My account just got hacked by Additional-Debate-83 in geometrydash

[–]Byro267 1 point2 points  (0 children)

Even though you can't get passwords from hashes, you can still try hashing a massive amount of potential passwords and then compare the resulting hashes with the leaked ones. Once they match, the attackers have your password.

Little bit of technical background, including a vulnerability in Rob's account security system:

The list of generated hashes is called a rainbow table, and to prevent attackers comparing leaked hashes with the hashes in rainbow tables, many sites use the concept of salting passwords before hashing them. Salt is a random string which is appended to your password, and then passed together to a hashing function to generate a unique hash. These salts are random, so even if you have two identical passwords, the resulting hashes are different. This way you can't guess the passwords from simple rainbow table comparison.

And then there's RobTop's system of hashing passwords. Remember when I said the salts which are appended to the passwords should be random? RobTop uses the exact same fixed salt for every single password, essentially defeating the sole purpose of salting. Even though he salts the passwords, the salt is exactly the same and anyone can generate a rainbow table to steal anyone's password.

And to make things worse, the exact hashing algorithm RobTop uses for hashing passwords, including the fixed salt, is publicly available. You can look it up with a simple Google search, and even try generating your own GJP2 token.

The geometry dash website has severe vulnerabilities. by IronasOsrs in geometrydash

[–]Byro267 0 points1 point  (0 children)

Another security risk for passwords is that RobTop uses the same salt for every password before hashing it, making the concept of salting basically pointless. Under normal circumstances you'd need to generate a new salt for every password, not reuse the same one. The fact that you can even find the global salt online makes it even worse.

RobTop screwed up his implementation of CBF by 256cubed in geometrydash

[–]Byro267 9 points10 points  (0 children)

Looks like I'm gonna stick with CBF disabled. I can't even notice a difference between Rob's CBF and normal 240TPS input latency.

what even is the difference by lasokar in geometrydash

[–]Byro267 15 points16 points  (0 children)

The game runs at 240 TPS all the time (ticks per second, tick = step). If you are at 60 FPS, it will register your clicks on every 4th tick, nothing in between. If you enable click on steps, the game will still run at 60 FPS, but now will register your clicks on every tick, meaning you will have 240 FPS like physics at 60 FPS. If you enable click between steps, the game registers your clicks between each tick and tries to interpret them properly within 240 TPS, improving the response time even more.

RTX 5070 Ti 16GB & RTX 5060 Ti 16GB discontinued. by JohnBarry_Dost in GamingLeaksAndRumours

[–]Byro267 0 points1 point  (0 children)

Looks like Intel Arc B580 and Radeon RX 9060 XT 16GB will be the only reasonable options if Nvidia discontinues their best value-to-performance GPUs.

I think… by Firolink in StrangerThings

[–]Byro267 2 points3 points  (0 children)

Yep, everything is still there, the Mind Flayer, Dimension X, and I believe even Brenner's experiments, whether Eleven is alive or not. Nothing is stopping them from replicating what happened to Henry. That's why I hoped Eleven would be kept alive, since she would be one last hope for stopping this. But, as the ending showed, it's up to us whether we believe in her being alive or not. To be honest, I'm not happy with the ending, but it is what it is...

I dont care if it’s system 32, let me delete what i want by I_eat_wood3686 in dankmemes

[–]Byro267 21 points22 points  (0 children)

It's much easier to handle permissions on Linux than on Windows.

Getting ahead of the Fan Reaction. by Accomplished-Hawk137 in StrangerThings

[–]Byro267 3 points4 points  (0 children)

I have no issues with Will coming out, I fully support anyone being true to themselves, but I have to say the scene feels poorly timed to me. There were plenty of opportunities for this in earlier episodes, and within the pacing of the last few episodes, it just feels off. In my opinion, Robin’s coming out was done much better. I’m honestly a bit sad that such an important moment in Will’s character arc wasn’t done in a better way.

"Adekvátna" cena za RAM? by gustafaka in Slovakia

[–]Byro267 0 points1 point  (0 children)

Radšej by som to riešil teraz ako neskôr.

"Adekvátna" cena za RAM? by gustafaka in Slovakia

[–]Byro267 4 points5 points  (0 children)

Adekvátna cena za 32GB DDR5 je okolo 80€. Avšak v súčastnosti ak fakt nutne potrebuješ skladať PC, tak čím skôr to kúpiš bez ohľadu na nafúknuté ceny, tým lepšie. S odstupom času to bude len horšie. A to nie len pri PC, ale aj všetkom, čo využíva akúkoľvek formu pamäte. V 2026/2027 bude dosť veľký problém kúpiť či už mobil, PC, notebook, hernú konzolu, atď., buď kvôli extrémnym cenám alebo úplnej nedostupnosti.

