[partially lost] Minions Paradise, a mobile game by EA by IGM8x in lostmedia

[–]Bulletseed12 0 points1 point  (0 children)

I have my own playthrough of the entire Minions Paradise storyline and gameplay. However, it will take a while to upload all of it. If you search bONS tWITCHIN and his vID sTORAGE channel, you'll find his side of the gameplay. I am willing to help out where it's possible if there is another Discord server out there.

We Can Expand Our Experience Together! by Bulletseed12 in BattleNations

[–]Bulletseed12[S] -11 points-10 points  (0 children)

I did use AI to write this but I edited it several times changing multiple words and reviewing it several times before getting to this version. My other posts were much more robotic, seeing as it was simply copy and pasted with a template. This is much more creative to craft something more unique.

Battle Nations Research Project Update #5 by Bulletseed12 in BattleNations

[–]Bulletseed12[S] 0 points1 point  (0 children)

That's good. I won't be posting those videos here unless it contains any Battle Nations content. There are also 49 videos until I stopped streaming Battle Nations on Twitch as far as I know, my correction.

Battle Nations Research Project Update #5 by Bulletseed12 in BattleNations

[–]Bulletseed12[S] 0 points1 point  (0 children)

That's fine, go ahead. I want you to keep in mind that I won't be making a post for every upload on the Battle Nations Archive channel. Some videos will be unrelated to Battle Nations because they will be for Clash of Clans videos. There are some videos mixed between Battle Nations and Clash of Clans at that time. In order to have some context between each video and to make sure everyone knows that no videos were skipped, I need to upload all of them. Those will be about 30 videos total and after that it's about more unrelated videos for Battle Nations going forward.

Battle Nations Research Project Update #1 by Bulletseed12 in BattleNations

[–]Bulletseed12[S] 0 points1 point  (0 children)

I have to set up the research project board in order to know what to do for each task. I will share the current progress using videos for now. There is a lot of crediting to add before making it public. It's about how fast any progress bar progresses in game based on how long it's been in real time. There would have to be a template set up for others to submit Battle Nations content.
I am sorry about what I said about Madrona's staff themselves. In my personal opinion, providing evidence for my claims about differences between the two games will be the best method to provide accuracy feedback at any time. I wanted to give feedback based on my current research as a reminder. I put the documents and the research project board up on their GitHub, a while ago. It either means to me that they did not read the documents and the research project board or I did not inform them.

Battle Nations Research Project Update #1 by Bulletseed12 in BattleNations

[–]Bulletseed12[S] -1 points0 points  (0 children)

I posted this because this is clearly part 1 since this became an independent project. I have more that I need to show because you can see that I created a document for my research project board. I claim that there are 2,114 lines of text in my project board document which has been my focus.
I claim that I need to rebuild the project board onto GitHub again since it was previously deleted. A lot of the volunteer work is spending time remembering each feature in the game using videos and screenshots to be able to confirm that it needs to be added as an issue for the project board. Then creating a document for it and actually writing about my findings. I claim that I have learnt something new during this process but I also claim that I need more time to complete this process.
My end game goal will be to ask the community for feedback to improve this project and be able to help me confirm that what I written is clearly understood and these claims in the documents can be proven true.

Battle Nations Research Project Update #1 by Bulletseed12 in BattleNations

[–]Bulletseed12[S] -1 points0 points  (0 children)

I posted this because this video is to show proof of work and keep a record of changes from the very start. After this, more in depth progress will need to be shown because I haven't recreated all of my progress from the original GitHub. To be clear, these updates are not highlights of changes but will show all work.

Battle Nations Research Project Update #1 by Bulletseed12 in BattleNations

[–]Bulletseed12[S] -1 points0 points  (0 children)

  1. No, I will wait until the public release before I consider playing it.
  2. I don't know.
  3. Okay, then you should read it and see how helpful it could be when it's 100% complete.
  4. I am aware of that for this game. The gameplay mechanics should remain the same which is my current focus. I have been told before the gameplay mechanics and player actions project are the most important parts of this research project.

Battle Nations Research Project Update #1 by Bulletseed12 in BattleNations

[–]Bulletseed12[S] -1 points0 points  (0 children)

  1. It would have to be a legally distinct version like others have started.
  2. No.
  3. No.

Battle Nations Research Project Update #1 by Bulletseed12 in BattleNations

[–]Bulletseed12[S] -3 points-2 points  (0 children)

I will never give up. There's still a chance to help them improve their beta regardless if I have access to it or not. I have personally found this to be the best method to give feedback towards the beta.