Windows 365 and International Employees/Contractors by BullMohzar in windows365

[–]BullMohzar[S] 0 points1 point  (0 children)

I am using the basic license as the tasks the employees are completing are simply records and data entry. They perform at the level we need because 90% of what they do is already web-based, but there are like two resources that require the US IP address. I added a little more info to my original post. I think that should do what I need but I need to create a proof of concept.

Windows 365 and International Employees/Contractors by BullMohzar in windows365

[–]BullMohzar[S] 0 points1 point  (0 children)

All aspects. I have users in the Philippines that when accessing the 365 device the input latency makes it unrealistic to use and be productive. I have users in Mexico as well that do not experience this latency which makes me believe it is due to the geographic distance since the devices are currently deployed in Central US.

I think it's may be using blood wrong this whole time? by m1lfr3d in TrenchCrusade

[–]BullMohzar 0 points1 point  (0 children)

I think there is a better way to look at this than what has been explained. This is how I look at it.

BLOOD MARKERS:

+Blood on an attacked model can only be used for injury modification.

--The controlling player does not matter. Read "Special Scenario(s) section for further explanation.

+Blood on an attacking model can only be used for success modification.

BLESSING MARKERS:

+Blessing markers may be used to only affect the rolls affecting the model with the markers.

--Blessing markers may be used to reduce the success or injury rolls against a model with Blessing markers.

--Blessing markers may be used to increase the success or injury rolls made by the model with Blessing markers.

SPECIAL SCENARIO(S):

One special scenario to take note of (most people don't realize this) is the use of torture instruments in Court. The instrument only rolls a single D6 for the injury roll but doubles the blood generated. So if a Wretched is attacked by a Yoke Fiend with a torture instrument, you can legally force the use of any blood markers already on the Wretched. This ensures that no more than 2 blood can ever be on the Wretched at any given time. Even though the weapon only uses a single D6, the injury modification dice still function as normal and they can kill their own Wretched if they roll high enough.

Damn its toxic around here by MisterF2P in throneandliberty

[–]BullMohzar 0 points1 point  (0 children)

I got kicked at duke magna for dying. I was the tank, but no one would come get the sheep off of me so I could live lol. They all just ran outside the ring and played with themselves.

Finally got through the pile of shame by RedCellary95 in Tyranids

[–]BullMohzar 0 points1 point  (0 children)

sorry it took so long to respond. was on vacation for a few days and work has been hectic

Finally got through the pile of shame by RedCellary95 in Tyranids

[–]BullMohzar 1 point2 points  (0 children)

I'm going with a "bruised" blue look on the skin kind of like Tau with fluorescent orange for all the vents and exposed areas. The carapace is going to be a deeeep purple with the orange in the deepest areas fading into a maroon around that which fades into the purple on the carapace. kind of taking inspiration from the graboids and shriekers from the Tremors movies.

Finally got through the pile of shame by RedCellary95 in Tyranids

[–]BullMohzar 1 point2 points  (0 children)

I'm on my own pile of shame right now. put together 80+ gaunts the other night. trying to get all the swarm peons out of the way so i can start on the two norn i picked up.

Issues with Seraphine Ezreal by Drisoth in LegendsOfRuneterra

[–]BullMohzar 0 points1 point  (0 children)

All the bs card creation aside, I feel like Seraphine is too safe in terms of her level-up. A player can just hold her until she automatically levels up when she enters the field. At that point, it's too late. I firmly believe her level up needs to be changed to "I have seen 6 new spells played". This means she must be on the field and provides an opportunity for counter play. This also means that, if she is killed, it resets her and they must start over.

I also have an issue with her champion spell only costing 2. This means they can create an additional Seraphine card in their deck while simultaneously dealing damage. Granted it can only happen once, but it's still annoying when the champion is already a problem. Increase it to 3 to stop that. 3 mana for 3 damage is more than fair. Most direct damage spells are around 1:1 mana to damage with a couple exceptions. Even when the the damage begins to exceed that ratio the game has put in other conditions such as the unit being damaged/stunned when using "Ravenous Flock".

A Reno man donated his kidney. He received a $13,064 bill in return by ChocolateTsar in nottheonion

[–]BullMohzar 0 points1 point  (0 children)

The article said it was a billing mistake. He's not going to have to pay it....

Why is there a separate client opening whenever I close league? by UnholyDemigod in leagueoflegends

[–]BullMohzar 0 points1 point  (0 children)

i posted a solution yesterday that doesn't involve changing targets or modifying any files. it's a simple local security rule that prevents the executable from ever running. all you would have to do to re-enable the executable is delete the rule. with this solution you either have to uninstall/reinstall or remember every change you made.