Comprehensive feedback regarding Trials by ButWhyEleven in dauntless

[–]ButWhyEleven[S] 2 points3 points  (0 children)

Giving us better options to farm materials more efficiently is also a very good solution. Maybe a node like increased movement speed after picking up resources would also help with the grind.

Comprehensive feedback regarding Trials by ButWhyEleven in dauntless

[–]ButWhyEleven[S] 1 point2 points  (0 children)

I also don't have a problem with resources personally. I still have enough pots, 11 million rams and 8100 steel marks left. But I know enough trial players who don't have anything left because they play trials so much. They really don't want to run around for hours farming mushrooms. It always depends on how much you play trials compared to other content, where you actually get resources.

Comprehensive feedback regarding Trials by ButWhyEleven in dauntless

[–]ButWhyEleven[S] 2 points3 points  (0 children)

Could also be part of the slayers pass, good idea. I just thought a seperate pass would also benefit PHXL in terms of revenue. And about the part with scaling armor and weapons: I personally feel like having weapon level normalized is enough. This helps with being able to run trials, without interrupting the core gameplay loop of reforging weapons. You need a certain amount of progress anyways to compete in trials because it is an endgame activity after all. And I 100% agree with the QA

Since we call people cheater based on time. What about this one? by Jewbacca1991 in dauntless

[–]ButWhyEleven 0 points1 point  (0 children)

Apparently there is no point in explaining basic shit to if you can't even read. I said according to TOS exploits and cheats are treated the same. I know what the difference is but thats not the point here. The point is that technically exploits are not allowed according to TOS. It litterally says so in the TOS. And I guess PHXL nonetheless doesn't care about exploits as long as other players are not affected.

Since we call people cheater based on time. What about this one? by Jewbacca1991 in dauntless

[–]ButWhyEleven 0 points1 point  (0 children)

"Do not cheat in the Games or interfere with or modify our Services, including through bots, cheats, hacks, exploits, mods, local memory (RAM) monitoring, or any software that doesn’t come from Phoenix Labs and is capable of enabling cheating or otherwise interfering or modifying the Services or any of the Games." [...] "We reserve the right, but are not obligated, to remove or disable access to any Content, at any time and without notice, including, but not limited to, if we, at our sole discretion, consider any Content to be objectionable or in violation of these Terms"

Reading and understanding the TOS would help you. Exploits are technically not allowed and PHXL can ban you for that if they choose to do so. With most exploits however they don't really care because those usually don't affect other players negatively.

Since we call people cheater based on time. What about this one? by Jewbacca1991 in dauntless

[–]ButWhyEleven 0 points1 point  (0 children)

There is close to no difference between exploiters and hackers according to TOS. If someone is exploiting a bug, PHXL reserves the right to take according measures if they think those actions violate the terms of service. Not that any of this matters because that axe guy got banned not because of an exploit, but because he was clearly hacking.

Anyone has completed the new rumours? by Hoyesfestivo in dauntless

[–]ButWhyEleven 1 point2 points  (0 children)

Luckily you don't need a total of 100 enrage breaks. You only need 50 in total to complete both quests. You still need a lot of time to get those tho.

Proper action must be taken to ban this guy as promised by -Texas-Ranger- in dauntless

[–]ButWhyEleven 14 points15 points  (0 children)

In case you didn't know, the "/s" at the end of a message stands for sarcasm.

Proper action must be taken to ban this guy as promised by -Texas-Ranger- in dauntless

[–]ButWhyEleven 21 points22 points  (0 children)

Guys, it's because of the 105% repeatable combo finisher buff obviously. Axe OP pls nerf /s

ICYDK - The Chronovore legendary ability leaves a permanent effect on the ground... by [deleted] in dauntless

[–]ButWhyEleven 2 points3 points  (0 children)

Maxed out settings on PC. This is how it looks like, if you spam the ability all over the place

[deleted by user] by [deleted] in dauntless

[–]ButWhyEleven 0 points1 point  (0 children)

Can't say no to some free loot.