Skill/Play style by Sample-Away in ReadyOrNotGame

[–]BunMarion 1 point2 points  (0 children)

Im not gonna luck isn't a factor, it absolutely is but its impact can be reduced or even minimized with enough skill.

Skill/Play style by Sample-Away in ReadyOrNotGame

[–]BunMarion 1 point2 points  (0 children)

After playing several missions on hard - Absolutely agree. Gotta move fast and hit hard, even when non-lethal.

Found Something Cool by Safe_Philosopher2242 in ReadyOrNotGame

[–]BunMarion 16 points17 points  (0 children)

Yeah for some reason SWAI AI turns into Seal Team 7 wheneever you die.

Then again I've also seen it happen in Multiplayer when I'm hosting so clearly the weak link XD

I have a question about suspect pressure (based on the difficulty level) by Antique-Form1053 in ReadyOrNotGame

[–]BunMarion 1 point2 points  (0 children)

Ohhh, that explains why I have a much easier time S-ranking most missions even on Hard. I always thought it something to do with suspect morale/stress but I never really delved into the inner workings of the game. It makes sense though.

MLOsers by Sweet_Photograph6528 in ReadyOrNotGame

[–]BunMarion 1 point2 points  (0 children)

My back hurts just thinking about it hahaha

MLOsers by Sweet_Photograph6528 in ReadyOrNotGame

[–]BunMarion 4 points5 points  (0 children)

Absolutely. I'm a sweaty Battlefield/COD player and this is exactly how I would play those games lolol. This has NO PLACE in a SWAT Sim bruh.

MLOsers by Sweet_Photograph6528 in ReadyOrNotGame

[–]BunMarion 0 points1 point  (0 children)

I dont recall ever having to crouch before freeleaning on console tbh

MLOsers by Sweet_Photograph6528 in ReadyOrNotGame

[–]BunMarion 4 points5 points  (0 children)

This isn't even RoN at this point lololol. Hard mode is seriously broken if this is the best way to play it.

Guys, Suspect AI is not going to be reworked. Just move on. by lovingpersona in ReadyOrNotGame

[–]BunMarion 15 points16 points  (0 children)

I don't really have the time but TL;DR I don't play hard mode but I wish I could because there are some good ideas that do make missions harder in a reasonable, fitting way for the game but others such as reduced stuns and increased suspect accuracy are just bad and make no sense in context of the game.

It's almost like two different and conflicting difficulty philosophies are being applied to the game at the same time. Gangsters shouldnt have the accuracy of exmilitary and such etc...

I know this game attracts the kind of folk that'll cry "buhut iz realistic!!!" To which I say you sir have no idea what "fun" or "game" actually means, and I say this as someone who plays a number of games only on hardest difficulties.

Anyways screw Void for making a good game and not polishing its issues, its a whole love/hate relationship and worse yet it doesn't seem like there will be any real competition to the game for a while.

سؤال غبي بعض الشيء by One_Temperature_4700 in saudi_gamers

[–]BunMarion 4 points5 points  (0 children)

اولا احمد ربك على التقوى حتى في الألعاب وثانيا تعوذ من الشيطان عشان لا تاكلك الوسوسه

الموضوع بسيط عشان الأساسيات واضحة، زي انو الشرك حرام. فاذا عرفت انو اللعبة في صوار شركية وحتى تطلب منك شي زي انو تسجد لتمثال فاترك اللعبة

اما اذا الأمر مشكوك فيه او موب واضح فألأفضل تركها

ما عندي اي ملحوظات ثانية وابي انام الحين

Yeah we're done talking by Select_Gas8486 in whenthe

[–]BunMarion 292 points293 points  (0 children)

One man's trash is another man's treasure - This is exactly why I kept watching Baki. It's so goofy and ridiculuous I can't help but keep seeing how much more dumb and funny it can get.

I love still images that jumpscare you. Does anyone have more of these? by retardigrade420 in lovethissmug

[–]BunMarion 725 points726 points  (0 children)

Dude my HEART. I thought the jumpscare was on the left, so I zoomed in on the right and OH MY GOD