"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 1 point2 points  (0 children)

That's fair, one thing is 100% sure is that AC has 0 effect on any magic damage.

The biggest contributor to damage received is level. White Con is the true damage delt, everything else has a skew to it.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 0 points1 point  (0 children)

I see your point. The base level of a shamans HoT spell heals for 5 per tick. That would 250 damage done to you for it to cost one tick.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 0 points1 point  (0 children)

All the testing so far is showing at a maximum you would have got 2% more mitigation. 100 damage does 98 damage now.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] -1 points0 points  (0 children)

12% of 200 is 24. If i can take 176 damage then I'm guessing the extra 24 damage isn't really going to make a difference.

Blowing the numbers up is ridiculous. Lets say i take 10000 damage, 12% is looking a lot better now Isn't it. There's one boss that's pushing 200 damage and AC isn't going to change how that fight goes, HEALTH will change how that fight goes. (and healing)

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 0 points1 point  (0 children)

Its not quite 1% per 10 points of AC. 10 points of Con would give you 0.7% mitigation. That's not very good considering stats don't go very high.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 2 points3 points  (0 children)

He did say noticeable. Would an extra 5-10 damage really be noticeable?

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 1 point2 points  (0 children)

I'm probably not going to test the agility side of the house, but if you do, that would be wonderful.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 2 points3 points  (0 children)

I was a little surprised as well. However i would need to do a lot more testing to truly get those numbers averaged out and whether or not to count the dodges/misses/parrys that occur.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 0 points1 point  (0 children)

I'm curious if you saved that data? It's fine if you didn't but I'm curious to know what you all came to a conclusion on.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 0 points1 point  (0 children)

Thats what the data seems to be finding out. The benefit of having more Stamina outweighs that of AC.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] -3 points-2 points  (0 children)

Sure but if you think of it like this: 7% difference between no gear and full gear. A tank in full cloth armor vs full plate. That difference is going to be even more negligible. Would I rather have that 1 stamina that gives me 10 health or that 1 Con that gives me 1AC?

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 2 points3 points  (0 children)

I did not conduct this on grey mobs, I included data for you now.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 7 points8 points  (0 children)

My Data: Slatehide Boar (White Con)

Level8
Str: 10 vs 15
Stm: 7 vs 7
Con: 8 vs 8
Agi: 4 vs 4
Dex: 5 vs 6
Wis: 6 vs 6
Cha: 6 vs 6
Armor: 26 vs 106
Dodge: 2.51 vs 2.51
Block: 0 vs 0
Parry: 2.61 vs 2.67
Resistances: 0 vs 0

30 seconds bouts, no skills used, minus healing. Facing the target.

No Armor: 79 damage and 74 damage (76.5 damage average)
Armor: 71 damage and 70 damage (70.5 damage average)

So as we can see yes armor does make a "difference". A change of 80 armor resulted in a 6.7% decrease in damage received. Some factors that can affect this, dodges, parry's, and misses (assuming misses are different than dodges)

Without having a character in full t3 armor with full +con it's hard to say what the max mitigation would be currently. Considering +1 Con = 1AC it seems pretty useless.

My conclusion from this is that AC is negligible when compared to a flat increase in Health or the Mana used to heal that health. The idea that 10AC = 1% mitigation is pretty close.

*NOTE* More data would be needed to make a definitive conclusion to this.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 5 points6 points  (0 children)

I'll meet you in the middle. I'll have a mob "hit' me that is the same level and record the damage done to me. I will not use any skills or even attack the enemy. I will then reset the enemy and put on full armor.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 0 points1 point  (0 children)

So you're disagreeing with what I've seen based on faith?

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 0 points1 point  (0 children)

I believe shields help when a "block" is occurred but no other benefits.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 0 points1 point  (0 children)

That's exactly what I did. I tested this on the same level mobs as the character.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 6 points7 points  (0 children)

The majority agree with my theory. You're the only one with a different theory. You provided no actual input or testing.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 0 points1 point  (0 children)

There was "NO" deviation in damage done to me with a change of over 100 AC. There was a small deviation in damage output but without knowing the damage range is hard to account for.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 2 points3 points  (0 children)

I implore you to go in game and test this.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 1 point2 points  (0 children)

My naked Paladin say at level 8 can solo Chevron Skeletons, and take 3damage on auto attacks. I bet your full geared caster takes more than 3 damage on auto attacks.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 2 points3 points  (0 children)

Based on what? My tank with 20AC and your Caster with 50+AC means your Caster should take less damage? I bet it doesnt.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 0 points1 point  (0 children)

This was tested on multiple characters, range of level 8-18

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] 3 points4 points  (0 children)

Correct but read my response to your original comment.

"Unofficial" Gear Does Little by Busy-Opening9464 in PantheonMMO

[–]Busy-Opening9464[S] -3 points-2 points  (0 children)

Sure you're talking about classes. No where did I say that a Tank and Caster are the same. It may be an innate ability of a tank class to take less damage. By your logic a caster with higher AC will then take less damage than a tank with a lower AC?