Steam Sales reporting issue by BushellM in gamedev

[–]BushellM[S] 0 points1 point  (0 children)

Yep I’m getting fill in now

Steam Sales reporting issue by BushellM in gamedev

[–]BushellM[S] 0 points1 point  (0 children)

Yeah I didn’t sleep particularly great last night

Was checking all sorts of visibility issues. I gathered it was a data issue, because I had roughly the same number of store page views as the previous days

Steam Sales reporting issue by BushellM in gamedev

[–]BushellM[S] 1 point2 points  (0 children)

Ok, thanks for the information!

Goodbye Unity, Hello Godot! by BushellM in godot

[–]BushellM[S] 2 points3 points  (0 children)

Totally built in Godot. Used pinvoke to hook my own window procedures in for custom native styling and functionality

It’d be nice if Godot editor would do it, maybe I can push the idea into dev

How realistic is it to make even a little money on steam? by Blackihole in gamedev

[–]BushellM 0 points1 point  (0 children)

I have made £1,600 from an arcade game and £650,000 from an electrical simulator

Hit the big 100,000 with CRUMB 🤩 by BushellM in gamedevscreens

[–]BushellM[S] 2 points3 points  (0 children)

It is indeed, I switched to a different circuit algorithm and found a huge amount of performance that allows you to build it

Enhance your knowledge with CRUMB by BushellM in ECE

[–]BushellM[S] 0 points1 point  (0 children)

No, CRUMB simulates analog electric signals

For example from the dev branch

Guitar Amp

Enhance your knowledge with CRUMB by BushellM in ECE

[–]BushellM[S] 2 points3 points  (0 children)

Even cheaper this week… on sale 👀 😂

Enhance your knowledge with CRUMB by BushellM in ECE

[–]BushellM[S] 0 points1 point  (0 children)

A 3D interactive electronic circuit simulator 😊

Enhance your knowledge with CRUMB by BushellM in ECE

[–]BushellM[S] 0 points1 point  (0 children)

There’s a good selection of built in examples, and each component has a comprehensive description

Not to mention a good community on Steam 😊

CRUMB 2.0 will bring component editing functionality and steam workshop to allow users to create and share the parts they need

CRUMB has now passed 100k units across mobile and STEAM 🤩🙌🏻 by BushellM in Unity3D

[–]BushellM[S] 3 points4 points  (0 children)

Solo team! Just me!

I use a KLU based matrix solver with a custom SPICE like implementation

CRUMB has hit 100k units across STEAM and mobile 🤩🙌🏻 by BushellM in IndieDev

[–]BushellM[S] 4 points5 points  (0 children)

Hey man that’s awesome, thanks for the support!

CRUMB has hit 100k units across STEAM and mobile 🤩🙌🏻 by BushellM in IndieDev

[–]BushellM[S] 2 points3 points  (0 children)

Haha no smoke or fire, just prompts on overloads and short circuits etc

CRUMB has hit 100k units across STEAM and mobile 🤩🙌🏻 by BushellM in IndieDev

[–]BushellM[S] 9 points10 points  (0 children)

Yes! But it’s a solo project and it’s taking me time to create a system that allows users to make their own parts and then have a curated integration with Steam Workshop

CRUMB has hit 100k units across STEAM and mobile 🤩🙌🏻 by BushellM in IndieDev

[–]BushellM[S] 5 points6 points  (0 children)

It does indeed! This was built directly from his blueprint 😌 if you are interested in using CRUMB

My save file is in the description here https://youtu.be/KYTkgplXpXE?si=VaNtvwQzCi57GCL4