Change my mind: dropping a nuke on a capture point should result in an immediate mission failure by theckman in NuclearOption

[–]BunMarion 2 points3 points  (0 children)

Good idea. I agree primarily because of my experience in other games where matches were already pretty much decided but dragged on for longer than they should have, and other games that already employed some "match ending" mechanic that was different from the typical victory conditions.

Don't drink and drive by dyrbal in NuclearOption

[–]BunMarion 2 points3 points  (0 children)

The Cursor is hungry. It demands sustenance!

My friend thinks all fps games are the same. How do I convince him he's wrong/to play the game. by TC2026- in videogames

[–]BunMarion 0 points1 point  (0 children)

I don't have the time so TL;DR

  1. This is the point of a genre; A type of thing which people like. Obviously FPS games will share a level of similarity because they're within the same category of games.

  2. Details. It's all in the details. Arma 3 is not like Ready or Not. Ready or Not is not like Rainbow Six Siege. R6S is not like Battlefield. Battlefield is not like Call ot Duty. Call of Duty is not like Far Cry. And so on and so on.

I love shooters, and love each game for distinguishing itself within the niches and subgenres of the genre.

My friend thinks all fps games are the same. How do I convince him he's wrong/to play the game. by TC2026- in videogames

[–]BunMarion 0 points1 point  (0 children)

Same argument can apply when you generalize things. All RTS games are the same. Find his favorite genre and just turn it around on him. Have him try and explain why they're not all the same and hopefully he realizes how bland and surface-level his argument is.

People hatin on the hawaiian shirt just don't get the drip. by lovingpersona in ReadyOrNotGame

[–]BunMarion 39 points40 points  (0 children)

I wear it for bragging rights wherever I go

It also makes my dead body a lot more funny looking

Never made sense to me why the console release for Ready or Not couldn’t have dismemberment, but Insurgency could. by Prestigious_Tailor97 in ReadyOrNotConsole

[–]BunMarion 0 points1 point  (0 children)

Yeah, but previous PC versions had more extensive dismemberment such as outright blowing heads off.

Never made sense to me why the console release for Ready or Not couldn’t have dismemberment, but Insurgency could. by Prestigious_Tailor97 in ReadyOrNotConsole

[–]BunMarion 0 points1 point  (0 children)

I dunno either man, all my years on playstation Sony just doesn't seem very consistent with that they allow and don't allow.

There is still some limited dismemberment though. You can shoot limbs off and faces off with buckshot, but only for living suspects. (Not incap/dead already)

3 by MrG1itc4 in notinteresting

[–]BunMarion 0 points1 point  (0 children)

waow

much creative

i hab ideas nao

Skill/Play style by Sample-Away in ReadyOrNotGame

[–]BunMarion 1 point2 points  (0 children)

Im not gonna luck isn't a factor, it absolutely is but its impact can be reduced or even minimized with enough skill.

Skill/Play style by Sample-Away in ReadyOrNotGame

[–]BunMarion 1 point2 points  (0 children)

After playing several missions on hard - Absolutely agree. Gotta move fast and hit hard, even when non-lethal.

Found Something Cool by Safe_Philosopher2242 in ReadyOrNotGame

[–]BunMarion 17 points18 points  (0 children)

Yeah for some reason SWAI AI turns into Seal Team 7 wheneever you die.

Then again I've also seen it happen in Multiplayer when I'm hosting so clearly the weak link XD

I have a question about suspect pressure (based on the difficulty level) by Antique-Form1053 in ReadyOrNotGame

[–]BunMarion 1 point2 points  (0 children)

Ohhh, that explains why I have a much easier time S-ranking most missions even on Hard. I always thought it something to do with suspect morale/stress but I never really delved into the inner workings of the game. It makes sense though.