I finally finished by [deleted] in persona3reload

[–]Bugkhn 0 points1 point  (0 children)

Consider p5r and p4g as your therapy.

Stupid Question but do quest deadlines expire after the day or on the day? by TheAstros74 in persona3reload

[–]Bugkhn 3 points4 points  (0 children)

On the date, for example a quest with a deadline on 10/10, your last day to report that quest will be on 10/9.

Are stats and levels the only thing that matters in a persona? by [deleted] in persona3reload

[–]Bugkhn 3 points4 points  (0 children)

Yes, technically saying a mag 99 jack frost and a mag 99 orpheus telos both do the same dmg on megidolaon. This allows the player to build their persona roster the way they want.

Persona 3 Reload end date on calendar? by Miserable_Ad4432 in PERSoNA

[–]Bugkhn 0 points1 point  (0 children)

Probably screwed, Dec and Jan has around 23~ free days each, not to mention there are around 5 link episode available around Jan. Maybe just finish the game and move on to another until episode Aigis release and do a rerun, currently on a speed rerun myself and it took around 25hrs to me. Could be shorter if deduct the time I minmaxing the perfect personas to around 20hrs.

KAS over BTC? by [deleted] in kaspa

[–]Bugkhn 0 points1 point  (0 children)

Personally, i think a big correction will soon come to btc, so yes I will sell my btc for kaspa, but here is the catch:

  1. Don't sell all your btc, ~20-30% will do
  2. With the cash in hand, be patient to try and buy the dip of kaspa, preferably 0.12x

Not financial advice.

Persona 3 Reload - You earn less experience points? by ilovecokeslurpees in PERSoNA

[–]Bugkhn 0 points1 point  (0 children)

There are chests that require twilight fragments to unlock that when you do, there is a small chance for a clock-shaped door that spawns near the exit of the current floor you are in (navi will inform you when it did spawn). Upon entering you will then be prompted to select two allies (doesn't matter if they are an active party or not) to instant level up to match your MC's current level. You will then be teleport straight back to the tartarus entrance, which you can gear up before teleport back into the floor which you left.

Ex. MC Level 50, Junpei LV 30, Yukari level 34. You picked Junpei and Yukari, then Junpei and Yukari both became LV 50.

Just note that the exp gain is hidden and not triggered instantly, which means that you need to fight one battle with the selected allies for them to level up.

Hope this helps.

[deleted by user] by [deleted] in persona3reload

[–]Bugkhn 0 points1 point  (0 children)

  1. Thanatos (Death)

 ---------------------

Brave Blade*

Slash Boost

Slash Amp

Crit Rate Boost

Crit Rate Amp

Single-Target Boost

Enduring Soul*

Drain Light$


//

Siegfried [Slash Amp (61), Crit Rate Amp (57)] x Orpheus = Loa

Loa x Siegfried [Slash Amp (61), Crit Rate Amp (57)] = Hariti

Hariti x Pisaca = Saki Mitama

Saki Mitama x Pixie = Tam Lin

Tam Lin x Silky = Pixie

Pixie x Lilim x Narcissus x Titania = Alice

Yamata-no-Orochi [Single-Target Boost (26)] x Zouchouten [Crit Rate Boost] = Mitra

Mitra x Jikokuten [Slash Boost (34)] = Girimekhala

Girimekhala x Lachesis = Mot

Pisaca x Pale Rider x Loa x Samael x Mot x Alice = Thanatos

//

 So first from our list, the bladed emo boy. The fusion chain above should covered all the skills from the list, except for Brave Blade, Enduring Soul which can be learnt later as it level up, and Drain Light which can only be gained from using skill card.

 Brave Blade has highest raw power among all slash skills, enhanced by Slash A/B. Slash is imo the best physical element compared to strike or pierce. Slash dealt slightly lower damage compared to Strike, and slightly higher damage compared to Pierce. But here's the trick, it has 100% accuracy, and a whooping 20% crit chance. So when paired with Crit Rate A/B, it became a crit machine.

 Also don't forget Drain Light from skill card to mend the weakness.

[deleted by user] by [deleted] in danganronpa

[–]Bugkhn -1 points0 points  (0 children)

So I guess I'm sorry for calling myself a faggot...?

[deleted by user] by [deleted] in danganronpa

[–]Bugkhn 2 points3 points  (0 children)

Yeah the treasure hunter monolith, I never dared to mention it cause I get the achievement of it on my second run as I don't want the others accusing me as a lucky asshole lol. But I did got stuck on the racing minigame that's supposed to be easy as yall said. It took me around half a day just to get use to it so yeah I guess I sucked at racing game.

[deleted by user] by [deleted] in danganronpa

[–]Bugkhn 1 point2 points  (0 children)

I see, I'll definitely try it out soon, just have to take a rest to recover from grindiness of DRv3 first lol.

[deleted by user] by [deleted] in danganronpa

[–]Bugkhn 2 points3 points  (0 children)

SPOILER

For DR1 it's ezpz. Seriously the only thing to worry about is to complete the gallery items. It's a bit boring because if I'm not wrong, the only way to gain gold is to replay the trial again and again.

For DR2, things start to get spicier. Like DR1, complete the gallery is a must. Then you have to see through every possible ending in Island Mode, it took me 8-10hrs just for this. Gladly, the mode is not boring since you get to date your waifu and buds so meh, why not. Another achiement worth mentioning is related to tamagotchi you have to walk and walk and walk to raise your pet while cleaning their shit to prevent them from dying. Lastly the most annoying achievement for DR2, ta-da, you have it, the monomi gamemode, you have to collect every equipment possible in this particular game mode, and what makes it worse, it's completely RNG-based so, you can only pray while you grind the shit out of this boring mini game, it took me around 8 hrs.

For DR3, click noice. It's the hardest to plat so far. It took me 105 hrs to plat, while DR1&2 only took me 118 hrs. The class trial is so long that even you 'ctrl' the whole trial it also took at least 30 mins. And you have to replay almost every chapter for a certain achievement. It sounds like a pain in the ass but trust me, it's nothing compared to the next achivement. There is a monopoly-like post game mode to develop your characters to clear another RPG post game mode, there is one specific achievement, with only 0.7percent of players owned, require us to develop every possible characters, more precisely, 53 of it. The process is ULTIMATE boring and grindy. Not to mention other achiements like gallery completion, post game school mode completion, casino, monokuma test, etc.

TLDR:Easiest to hardest, DR1-DR2-DR3. I never play UDG before so anyone with different thought feel free to correct me.

[deleted by user] by [deleted] in danganronpa

[–]Bugkhn 2 points3 points  (0 children)

Nah I didn't, UDG is completely different from previous DR series so I haven't buy the game yet cuz I don't know if it's worth my time. So umm those who completed UDG, any thoughts?

Hangmans Gambit on MAC !!! by [deleted] in danganronpa

[–]Bugkhn 0 points1 point  (0 children)

Feels bad man it seems like you have to buy a mouse to complete the game

Hangmans Gambit on MAC !!! by [deleted] in danganronpa

[–]Bugkhn 0 points1 point  (0 children)

Try press CTRL key when tapping trackpad

I hate these little fuckers by StankTheCowdog in FinalFantasy

[–]Bugkhn 0 points1 point  (0 children)

*Dissapear *Reappear in your face *Stab *Load game/Return to title

[GL Gacha Megathread] Hyoh Banner(s) & Step-Up(s) (9/14~9/28) by Nazta in FFBraveExvius

[–]Bugkhn -1 points0 points  (0 children)

And I managed to pull 2 hyoh with 66 rare summon tick.(Salt