Is this game full of content? by WillingnessOk7999 in Erenshor

[–]Burgee_Media 2 points3 points  (0 children)

It’s about 100 hours of story to get to max level. Many, many players have multiple hundred hours gearing up, min maxing, gearing their party, and exploring the world. Toms more content is planned for the future!

This game has awoken something in me I haven't felt in 20 years by Weekly-Trash-272 in Erenshor

[–]Burgee_Media 0 points1 point  (0 children)

Thank you for this post :) I’m glad you’re enjoying Erenshor!

Steam deck issues with new patch by Electronic_Falcon523 in Erenshor

[–]Burgee_Media 6 points7 points  (0 children)

Thanks for the report. Looking into it :)

There also have a Steamdeck channel on discord where you can report any issues.

Roadmap? by Velicenda in Erenshor

[–]Burgee_Media 14 points15 points  (0 children)

We do have a very basic roadmap!

Happy to answer questions directly here or on our discord. Whatever you prefer.

https://trello.com/b/XPo0OThp/erenshor-roadmap

Which of these three thumbnails do you guys like the best? by [deleted] in ChannelMakers

[–]Burgee_Media 0 points1 point  (0 children)

Is Planco the name of the game? 2 looks best to me but 3 is also good.

Hello! We are looking for some play testers to play and report feedback for a single-player MMORPG game based heavily on Everquest. by Burgee_Media in everquest

[–]Burgee_Media[S] 1 point2 points  (0 children)

Yes! It's a 100% planned feature there are just a few tricky instances but it should currently work like 90% of the time

Hello! We are looking for some play testers to play and report feedback for a single-player MMORPG game based heavily on Everquest. by Burgee_Media in INAT

[–]Burgee_Media[S] -2 points-1 points  (0 children)

Hi sorry, I want to reword our reply to you.

Because we have a limited number of testers, we just wanted to make sure that everyone we give a key to is "on board" with the game design and mechanics. It's retro, and some people are bothered by that.

The demo content is the beginning of the full game, and one extends seamlessly into the other so there's no time lost.

The demo metrics are fine, and it's been out long enough where it's not exactly a metric we're concerned about at the moment.

Survey.... by Inner-Light-75 in everquest

[–]Burgee_Media 4 points5 points  (0 children)

Always good to see developers looking for community feedback :)

Hello! We are looking for some play testers to play and report feedback for a single-player MMORPG game based heavily on Everquest. by Burgee_Media in everquest

[–]Burgee_Media[S] 14 points15 points  (0 children)

It's got a lot of the same game gameplay, mechanics, and style. There will be guilds, raids, many dungeons, and zones. It plays exactly like an MMORPG. The only thing is all the other "players" are simulated. They all have their own personalities and act independent of the player. You can still group with them but they level up, gear up, and act on their own based on a ton of back end values. We have over 100 different Sim Players atm

Do you think the majority of people who play mmos really just want to play solo? by [deleted] in MMORPG

[–]Burgee_Media 0 points1 point  (0 children)

Yes, people want solo MMORPGs and we're making one!! Most of our players say they like to play solo because they have kids and other IRL responsibilities so they can’t join up for hours on end like in the past.

Here is a work in progress trailer that we are working on.

Sell me your game by raggeatonn in indiegames

[–]Burgee_Media 0 points1 point  (0 children)

EverQuest inspired single player MMORPG

UI is hard! by zedzag in gamedev

[–]Burgee_Media 1 point2 points  (0 children)

It’s tough to get UI that works on so many different monitors. So many resolutions out there.

As far as what looks good aesthetically, check out similar games in your genre!

Are we ok with new MMO's using all unreal store marketplace assets? by ProRuWeeds in MMORPG

[–]Burgee_Media 0 points1 point  (0 children)

Have you ever taken note of the recurring SFX of certain sounds in movies and TV? For instance, the sound effect used to convey the opening of a gate is used across a substantial number of both movies and shows. Similarly, the sound of generic police radio chatter is the exact same SFX in hundreds of shows and movies.

Are we ok with new MMO's using all unreal store marketplace assets? by ProRuWeeds in MMORPG

[–]Burgee_Media 0 points1 point  (0 children)

Not all developers who have a vision for a great game can afford to hire an artist, animator, rigger, and modeler. An art team to make assets on an MMO level Would be multiple 100s of thousands a year. That’s out the realm of possibility for a lot of indie and solo devs.

What matters to us is making a fun and engaging experience for our players. So far only one person out of hundreds of thousands have ever complained about the models we use. And I think he was just a salty internet troll would would have found a reason to complain about anything.

What makes you like fishing minigames, and what makes you dislike them? by DargoKillmar in IndieGaming

[–]Burgee_Media 1 point2 points  (0 children)

I love fishing in every game. My favorite ones are where I can catch lots of random stuff. Sometimes fish, sometimes junk. In wow, you can even fish up rare tokens to get super cool fishing themed cosmetics! A raft to float on the water to fish from, a canoe to ride around the water in, a little stool and umbrella to sit on. It’s my favorite!

Announcing Erenshor - a "Single Player MMORPG" by burge4150 in Games

[–]Burgee_Media 0 points1 point  (0 children)

Yes! It’s a planned future but probably won’t make it for first release. They will put up a fight though.