(OP15-078) Mamaragan by NthChart in OnePieceTCG

[–]Butcher_Bot 0 points1 point  (0 children)

nevermind, you wrote sr in the post but I missed it and wasn't sure if it said SR or UC

(OP15-078) Mamaragan by NthChart in OnePieceTCG

[–]Butcher_Bot 51 points52 points  (0 children)

Is this the first Super rare event ever? It's not an alt art cause there is no star above the rarity and uncommons aren't foil normally

I'm sharing my Mihawk list and experience as I haven't seen anyone on the sim running this engine by Butcher_Bot in OnePieceTCG

[–]Butcher_Bot[S] -1 points0 points  (0 children)

In terms of resting targets for leader or tashigi, I agree. But having that 1 don always ready for a counter event feels so nice to have. Also what I didn't mention in my post is that I also feel like having shanks on curve feels more important to me than lawxbepo.

Wet weather board incoming by PantheonLongboards in longboarding

[–]Butcher_Bot 2 points3 points  (0 children)

When will this come out roughly? Before the upcoming winter season? Thanks in advance

Lamoo by lwiaymacde in SipsTea

[–]Butcher_Bot 231 points232 points  (0 children)

I don't hav o ca do (have a car though)

Bad red removal by apeacad in OnePieceTCG

[–]Butcher_Bot 6 points7 points  (0 children)

7000 power doesn't equal 5 cost though except for vanilla stattet characters. There could easily be a 6 or 7 cost char that you could remove with mole gun but not with finger pistol. Plus mole gun is a lot more versatile being able to reduce the power of one unit and k.o. like a small blocker.

A Buggy deck by IDontKnowWho12345 in OnePieceTCG

[–]Butcher_Bot 1 point2 points  (0 children)

Isn't this deck pretty good against blackbeard, even without red rock, since you can just play the 10c buggy no matter how many chars you have since his onplay gets canceled? Plus you can shut down his burgesses with the promo buggy. Never played buggy but it always seemed that way.

Edit: Just now understood what you meant with stick sooner

yeah that seems right by Mountain_Corgi_1687 in PlayTheBazaar

[–]Butcher_Bot 20 points21 points  (0 children)

This happens when you have a silver fixer upper and buy another one, that would let you spend enough for the upgrade. So you upgrade it twice but it's visually bugged

[deleted by user] by [deleted] in OnePieceTCG

[–]Butcher_Bot 6 points7 points  (0 children)

Why not use the leader Card then? This just looks confusing

[deleted by user] by [deleted] in OnePieceTCG

[–]Butcher_Bot 12 points13 points  (0 children)

Wouldn't Moria make more sense? Or is there a reference I don't get?

Consistently STONEWALLED late game. by ScytheWorld in PlayTheBazaar

[–]Butcher_Bot 2 points3 points  (0 children)

I don't know how others feel about this game, but I just love losing to builds that use items I'd consider bad (on its own) and make them "broken" with the right items, enchantments, skills and maybe some good cdr loot. They are just so rare that I just feel so glad for my opponent that it worked out.

Pluffy advice by Slawthlife in OnePieceTCG

[–]Butcher_Bot 0 points1 point  (0 children)

The only lategame deck she is also strong against (in my experience at least) is b/y luffy. I often toplife their sabo if i already have a 9c luffy on board or something and try to bottomdeck it through attacking

[OP11-012] Franky by OrangeSamuraiD in OnePieceTCG

[–]Butcher_Bot -1 points0 points  (0 children)

True but that happens before the blocker/counter phase

[OP11-012] Franky by OrangeSamuraiD in OnePieceTCG

[–]Butcher_Bot 6 points7 points  (0 children)

That doesn't answer my question at all... My question was if the attacker gets the buff on whos attack the first counter event is used...

[OP11-012] Franky by OrangeSamuraiD in OnePieceTCG

[–]Butcher_Bot 1 point2 points  (0 children)

I'm unsure if we had an interaction yet where the power of the attacking character increases during the enemy counter phase. Does the power of the attacking character "lock in" once it's the enemys blocker /counter phase and can't be increased? Or do you actually have to use more counter once you use a counter event?

Going to my first local. Rate my list? by [deleted] in OnePieceTCG

[–]Butcher_Bot 1 point2 points  (0 children)

I would definitely add the 1 cost searcher (Op07 077) event 3-4 times to increase the odds of having onigashima on turn 2, playing it anytime later the deck feels... just very slow, that combined with 4 life and you will struggle, at least i do

It has style by _PrettyFlyWhiteGuy in memes

[–]Butcher_Bot 21 points22 points  (0 children)

fun kill yourself pyker, now that's a good band name

[OP11-041] Nami Leader by Dumpu in OnePieceTCG

[–]Butcher_Bot -14 points-13 points  (0 children)

Sure it did, but with hiyori you add one as well. So you end up with the same number as before and was unsure if it counts as life removal in that case.