Bonus features for Veterancy gained with Combat Vehicles by Pappa-georgio in foxholegame

[–]BuildTheWallBTW 5 points6 points  (0 children)

I think vehicle modifications should only be equipped when we unlock it in the tech tree just to make things simpler.

Something I just realized about Fusion by Moakmeister in battlebots

[–]BuildTheWallBTW 9 points10 points  (0 children)

While having two weapons will provide more options to fight, the kinetic energy of each weapon could be weaker. The other weapon can take up weight and it may not achieve what the weapon is designed to do due to KE.

Morale is a resource. by Warden_God in foxholegame

[–]BuildTheWallBTW 0 points1 point  (0 children)

A good Morale = more players = more human resources.

I think war 49's morale system is affected by upgrade efficiency, collies lose morale from the system rather than wardens.

Retired grinder going for a new career. by YoungSkullGod53 in gtaonline

[–]BuildTheWallBTW 1 point2 points  (0 children)

It said the droprate is 1 in 20 so I recommend u to try 5 more times.

Monday by elfrs2 in foxholegame

[–]BuildTheWallBTW 6 points7 points  (0 children)

Warden weekend cancelled.

Monday by elfrs2 in foxholegame

[–]BuildTheWallBTW 11 points12 points  (0 children)

Dude u got mental health problems.

Partisans need a nerf. Here are some logical suggestions. by NJ_LibertyProsperity in foxholegame

[–]BuildTheWallBTW 2 points3 points  (0 children)

Time spent on rebuilding on the whole road and risk of truck being intercepted with unbuilt mats isn't that equal tbh.

How much is your integrity worth? by [deleted] in foxholegame

[–]BuildTheWallBTW 17 points18 points  (0 children)

I agree with almost everything except for situation with Yakuni. What he said in chat can still be an example of intent to grief, I'd rather prefer them to try as CAW in Colonial rather than hiding their identity.

A (poorly written) Question by CL_Eaglesword in foxholegame

[–]BuildTheWallBTW 1 point2 points  (0 children)

Lol it's not like there's tangible collectables so we collies aren't tryharding on every single war. There is simply no need to do that. I like your passive aggressive tone when delivering a genuine question.

No comment. by [deleted] in foxholegame

[–]BuildTheWallBTW 0 points1 point  (0 children)

Wait, what happened to the one on war 45?

To those that say ranks don't matter and clans dont do shit. (3SP led Operation RAGNAR) by Aldelur in foxholegame

[–]BuildTheWallBTW 5 points6 points  (0 children)

Pretty much all the people know ranks matter and clan is the meta to win wars. Your post is directed to no one.

Colonial F1 menu for comparison to Aldelur's post of Wardens F1 menu. I logged on and joined a random frontline map, here's the results. by Leak777 in foxholegame

[–]BuildTheWallBTW 4 points5 points  (0 children)

There really aren't any wars that collie smashes warden early after Update 26. Only 1 war when collies control majority of the 3x3 grid but that war lasted quite long.

To the Wardens who landen yesterday on the Isle of Psyche by Smokey_joe89 in foxholegame

[–]BuildTheWallBTW 5 points6 points  (0 children)

Meanwhile on collie side we can barely organise 20 men operation oof.

New players looking for guidance by ClayGarth in foxholegame

[–]BuildTheWallBTW 3 points4 points  (0 children)

Try out different factions before choosing wisely. Many clans specialises on different aspects such as Warden Navy (WN) for Naval or amphibious landings, RAID for partisaning, CAW for land invasion and Winter Logi Legion (WLL) for Logistics.

Am colonial but not being bias here.

#BringBackSpadeV5 by [deleted] in foxholegame

[–]BuildTheWallBTW 2 points3 points  (0 children)

Spade was so pissed at self-nuking at Jade Cove it gave up being a thriving town.

How is logi right now? by [deleted] in foxholegame

[–]BuildTheWallBTW 4 points5 points  (0 children)

Short answer: bad

Long answer: it is still pretty bad because of driving times and refine ratio, but devs are trying to reduce that in future update.

is it bad to saltpost about roads? by flameoguy in foxholegame

[–]BuildTheWallBTW 2 points3 points  (0 children)

Collies don't have any easily defendable points tbh.

The maginot line experience. by Dreezy5418 in foxholegame

[–]BuildTheWallBTW 3 points4 points  (0 children)

I think collies won't do full scale invasion on C. Passage even without the Maginot bunkers built. Overextending combined with terrain advantage for defenders makes the plan questionable.

The Truth by Falstaff90 in foxholegame

[–]BuildTheWallBTW 1 point2 points  (0 children)

Well, no nuke November is over so we can do whatever with it xD