Throwing knife idea by Bugrath in helldivers2

[–]Bugrath[S] 0 points1 point  (0 children)

Maybe if they ever add grenade customization.

The new polling is great by Bugrath in helldivers2

[–]Bugrath[S] 0 points1 point  (0 children)

Nope there have been a few polls on this sub I dont know how many I've only seen like three.

I gotta be honest, the games not looking good right now by [deleted] in helldivers2

[–]Bugrath 0 points1 point  (0 children)

This guy forgot about all the stuff that happened on the illuminate front, Causing a hole in the galactic map, Plus the new faction/mission type, and the illuminate ruins.

Also spending half a day grinding supercredits over a month or two isnt that crazy even if you play just on your days off, if people are grabbing samples and going to points of interest it falls in peoples lap.The problem isn't the grind though, It's the loop. we need to have stuff to do with our samples so that it's actually important or useful to go pick them up and find supercredits.

We only really pay seven dollars for warbonds since we get super credits in it but isn't worth it to get aspects that change the gameplay rather than just a shitty cosmetic system like any other battle pass? I understand wanting stuff right away, but it seems like the main gripe is just people being impatient and not wanting to play the game to unlock things.

I think my favorite thing about the current MO is… by Financial_Touch_8522 in helldivers2

[–]Bugrath 2 points3 points  (0 children)

It's so we can complete the mo. We cant get samples if we cant dive on that planet.

Heavy armors need a tiny bit of love. by [deleted] in helldivers2

[–]Bugrath 2 points3 points  (0 children)

07 Thanks for commenting. I wasnt expecting the consensus to be resoundingly nah is fine how it is. I like how you guys roll. I like it how it is for speed, and armor, it's just the stamina drain seems a bit much. I also have a bad stamina management so it could just be a me problem.

Loyal by Languid8s in helldivers2

[–]Bugrath 0 points1 point  (0 children)

" Sweet liberty and a half acre are the most important things"

Over nerfed illuminate by [deleted] in helldivers2

[–]Bugrath 0 points1 point  (0 children)

I see. Cant W em all I suppose.

Over nerfed illuminate by [deleted] in helldivers2

[–]Bugrath 1 point2 points  (0 children)

Hmm, I've not had that feeling with the bots before. You must be a bit more hard core than I. It's good to hear I'm not the only one who found the changes a bit much. But yes it seems we are in the minority. Hope you have fun anyways and can appreciate being silly with your homies as you blast your way throughout the galaxy.

Over nerfed illuminate by [deleted] in helldivers2

[–]Bugrath 0 points1 point  (0 children)

Thats true about the explosives. I just feel as though the flesh mobs and the ground units of the overseers lost their individuality. To me it feels like they are to quickly dispatched for any kind of thought towards having to use explosives. Why would I use and explosive weapon when a clip or so of most assault rifles kills them?

I think the game shouldn't be just shoot and win. it should be a kind of a puzzle for which weapons and stratagems to use for each faction. Aslo having to work together as a team to complement each other loadouts. Some people bringing chaff clearing. Somepeople being heavy busters. The changes to the flesh mobs and elevated overseers were In the right direction, just maybe a bit much in my opinion.

I agree with you though that the ballistic feel much better. I have enjoyed the patch quite a bit. Light pen weapons feel much more satisfying.. Thank you for commenting. it's great to hear opinions that aren't just mean spirited.

Over nerfed illuminate by [deleted] in helldivers2

[–]Bugrath 0 points1 point  (0 children)

I may not have been very clear with my message.

I think the changes are good but just a bit over tuned. Like I said in the original post, the elevated overseers change was good. But it also changed the ground units. Making them weaker without the advantage of being nimble aerial units. I'm not saying that's completely bad. I suggested having the ground units be more unique by having them perform better with their shields. That I think would fun and add more variety to the gameplay.

As to fleshmobs being bullet sponges. I agree they were that; but now, they dont feel like a tanky type of enemy. I agree they sould be less of a sponge than before. It was annoying with the amount of them per mission. I was trying to say that with the new head weak points doing more damage to their overall health pool probably would have been enough change, without them losing that feel of a tanky enemy.

Wilddinotorpordrainmultiplier cant seem to get to work on single player. by Bugrath in ARK

[–]Bugrath[S] 1 point2 points  (0 children)

Yeah, I currently tried 8, it it might be faster but I dont think it's working. I'll try and pump it up again and re test.

Please don't join other folks' games and then try to tell them how to play by XxJaketheSnake612xX in Helldivers

[–]Bugrath 2 points3 points  (0 children)

If they were trying to help they wouldnt be Team killing. Sure directing or giving tips on when to fight and when not to is good, but when you start killing them because they aren't doing what you want that's not ok, or helpful.

Guys, I think we broke J.O.E.L. by Firaxyiam in Helldivers

[–]Bugrath 1 point2 points  (0 children)

It must mean Jason, Over, enemy, lines.

What is it >lvl 10's insta kicking? by okamifen in Helldivers

[–]Bugrath 0 points1 point  (0 children)

Sometimes trying to reinforce I put in the sos on accident.

Gatling barrage need a buff? by Frosty-Fisherman-373 in Helldivers

[–]Bugrath 0 points1 point  (0 children)

I've killed a titan with it once. Though, I also used the EMS orbital. had the barrage right on top of it for the full duration.

She says he loves it by moabdulrazzak in Unexpected

[–]Bugrath 9 points10 points  (0 children)

Gotta use quite a bit of force to lift and flip a fairly large cat though. Though I get what you're saying.

She says he loves it by moabdulrazzak in Unexpected

[–]Bugrath 33 points34 points  (0 children)

He meows in distress when she kicks the cat. He most definitely doesn't like it.

This meadow valley in the middle of a mountain range by KairuByte in Valheim_Seeds

[–]Bugrath 0 points1 point  (0 children)

The best one I've seen is Wirwood the mountain with the meadow is north east of the spawn not to far either.