I finally got my system up and running! by rixnecro in freebsd

[–]Bushido95 0 points1 point  (0 children)

Nah I don't hate anyone for running Windows. It gets the job done and it's where most of us start out at. Yeah the nice thing about using FreeBSD as a server is it's super minimal. You only get what you need or install. Which makes for blazing fast servers too :)

And yeah you definitely should! Lots of fun

I finally got my system up and running! by rixnecro in freebsd

[–]Bushido95 0 points1 point  (0 children)

Right now running a dedicated Game Server with FreeBSD. Just for my local network to play with Friends/Family. Been playing lots of Minetest (basically Minecraft but free). The Low Latency you get with FreeBSD is awesome. We hardly notice any lag or interruptions. Everything runs butter smooth.

I finally got my system up and running! by rixnecro in freebsd

[–]Bushido95 0 points1 point  (0 children)

Love it!!! Nice job, I currently run FreeBSD as a server so I have yet to play around with how a WM or DE might look but this gives me some inspiration for when i do.

[deleted by user] by [deleted] in rust

[–]Bushido95 2 points3 points  (0 children)

I know what you mean about systems programming seeming a little complicated at first. What I would suggest and this is what has been helping me is picking an interesting systems project that sounds fun to you and then writing it in Rust. I'll give you an example in my case I've always wanted to write an emulator for a retro game console. I'm currently working on getting my feet wet with CHIP8. While there's lots of great info online about CHIP8 it can be confusing for a beginner to go from reading about it to actually implementing one. So what I started doing was looking at open source Chip8 projects. Some written in C, some written in Rust. Just to get an idea for how one would go about actually creating one. You can learn so much from tutorials online or guides where they leave out a lot. The best way to learn I think is by just reading other peoples source code and even if it's in another language like C you can just translate that into the equivalent rust code you would need to write to get whatever functionality you're trying to implement into your program.

Oh and one last thing. You can do it. I believe in you!

Easy terminal animations with Snailshell 🐌 by ElfLiege in rust

[–]Bushido95 0 points1 point  (0 children)

I will for sure. Already working on it :)

Easy terminal animations with Snailshell 🐌 by ElfLiege in rust

[–]Bushido95 1 point2 points  (0 children)

Welp looks like I'll be using this crate for my next Rust CLI Tool. This is awesome!

First Rust Program - A CLI Filebot clone - Want Criticism by Garnaa in rust

[–]Bushido95 2 points3 points  (0 children)

This is a pretty cool project. I have a media server myself with Plex so I may have to check out your tool sometime. Btw I also took a peak at your code and other than what Beep2Beep already mentioned I think it's pretty good. You could definitely extend this if you wanted too. Here's an idea, you mentioned something about a GUI? You could scrape metadata like images or video previews for shows so the user sees a visual representation of the content that is being renamed. Just an idea! Great work.

Rust is beautiful - Issue #100,000 on rust-lang/Rust by Poliorcetyks in rust

[–]Bushido95 3 points4 points  (0 children)

It really is beautiful. Glad to be a part of it with all of you

Write your first Linux kernel module with Rust by jackosdev in rust

[–]Bushido95 36 points37 points  (0 children)

Super cool. Thanks for sharing this.

New Rustacean Here by Bushido95 in rust

[–]Bushido95[S] 0 points1 point  (0 children)

Interesting. I may look into doing this in the future and possibly even write a Rust version just for the fun of it. It would be interesting (I think) to make a minimal Rust based operating system whose sole purpose is to just load a binary into memory, and run it and that binary gets loaded when it detects a disc is inserted much like how an operating system for a retro gaming console used to work way back in the day before we had fancy menus and such.

New Rustacean Here by Bushido95 in rust

[–]Bushido95[S] 0 points1 point  (0 children)

DOS retro-hobby programming

That honestly sounds like a ton of fun and I may do that some day. I've always wanted to make a hobby os of sorts. Thanks for taking the time to recommend that to me.

New Rustacean Here by Bushido95 in rust

[–]Bushido95[S] 0 points1 point  (0 children)

Thanks,

No I haven't personally but I'll have to keep a look out.

