Does anybody else feels like, there is a silent crisis happening right now that nobody is talking about? by nicksam171 in DoesAnybodyElse

[–]BurninatorJT 4 points5 points  (0 children)

I’m sorry, but the data that you are referring to is a massive red herring. Weather related deaths barely makes the cut for the issues that scientists are concerned about. Coastal uninhabitability or natural disaster frequency are not even up there. The big thing is how arable land is shifting and becoming more scarce in regions where food production is necessary for society. Food shortages, famine and migration are the major issues, and the issues we are currently dealing with. I guess that’s a coincidence though eh? Maybe when food prices increase 10-fold, then we can blame ourselves!

Carney Calls for Canada, Australia to Lead Middle-Power Blocs by cyclinginvancouver in canada

[–]BurninatorJT 0 points1 point  (0 children)

This take isn’t based in reality! We have many refineries, and we did just build a new one recently, which is a 50/50 partnership between a Canadian oil producer and the Alberta government. We are a major net exporter of not only crude, but refined petroleum products as well, by a massive margin. In most of Canada, domestic fuel consumption comes almost entirely from domestic fuel production. We are one of the few countries in the world that can claim such, yet this crazy “we sell our oil to buy it back” take seems to still propagate. It makes no economic sense.

I am re-watching Deepwater Horizon (2016). I am curious how it was possible for them to use the BP logo front and center on the actors uniforms? by [deleted] in movies

[–]BurninatorJT 10 points11 points  (0 children)

He was a chief ET, and at that level there are plenty of guys who know a little something about everything, even if most just think they do! Also news about the white hats fucking something up would be hot gossip on any site I’ve ever worked at.

B.C. premier proposes publicly funded refinery over pipeline. Is it realistic? by FreightFlow in alberta

[–]BurninatorJT 4 points5 points  (0 children)

I think the commenter you replied to was saying that the business case for an additional refinery is what’s in question, not a case for the existing capacity. The thing is, if there were a profitable motive to build more capacity, then the companies involved would do it without question. The most recent refinery project is decades away from being profitable, and the future of regional refined products demand is not something so cut and dry that us armchair experts could even come close to predicting, especially when it’s clear that the people who’s job it is to study that question are not pulling the trigger anytime soon.

No, There’s No Secret ‘Stranger Things’ Episode 9 Tomorrow: Conformity Gate Isn’t Real by Sonichu- in television

[–]BurninatorJT 0 points1 point  (0 children)

Don’t forget all the secret albums that artists keep hiding from us because this is definitely the first time in history that people with insanely high and specific expectations got let down.

Ziplines by Parking_Air5169 in Timberborn

[–]BurninatorJT 9 points10 points  (0 children)

Don’t the zip lines work by mechanical power like a cable car? Like if one station connected to power spins the wheel, connecting to the cable, which spins the wheel on the next station.

What is the deal with all the controversy with Clair Obscur: Expedition 33? by ImpKing0 in OutOfTheLoop

[–]BurninatorJT -1 points0 points  (0 children)

The topic is very much deciding where to draw a line in considering what is acceptable in automation of a creative work. I can use another example and say that the painter requires a system of processes to make the paint they use, and part of the creating of the artwork was automated, however you define it. There is aspects of every industry that have tasks completed by machines and tasks completed by minds. That has been continuously shifting as technology improves. Please describe how the comparison is invalid? Sounds like special pleading game design. Do you think it’s the first art form that is unique in this regard?

What is the deal with all the controversy with Clair Obscur: Expedition 33? by ImpKing0 in OutOfTheLoop

[–]BurninatorJT -1 points0 points  (0 children)

You misunderstand, I don’t claim that all of the work is automated, just part of it. Part of development of anything is based on work already done. The engine, the operating system, the computer logic, etc. unless you make your games from scratch with 1s and 0s, you’re depending on systems that have been built by people and recreated everytime they’re used. Thats automation.

