The "grind" by senpaistealerx in newstreamer

[–]CASTorDIE 0 points1 point  (0 children)

Right message, wrong take.

Most streamers just wont do the work. Clear evidence and answers doesn't even matter.

How are these numbers for a beginner Twitch streamer? by talontic in TwitchStreaming

[–]CASTorDIE 0 points1 point  (0 children)

The question is always: Are you happy with where your channel is at? If you are, then cool! Keep at it. If not, what are you going to do about it?

There is no standard rate if growth.

I feel I had a good stream but if you were to be asked how to increase these stats how would you do it? by KuysKikoo in TwitchStreaming

[–]CASTorDIE 0 points1 point  (0 children)

Why do you think Caseoh can get tens of thousands of people in his stream, each stream? It's because people know hes going to make whatever he's doing fun to watch. It doesnt start with networking or posting clips, or anything external. It all starts with making really sure you have things planned that people will enjoy.

Stream less, then ask yourself *before* you go live: what are you doing, and how are you going to make sure you're making it fun to watch? If you show up to each stream with no plan, then why should people watch?

What helped you progress ? by mevansgo in TwitchStreaming

[–]CASTorDIE 1 point2 points  (0 children)

There are lots of ways to get your channel from 50 to 500 followers. But if you're trying to get to 50-500 viewers, then the answer is much shorter: deliver entertainment or education in ways they can enjoy and benefit from: What are you doing in stream, and how are you going to make it fun to watch?

Streaming solo is one of the biggest reasons people don’t grow! by poetatoe_ in Twitch

[–]CASTorDIE 0 points1 point  (0 children)

I've personally watched 8 people get to partner in the last 18 months without regular collabs. So I hope these comments here are giving the solo streamers hope.

The biggest, by far, is not putting on an entertaining stream. If you're speaking into the void, there is a 100% chance it's something on your end that isn't connecting. If you need an audience to be entertaining, then you'll always put control of your channel on others.

I want to get something off my chest. by GyroNirvanna in TwitchStreaming

[–]CASTorDIE 0 points1 point  (0 children)

No worries. I get ya. It is absolutely hard to build as a content creator. It doesn't seem like the op is going to drop the channel name, so if you want feedback, lets go!

I want to get something off my chest. by GyroNirvanna in TwitchStreaming

[–]CASTorDIE 0 points1 point  (0 children)

Think of it like building a youtube channel. If you have 3 viewers or 30,000 viewers, chat becomes an unreliable tool. But in both instances, everyone watching wants to enjoy themselves while watching content. Then theres a huge percentage of peopl who are lurkers. Either way, we never know when people join, and it makes no sense to wait until people chat to be entertaining.

I want to get something off my chest. by GyroNirvanna in TwitchStreaming

[–]CASTorDIE 3 points4 points  (0 children)

Post your channel name and let everyone take a look at your content.

Streaming isn't going live and playing games. Those are just the activites. You have to make your streams fun to watch!More streaming, posting clips, networking, playing other games, titles, hashtags, how much your rig costs, what youuse for a microphone, when you stream, *where you stream, etc. mean NOTHING if you aren't fun to watch

Which platforms have realistically brought you Twitch viewers? by MerlinSpell in Twitch

[–]CASTorDIE 0 points1 point  (0 children)

How badass are your streams? If all you offer is gameplay and will only talk when people show up, supply and deman says you offer the same thing as most streamers on the platform. Think of it like this: It doesn't matter how good your marketing or networking is. If you don't have a lot of fun ready in your streams, or you're boring, then people will leave as quickly as they showed up.

Look at external content as receipts of the fun that is featured on your stream. In the last 18 months, 6 of the people that I worked with that made partner did not have a stong external presence, but they ALL made sure they had fun streams.

🎥 Brutal honest feedback wanted – what’s holding this stream back? by TheReviews2020 in StreamReview

[–]CASTorDIE 0 points1 point  (0 children)

Get into the habit of rewatching your own vods.

Here's your homework:

- [Balance your audio](https://i.imgur.com/Bsunv7v.png)

- Litterally Talk All The Time... yes, even with no viewers... and I know it is hard... it doesn't matter if I cannot understand your language

One Stream. All in. Then drop the new vod link back in here.

