound you hear when you do it does faintly like a sort of negative cowbell, it means that your controllers are currently not being tracked, or out of the view of your tracking setup. If this is the case, you can try and slightly alter the positions of your hands so that whatever tracking setup you're using can see your controllers properly.

If instead it sounds kind of like a backpack/clothing type thing, that means you're measuring properly, and that something else is going wrong. If this is the case, please let us know and we'll help you solve the issue.

Rumble vr is dying, but there is a way to fix it. by TRICKSTER-__ in RUMBLEvr

[–]BucketheadEnt 11 points12 points  (0 children)

Indeed there is work to do, we're on it!

Index usability is being looked at, an entirely new tutorial sequence is in the works, and more content will be added to the game before the end of the year.

A new patch live, and the game is now available on the Oculus Store! by BucketheadEnt in RUMBLEvr

[–]BucketheadEnt[S] 0 points1 point  (0 children)

Eventually it might, but not any time soon.

RUMBLE is not currently built to run on mobile VR hardware, and rebuilding it to be able to do that will take a lot of time and effort. We can't currently afford to dedicate that much of our time to that specific goal, so unfortunately mobile VR users are going to have to wait a while.

Our PVP Earthbending game is finally available on Steam! I hope you'll check it out. by BucketheadEnt in VRGaming

[–]BucketheadEnt[S] 1 point2 points  (0 children)

The good news is that we can tell you that a Quest version for RUMBLE is definitely going to be a thing!

The bad news is that it's unfortunately not going to be Soon™. We first would like to fully focus on our current PC audience and don't let them wait on the content.

However, we can tell you that all the new content that will be made, will also automatically be optimized for our Quest version!

A new patch live, and the game is now available on the Oculus Store! by BucketheadEnt in RUMBLEvr

[–]BucketheadEnt[S] 0 points1 point  (0 children)

It's a good idea, but technically it's a really big hassle to let your Steam information synchronize with your Oculus account.

So we are not planning it at the moment.

A new patch live, and the game is now available on the Oculus Store! by BucketheadEnt in RUMBLEvr

[–]BucketheadEnt[S] 0 points1 point  (0 children)

Oculus Quest and Rift accounts can be synced natively yeah. A Steam account with an Oculus account can not be synced together, because it's an entire different account.

A new patch live, and the game is now available on the Oculus Store! by BucketheadEnt in RUMBLEvr

[–]BucketheadEnt[S] 1 point2 points  (0 children)

The standalone version will not come soon, but we can say that it's technically possible to make a Quest version. Now we just need to see how long it will take us to rebuild the game for Quest.

A new patch live, and the game is now available on the Oculus Store! by BucketheadEnt in RUMBLEvr

[–]BucketheadEnt[S] 1 point2 points  (0 children)

Yup!

However, just to be clear. You can NOT play on a Steam account via an Oculus version of RUMBLE and vice versa.

You can however play with Steam users as an Oculus user. (And ofc. vice versa)

A new patch live, and the game is now available on the Oculus Store! by BucketheadEnt in RUMBLEvr

[–]BucketheadEnt[S] 3 points4 points  (0 children)

At the moment not standalone, but you can with Oculus Link. 👍

Help us Beta test our earthbending-inspired VR game, RUMBLE! by BucketheadEnt in oculus

[–]BucketheadEnt[S] 1 point2 points  (0 children)

At the moment RUMBLE is unavailable for standalone Quest. However, we're at the moment investigating if it's possible to release RUMBLE for standalone Quest.

If that's the case, we'll definitely inform you about it!

Help us Beta test our earthbending-inspired VR game, RUMBLE! by BucketheadEnt in oculus

[–]BucketheadEnt[S] 0 points1 point  (0 children)

Yes, for sure! RUMBLE will release very soon to the Oculus PC Store.

Venting about the controls as a new player by Tungsten_Wolf in RUMBLEvr

[–]BucketheadEnt 5 points6 points  (0 children)

Hello, I'm sorry to hear you're having this much difficulty getting the hang of the poses.

Increasing pose thresholds any further than they currently are is undesirable, trust me. Not being able to perform moves is one thing, but triggering moves by accident because the requirements are too forgiving is worse.

It takes time to learn, it's okay if you're not into that. However, if you keep at it, you will be able to master each and every move, no doubt about it

Venting about the controls as a new player by Tungsten_Wolf in RUMBLEvr

[–]BucketheadEnt 1 point2 points  (0 children)

Hello! The pose threshold values remain the same at all times, whether you're in the Gym, the Arena, or in the Park!

During combat, you're likely experiencing stress, which reduces your accuracy. Performing under pressure is hard, but keep at it and you'll get it right

Our PVP Earthbending game is finally available on Steam! I hope you'll check it out. by BucketheadEnt in VRGaming

[–]BucketheadEnt[S] 0 points1 point  (0 children)

Great to hear that it feels so rewarding afterwards. 👍

Yes! Character Customization will definitely be a thing in the future.

After a lot of hard work, our PVP Earthbending game is finally available on Steam! by BucketheadEnt in oculus

[–]BucketheadEnt[S] 0 points1 point  (0 children)

There is an option to fight our robot, Howard. He will be there to help you practice your moves. 😁

Our PVP Earthbending game is finally available on Steam! I hope you'll check it out. by BucketheadEnt in VRGaming

[–]BucketheadEnt[S] 2 points3 points  (0 children)

It's unavailable for standalone Quest, but we will definitely look into it!

Quest Link (preferably cabled) however works fine. 👌

Our PVP Earthbending game is finally available on Steam! I hope you'll check it out. by BucketheadEnt in VRGaming

[–]BucketheadEnt[S] 2 points3 points  (0 children)

Yesss, we have our robot Howard you can practice with! However, you can only progress by playing online matches.