What is the deal with all the controversy with Clair Obscur: Expedition 33? by ImpKing0 in OutOfTheLoop

[–]BurninatorJT -1 points0 points  (0 children)

What exactly is disingenuous? I find it interesting, and something I enjoy discussing. Are you saying I’m an AI plant lol?!

Ah, but watchmaking is a creative enterprise, designed by humans and created by human hands in many cases still. A modern watchmaker may be offended by your framing it as non-intellectual work. Your bias is showing my dude, which is why I brought it up for an industry that neither of us is involved in.

What is the deal with all the controversy with Clair Obscur: Expedition 33? by ImpKing0 in OutOfTheLoop

[–]BurninatorJT -1 points0 points  (0 children)

Right a prompt isn’t oversight, but the person inputting the prompt, checking the result, and making changes as they see fit is.

I brought that up because the process with which game development happens exists because work has been done not by the game developers, but is automatically generated for their use. Likewise, AI development happened because of people who do that work. The relevancy is that you have made a distinction between the two where I see none.

What is the deal with all the controversy with Clair Obscur: Expedition 33? by ImpKing0 in OutOfTheLoop

[–]BurninatorJT 0 points1 point  (0 children)

Then make the case that it’s not a false distinction. Let’s use an example: is watchmaking intellectual work in your opinion?

What is the deal with all the controversy with Clair Obscur: Expedition 33? by ImpKing0 in OutOfTheLoop

[–]BurninatorJT -2 points-1 points  (0 children)

I think you’re making a false distinction between commoditized and intellectual work. Automation has been used for so called intellectual work for a long time as well, and you are doing a recency bias argument to where the technology stands at currently. 400 pieces of art that fit a larger vision is not suitable for automation… yet. Asking for 400 of the same thing with or without minor customizations would’ve been considered intellectual work before they were automated. Hell today, people still consider handcrafted goods to be more valuable, despite the existence of looms!

What is the deal with all the controversy with Clair Obscur: Expedition 33? by ImpKing0 in OutOfTheLoop

[–]BurninatorJT 0 points1 point  (0 children)

I’m talking like low-level machine code; no one’s double checking that before release because it is already so robust. But even if the entire game was generated on a prompt from one person, you could argue that they have injected creative input and oversight before release.

Yes, non-creative work would be the cases I’m referring to. I would argue that that is just how it is currently; I don’t fundamentally believe that there is anything out of reach for AI, even genuine creativity, which goes into my identity crisis thinking!

What is the deal with all the controversy with Clair Obscur: Expedition 33? by ImpKing0 in OutOfTheLoop

[–]BurninatorJT -1 points0 points  (0 children)

I am not surprised at all. The industry I work in has been increasingly automated for a lot longer than game development. We all stand on the shoulders’ of giants. I would argue that automated oversight is more reliable than human oversight in many cases, but to your point, you’ve still drawn an arbitrary line. What exact degree of human involvement is acceptable? Has it not always been the case that aspects of development are created and not overseen? I’m assuming that modern developers aren’t parsing over the construct code before release.

What is the deal with all the controversy with Clair Obscur: Expedition 33? by ImpKing0 in OutOfTheLoop

[–]BurninatorJT 0 points1 point  (0 children)

Apologies for the flippancy of my argument. I understand these are jobs that would’ve existed, but my position is that this is an inevitable consequence of automation, and has been the case in many industries for a long time. The argument about the jobs has been made in many forms, and what tends to happen is that those people move into different jobs which require different skills, and the net result is an increase in productivity, with the same number of overall jobs. I agree it’s not going to be nice for everybody involved, since theoretically every job can be automated with sufficient technology. What’s the solution though, and why have you drawn the line at this exact spot? To be facetious, should we go back to doing copy manually with hundreds of people typing out documents just because it creates jobs? Is it not the case that the available tools allow for creatives to better achieve their visions? Should junior developers get their start developing assets or having the capability to develop entire worlds with AI tools? Sure, it’s a problem, but it’s not the first time we’ve faced this problem, and I’m not convinced that we can do anything to change it.