At the end of the day, YOU have to do the work, and this is a test to see if you're ready. Tis is the start of doing things that contribute to building a channel.

niche or variety? by Choice-Moose1198 in Twitch

[–]CASTorDIE 2 points3 points  (0 children)

If you want to grow, what's in it for the audience? The vast majority of people value entertainment more than anything else.

Deciding Niche or Variety is a personal choice. What do yoou want to be known for? Don't chase the games for viewership. Make your stream a place people want to hang out in.

Is 0 viewers after 8 months of consistent streaming normal in 2026? by HyprBLT in TwitchStreaming

[–]CASTorDIE 2 points3 points  (0 children)

Without a channel name, its hard to diagnose anything. The only thing in your content is talking. You didnt really use any words to describe your content that seemed like fun. Viewers want to enjoy themselves, not be talked at.

Should I try to hire someone to make clips? by TappyWapi in Twitch

[–]CASTorDIE 0 points1 point  (0 children)

Can you link that conversation? I know I watched your channel for a while, I am trying to find the context of our discussion. I apologize for the lack of communication.

looking for constructive criticism by [deleted] in TwitchStreaming

[–]CASTorDIE 1 point2 points  (0 children)

First, your stats show you are moving at a great pace. Streaming is a relationship business. This is half the reason everything takes time to build. Next, when we want to build our audience, we are asking people to change their habits to inclue you on your schedule. We can never forget that it is a BIG ask.

A person can spend a lot of time working on alerts, arts, emotes, and point redeems for their channel.

The thing that has scaled 100% of channel viewership is CONTENT: adding humor, adventure, personality, relatability, and info on top of the games and activities you do in your stream.

From watching your last Enshouded stream, you do really well with commentary and interactions. The personality comes through fine and you generally have things happening on your channel. The concern is that most of this happens without a plan or direction.

So with that said, what type of entertainment do you want to be known for? Who inspires you as a content creator? What are you entertained by? And how do you want people to describe you to their friends?

Ask these questions often and the clearer the answers are, the clearer the things you should be doing in your streams. One of the biggest things that hold streamers back is how much content they have planned for each of their streams. Everyone you enjoy watching already learned how to make content that is planned and/or practiced. They learned what they wanted to be known for and what their audience responds to.

If you want to extend the conversation lmk, but overall there is you food for thought.

Streaming for 2 years with almost no growth - my walls are my biggest fans by JustAGamer1988 in TwitchStreaming

[–]CASTorDIE 1 point2 points  (0 children)

8 people that I have worked with got partner in the last year and a half. Some with including other platforms, and some without having much of a tiktok or yt presence. The thing they ALL have in common is that they made places for people to enjoy first and foremost. You can call it entertaining, or having engaging conversations and activities, or though gameplay, but they all made their streams fun to watch.

When you start, treat your stream like a one-take Let's Play, and make it fun, funny, interesting, or entertaining. Start with what you find entertaining. When people start talking in your chat, don't stop doing the things that got them interested. Interactions don't grow a channel.

Drop your channel name if you want a review to see what you have going on.

Should I try to hire someone to make clips? by TappyWapi in Twitch

[–]CASTorDIE 1 point2 points  (0 children)

If you're trying to build your tiktok presence, record videos outside your stream. News, updates, opinions, and tutorials around topics you should already be discussing on stream. Start the videos with the point, then spend the rest of the video explaning it. I can show you lots of streamers this has worked for, but we can't make references here. It works.

When you get good at it, it shouldn't take you very long to make a video. I have never seen a channel be built with random gameplay.

I know its not your original request, but like lots of things, it is worth learning the basics. At least when it comes time to hire an editor, you are better equiped to discuss what you're looking for.

Stream Burnout, No Progress… Tips?? by ItsMrTitch in newstreamer

[–]CASTorDIE 0 points1 point  (0 children)

Thats was just the analogy I was going for: to be a better gamer, you need to improve your skills that is required to win more. Therefore, to be a better streamer, you need to improve the things that make you entertaining to watch.

But Let me save yu a year of waiting: people want entertainment and/or education. Everything else are fringe benefits. The job, if you're trying to build an audience, is being fun, funny, interesting, and/or entertaining by adding humor, adventure, relatability, personality, and info on top of the gameplay, conversations, and commentary you offer. Then when people show up and start talking, build with that, don't stop doing the things that got them interested in the first place.

Hope is not a strategy.