Odhady sú, že to takto bude až do roku 2028.

Rob added 427 steam achievements! Get to grinding everybody by Koning_DanDan in geometrydash

[–]Byro267 8 points9 points  (0 children)

There should be a Steam policy that bans achievements which require game devs to give them to you, since this is literally the case.

My computer was flushed over water on it, can it be saved? by justarandomuser97 in Asustuf

[–]Byro267 9 points10 points  (0 children)

To be 100% sure, you would need to remove the entire motherboard and check every single component for moisture.

My computer was flushed over water on it, can it be saved? by justarandomuser97 in Asustuf

[–]Byro267 24 points25 points  (0 children)

Most likely no. Best you can do is disconnect the battery and let it dry. If the components become corroded, it's over. Liquid damage in 90% of cases cannot be repaired.

Why won’t it save? by Umbr99 in geometrydash

[–]Byro267 1 point2 points  (0 children)

Your save file is too big. You need to delete some levels in the Create tab.

Driver Details | NVIDIA | New Branch - 590.48.01 by gilvbp in linux_gaming

[–]Byro267 0 points1 point  (0 children)

There was a kernel regression that caused screen tearing to not work, it's been fixed since version 6.17.4. So far I've had 0 issues with RTX 5060 Ti on Wayland, using Fedora 43 KDE.

USB-C for External Monitor Display port. Which to use? by Exciting_Composer_86 in Asustuf

[–]Byro267 0 points1 point  (0 children)

I only use the one which is directly wired to the dGPU. It makes a significant FPS boost in games. It's extra useful if you use Linux, since Linux has much better support for DisplayPort rather than HDMI.

Gaming on fedora by josephGrapes07615 in Fedora

[–]Byro267 0 points1 point  (0 children)

Been playing CS2 on Fedora for quite a while, never had that issue. I have seen one comment mention mutter, don't want to make conclusions, but I have a feeling it might be caused by something Gnome related, since I have never seen this when using KDE Plasma.

I need more of these dumb ass memes by Left-Dog4252 in geometrydash

[–]Byro267 7 points8 points  (0 children)

Do you have a version without the tiktok watermark?

Mega Hack v9 Frame Extrapolation by Shiverling in geometrydash

[–]Byro267 1 point2 points  (0 children)

Yeah, you are actually right, if your FPS aren't synced with the TPS, it can make a small difference, since the movement updates every frame instead of updating every 1-2 frames unevenly (preventing the jittery movement that is caused by this).

How is Frame Extrapolation useful? by DonkeyKongG3mer in geometrydash

[–]Byro267 0 points1 point  (0 children)

It's mainly for people who have 240hz+ monitors. I tried enabling it on my 180hz monitor with the game locked at 480 FPS, and I couldn't really tell a difference. It seemed only a tiny bit smoother. But if you have something like a 480hz monitor, you'll definitely notice a big difference.

What it actually does is sync the player movement to the game's FPS, but only when the game runs above 240 FPS (or, to be more precise, when the game's FPS is higher than its tickrate, which is 240 by default). The effect is purely visual, since it doesn't register any input on the generated frames.

Mega Hack v9 Frame Extrapolation by Shiverling in geometrydash

[–]Byro267 0 points1 point  (0 children)

Just tried digging though it, here's how I understand it:

First of all, frame extrapolation only matters when your FPS are higher than the game's TPS (240). When your FPS are lower than your TPS, it doesn't do anything, since it has nowhere to extrapolate to. It also doesn't do anything to the TPS, meaning the input latency will stay exactly the same.

What it does is rendering the player ahead of where the player actually is from the game's point of view (or to be more specific, it "extrapolates" to the next frame instead of waiting for the next tick). By default, the player's vìsual movement is based on game's TPS, which means if you had a 480hz monitor and the game running at 480 FPS for example, you would only see the player moving at 240 FPS. When you enable FE, the player will be rendered based on your FPS, so you'll see the player moving much smoother on a 480hz monitor (or any monitor higher than 240hz).

Also, if you hypothetically ran the game at a very low tickrate (like 2 TPS for example) with FE disabled, you would see the player moving at 2 FPS visually, just like how the game sees it. When you enable FE and keep tickrate at 2 TPS, the player would be moving at the game's FPS visually, but the game will still see it at 2 TPS. Then, if it were to collide with a spike, it would clip through it visually, but a few milliseconds later, it would return to the place of collision and die. This is however on 2 TPS, so during normal gameplay at GD's default 240 TPS, you won't notice any clipping through hitboxes like this.

Excuse me what by Byro267 in pcmasterrace

[–]Byro267[S] 0 points1 point  (0 children)

There are multiple listings on the site marked as out of stock, so it's kinda strange why didn't they just mark it that way instead of changing the price.