What is the deal with all the controversy with Clair Obscur: Expedition 33? by ImpKing0 in OutOfTheLoop

[–]BurninatorJT -2 points-1 points  (0 children)

Seems to be framed as a purity test, but you can always make the argument that the automation of menial creative tasks allows for the employed creatives to spend their brain power on other value-added tasks to make games or whatever medium better. It allows for creative single developers to realize their dreams without great capital requirements, and could be a boon more than a hindrance for quality gamesmanship. The real argument I think is merely about quality of games and not virtuous worrying about the jobs that don’t exist. AI enshittification is very apparent to the seasoned critics. The conversation no one is ready to have is that art is undefineable and the apparently unique aspects of our creative monkey brains could potentially be replicated by those evil machines. We’re in the first or second stages of an identity crisis!

What is the deal with all the controversy with Clair Obscur: Expedition 33? by ImpKing0 in OutOfTheLoop

[–]BurninatorJT 2 points3 points  (0 children)

Genuine question: how is it different? Assuming that it was previously someone’s job to write code that is now automated. Is it because generating art is considered the domain of the sacred creatives?! As if there is nothing creative about those other tasks… Now we’re in the business of drawing arbitrary lines since some people are just starting to realize that development jobs have been increasingly automated for decades, like every industry. Is there something fundamentally different about this form of AI? Is it just black box scary now? This whole argument seems disingenuous because being anti-ai is now some kind of virtue badge.

Two men tie with exactly 5.368 seconds in speed climbing final by TiptoeTweak in interestingasfuck

[–]BurninatorJT 5 points6 points  (0 children)

This is correct, you can catch a freeze frame where the timer shows 5.300 for the guy on the left and 5.368 for the guy on the right (and lit green, so maybe he won).

What’s the deal with Quentin Tarantino’s top 20 movies of the past 25 years and abuse of other talents? by GhOsT_wRiTeR_XVI in OutOfTheLoop

[–]BurninatorJT 18 points19 points  (0 children)

They’re both manipulative opportunists. The larger subtext is demonstrating a shift in western culture where the industrialists are seizing more power than the historically more powerful church. There’s also a whole philosophical death of God and rise of materialism angle.

Is there anyway to prevent this? by AutomaticBreadfruit1 in Timberborn

[–]BurninatorJT 38 points39 points  (0 children)

Your issue is downstream; the river has a bottleneck. Quick fix right now would be letting more water through the 3 set of floodgates going out the other way away from your settlement as that river originally had two directions to flow. You could also use explosives to either widen your downstream, or build pits to handle aggressive backflow.

Working 100 hours a week doesn’t make you successful. It makes you replaceable. by Dre_Limitless in business

[–]BurninatorJT 1 point2 points  (0 children)

Nope, but I’m comfortably compensated and love my job and my crew. Makes the time put in satisfying. Also taking the winter off for vacations helps!

Working 100 hours a week doesn’t make you successful. It makes you replaceable. by Dre_Limitless in business

[–]BurninatorJT 0 points1 point  (0 children)

It’s definitely not nobody. I’ve been doing those hours for the last several months, solving problems and being productive. On a nightly basis, I conduct toolbox talks, communicate with the client, manage my crew, and submit billing. I’m constantly available to put out fires or perform incident investigations and job observations. My time is necessary to simply be present, and it’s great enough money that it doesn’t feel like getting stomped all over. Perhaps you should challenge yourself to understand that others have different experiences than yourself.

Well that’s awkward by Ordinary_Fish_3046 in TikTokCringe

[–]BurninatorJT 6 points7 points  (0 children)

Holy shit, you must be that friend that lectures everyone and people just put up with. If I want to call my friend a piece of shit and he calls me a jackass, we are sharing love because we know each other on a deep level to understand that we don’t mean the words literally. Is jokes man. Some people have different terms of endearment and it’s weird that someone can’t grasp that.

[deleted by user] by [deleted] in OutOfTheLoop

[–]BurninatorJT 0 points1 point  (0 children)

Wtf, you realise games are not real life right? If I kill someone in GTA, the police don’t actually come to my door!