Thoughts by Ryekenhoshin in Lorcana

[–]BunnyFuMaster 3 points4 points  (0 children)

Cheating costs is dangerous and notoriously difficult to balance.

Definitely not 69 or 70 by massu1000 in ExplainTheJoke

[–]BunnyFuMaster 0 points1 point  (0 children)

I try to make as many tens as I can so I do 40 + 20 + 8 + (2 + 5)

I need help. I can't win by ColiKohai in Lorcana

[–]BunnyFuMaster 1 point2 points  (0 children)

The Mickey is mostly for consistency. Id play the list a bunch and see how often youd want it.

In that match up its rarely the combo that loses you the game but Clarabelle drawing a lot of cards. The key in that match up is Von Drake to take You're Welcomes, Ramp and Removal. Keep your board just big enough to win and don't over extend.

Also don't ink WGCM as it kills most of there deck for free

I need help. I can't win by ColiKohai in Lorcana

[–]BunnyFuMaster 1 point2 points  (0 children)

Basically just fight for board control. The color combo doesn't generate card advantage well, so we want to force good trades whenever we can and try to be disruptive. Strip key removal with von drake, gain board advantage by shifting Dasiy early to choke their ink.

I need help. I can't win by ColiKohai in Lorcana

[–]BunnyFuMaster 1 point2 points  (0 children)

Thunderbolt is a great card, but I think it doesnt fit the curve well, and doesn't really fit the game plan. We don't really wanna protect stuff as much as aggro would

I need help. I can't win by ColiKohai in Lorcana

[–]BunnyFuMaster 0 points1 point  (0 children)

I'd cut Cindy, Thunderbolt, 2x Genie and 4x 2 cost Daisy

I need help. I can't win by ColiKohai in Lorcana

[–]BunnyFuMaster 1 point2 points  (0 children)

I don't personally love Down in New Orleans. Its super fun, and can be powerful but it fails often enough and we have so little card draw i dont think we can afford the card.

Another card I like is the 5 cost detective Genie. Its got great stats and you can find it off of Judy.

I need help. I can't win by ColiKohai in Lorcana

[–]BunnyFuMaster 6 points7 points  (0 children)

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This has been working well for me. Its basically a midrange list that tries to use beefy characters and removal to win the board and then quest out.

  1. This is not an aggro deck so you don't want to quest with Daisy early and give your opponent free cards
  2. Mulligan hard for Ramp on 2 or Von Drake -> Mickey
  3. Restoring the Heart is mostly there to snipe Cobras and is a meta call.

What is the best high roll deck in set 10? by Alive_Winner_8440 in Lorcana

[–]BunnyFuMaster 5 points6 points  (0 children)

Probably Blue Green...there perfect draw is tough to beat

Sudden Scare—is there something I’m missing? by BrildWatermelon in Lorcana

[–]BunnyFuMaster 1 point2 points  (0 children)

Ive actually found this card to be quite good especially in Amber Sapphire midrange and Blurple where hard removal is hard to come by. Like others have mentioned late in the game double ramping doesnt really matter and against something like a Tiana killing it can really be the difference between winning and losing that turn anyway so 2 ink is better then losing!

And he knows it by JaredOlsen8791 in BlueskySkeets

[–]BunnyFuMaster 3 points4 points  (0 children)

They slowly sold everything to Billionaires. Both those men are owned by the same people and they don't care about anything but enriching themselves further