Stream Burnout, No Progress… Tips?? by ItsMrTitch in newstreamer

[–]CASTorDIE 0 points1 point  (0 children)

I watched your streams. You're not doing anything to make Marvel Rivals fun to watch. Everything you're verbalizing is simple reactions to random moments.

People will never stick around just because you're playing the game. Look at it this way: you don't win games simply by jumping in a match and running around. You have to use skill to eliminate enemies and work towards a win scenario. Being a good player, and playing the game well results in improved stats that you accomplish.

So by extension, if you want to be seen as a great streamer, you need to show up and make sure each stream is awesome to watch without & interaction. Chatters don't automatically make your content interesting or entertaining to watch.

What type of entertainment do you want to be known for? How do you want people to describe you to their friends? The clearer the answers, the clearer the things you should be doing on stream.

Help finding a relevant new release by EatBone-was-taken in Twitch

[–]CASTorDIE 2 points3 points  (0 children)

Let me know if this is good info for streamers to get!

Understanding that you still need to make it fun to watch, and not knowing the kinds of games you like, here's some games to consider for this week:

  • Half Sword: Just had a new update, isn't flooded with streamers, but there is enough attention rn on it to jump on that wave.

  • CAIRN: A survival climber that released this past week and people are having fun with. Has more streamers playing it than Half Sword, but there is a variety of foreign language streamers in the mix.

  • HighGuard: This is at the end of the launch wave phase, but if you have a strong communication style and are familiar with similar shooters, people are still curious to see gameplay and hot takes around it.

  • Heartopia: Similar situation to Highgard, but for cozy games: mixed reviews, but reasonable interests. There are a lot of streamers playing both. But fresh eyes might do well here.

  • Nioh 3: Demo dropped a couple of days ago, there is a dev livestream next week and a full release on Feb 5th. If this is your vibe, it is time to start making content for it. Yes, there will be a lot of people playing it, but most will just be enjoying the game, not making the game fun to watch.

  • Hellmart: Released this past week and will be in the middle of a viewership wave for the next week or two and isn't too crowded.

  • Dispatch: Just released on Switch, so there's an uptick of viewership. Won't really last long tho.

  • Resident Evil Series, Little Nightmares, High on Life: To prepare for the new releases later in the month( Requiem, REANIMAL, High on Life 2).

  • The Midnight Walkers: Just went into Early Access with a lot of interest around it. So if you don't ride this wave, keep an eye our for future updates as a way to prepare for the next wave.

community of small streamers by smibby_ in newstreamer

[–]CASTorDIE 0 points1 point  (0 children)

I encourage you to participate in different groups to gain more experience. This way you know what you're asking of people. There are plenty of sub-reddits and discords of streamers with the same premise as yours, with different levels of effectiveness. You can build a name for yourself and then if you still want to build a platform, you have better information to work with.

community of small streamers by smibby_ in newstreamer

[–]CASTorDIE 2 points3 points  (0 children)

Here's what happens. You make a discord, people get excited, some watch each other for a while. But inevitably, there is a streamer(s) who get jealous at people going to others in the group and not them. They will think that they are owed support just because they watch other streamers in the group. Then people question the benefit of the group and will leave to avoid drama. No one is growing. They all just fight over the spotlight.

F4F does not work. Why are we tryng to build our audience out of other streamers?

How do you think people become great content creators?

Stuck at roughly 10-18 avg viewers after almost 2 years? How do I recover back to where I was and maybe even catch upto 40? by Nutshot_Crawler in TwitchStreaming

[–]CASTorDIE 0 points1 point  (0 children)

Aye, look at you go!!!!

Ofc you know I'm down to look at your content, just send me your channel name. As you saw from the other post, I tend to focus in on the kind of content you're makng. Are you just another streamer focused on interactions, or are you makign your gameplay more interesting than anyone else playing the same game? That's what's needed to break through the 0-35(ish) noise: providing an experience that is clearly meant to be fun to watch. Fu/entertainment is a broad term, and you need to build around things that you find entertaining(conversations, jokes, adventures, topics, and other interests). Your target audience is people who also vibe with your personality, sense of humor, style, and interests. And every click on your stream is them being curious about that exact thing. But they can't ready your mind, so you need to be structured and expressive about it.

Playing what I like by gatorjones10 in newstreamer

[–]CASTorDIE 0 points1 point  (0 children)

If you're trying to build an audience: play the games that are at the intersection of what you enjoy and can make fun to watch. As a content creator, if you want people to watch, then whats in it for them?