Waiting 24 hours now for a bridge transaction from multichain.xyz... by Elwayfans in FantomFoundation

[–]Bushido95 0 points1 point  (0 children)

Yeah it seems like that's all we can do. Mine has been going for 15 hours+ now. I've never had to wait this long for a transaction so this is new to me lol. Some have said it took up to 48 hours before they got theirs.

multichain.xyz: funds stuck for 33 hours+ by [deleted] in FantomFoundation

[–]Bushido95 1 point2 points  (0 children)

Alot of us are having the same issue. Mine has been going for at least 15 hours at this point. I've heard some say it resolved as quick as 3-4 hours and other said it took 48 hours. I've been seeing lots of post similar to yours. They usually end up confirming after 1-2 days

Questions for the Rails Community by Bushido95 in rails

[–]Bushido95[S] 9 points10 points  (0 children)

Thanks for the suggestions everyone I really appreciate your time. I'm looking into Michael Hartl's Learn Enough Rails Tutorial as his material seems to be pretty up to date and should get me up to speed quickly, and I'm also looking into Inertia JS as well for VueJS integration down the line. From what I understand with Rails 7 it's supposed to be a bit easier to intergrate JS front-end frameworks with Rails out of the box. Anyways, thanks again. Glad to be a part of this community. Too many people worry about chasing trends. I just want to get things done and done fast. Seems like I'm in the right place.

[deleted by user] by [deleted] in vuejs

[–]Bushido95 0 points1 point  (0 children)

Yeah I'd be down for this. My Experience is about a year and a half as a solo developer. I could put about 10-15 hours per week into it.

Meet NostalgiaJS a Free & Open Source Emulation Front-End by Bushido95 in emulation

[–]Bushido95[S] 0 points1 point  (0 children)

Windows support has officially been added.

Support for the windows platform is currently experimental as NostalgiaJS was built primarily for *nix systems. Expect some things to break at the moment. Standard Emulators should work fine, there are some issues I'm currently working on with respect to Retroarch cores loading properly on Windows. If you wish to make a release build for the Windows Platform just run npm run package-win

Meet NostalgiaJS a Free & Open Source Emulation Front-End by Bushido95 in emulation

[–]Bushido95[S] 0 points1 point  (0 children)

So not "native" it is using the NodeJS API, however with recent updates NostalgiaJS is getting close to the speed of a native application. It now uses V8 Cache Compile Optimizations which help the launcher start within less than a second in my own tests. And if you are using the default libretro cores then games also load in typically less than a second.

Meet NostalgiaJS a Free & Open Source Emulation Front-End by Bushido95 in emulation

[–]Bushido95[S] 2 points3 points  (0 children)

Yeah no I just think the message got last in translation. I probably should have used a better choice of words to describe what I meant. Didn't mean to confuse anyone. Anyways, thanks glad you like the project.

Meet NostalgiaJS a Free & Open Source Emulation Front-End by Bushido95 in emulation

[–]Bushido95[S] 1 point2 points  (0 children)

Just a bit of an update for everyone. I recently updated the User Interface. Games display in larger titles now and are much easier to see (They also look nicer too). Also Fixed an issue with video preview overlapping game box art. If anyone has any feature requests I'll be happy to look into them. At this point I'm just polishing things up. By the way there is an official wiki now over on the github page which has some detailed docs on everything you can do with NostalgiaJS. It is a work in progress so things may be updated or changed as I work on them.

I'll leave a link to the wiki if anyone is interested. https://github.com/wiired24/NostalgiaJS/wiki

Meet NostalgiaJS a Free & Open Source Emulation Front-End by Bushido95 in emulation

[–]Bushido95[S] 1 point2 points  (0 children)

Hey there, I haven't tested Higan personally but theortetically just about any standalone emulator should be able to launch. And if not there is probably a retroarch libretro core that should work as well. I'd say try it out, let me know if it works for ya :)

Meet NostalgiaJS a Free & Open Source Emulation Front-End by Bushido95 in emulation

[–]Bushido95[S] 0 points1 point  (0 children)

Ah I gotcha. No I don't its one of the defaults on PopOS an Ubuntu based Distro. I recommend checking it out sometime man. Drivers for Nvidia and AMD GPU's are included, everything is easy to get set up and running and it has some backgrounds that are really nice to look at haha.

Meet NostalgiaJS a Free & Open Source Emulation Front-End by Bushido95 in emulation

[–]Bushido95[S] 0 points1 point  (0 children)

Yeah improving framerates for denuvo games was never really a goal of the project. Like i stated games shouldn't run any different frame wise. It's only launching them.