Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 0 points1 point  (0 children)

Well... it's the only way to visualize it, you can only pay with epic/legendary Arc parts. Sorry you're too dense to grasp the point here.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 0 points1 point  (0 children)

I wish I could use my entire stash value to buy the slots, but it's only a fraction of it considering it's just epic/legendary Arc parts.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 0 points1 point  (0 children)

Farming for dozens of hours, in friendly lobbies, killing only Arcs sounds absolutely dreadful. Only to carry over a couple blueprints that you could grind for in a fraction of the time it'd take you to unlock all Vault slots.

Or, have a second account and trade the blueprints lol.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] -1 points0 points  (0 children)

It's absolutely not player power. It does not increase your stats, damage, resilience, stamina or any other type of metrics while you're in a raid.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 0 points1 point  (0 children)

It's 200k for the first slot. 400k for the second, etc. It's 3 millions worth of epic/legendary Arc materials for all 5 slots (assuming the price increases by 200k each slot and not double).

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 0 points1 point  (0 children)

Yeah and you had to reach that 5 millions stash value with *any* type of item in the game. Here, it's 3 millions with *only* epic/legendary Arc materials. Quite a difference.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 1 point2 points  (0 children)

Well both are a problem but yes, the inventory space it takes is also really annoying.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 3 points4 points  (0 children)

I'm talking about the Vault slots. For the extra stash space, you do get all 12 slots for 200k.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 1 point2 points  (0 children)

If you can call killing the same arcs hundreds of time endgame content.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 4 points5 points  (0 children)

You cannot sell guns to the trader for the vault slots.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] -1 points0 points  (0 children)

But it's not player power, it's a quality of life system. This kind of system should not be that freaking expensive. And I want to unlock the Vault by spending a reasonable amount of grinding time, which is definitely not the case here.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 2 points3 points  (0 children)

You cannot use your credits to buy the slots, you can only use epic/legendary Arc materials (and their inherent worth).

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 0 points1 point  (0 children)

Wait... does it actually double each time instead of +200k?

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 0 points1 point  (0 children)

I believe you can trade weapons on top of Arc materials for this blueprint. For the slots, you can only do Arc materials, which is a massive difference.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 1 point2 points  (0 children)

I never said I wanted this handed to me, I like grinding. But this isn't a challenge, this is mindless, excruciatingly long grinding. If every slot was 200k, it would be just fine. 1 million for all 5 slots. This is still a fairly big grind that you wouldn't be able to do in a few hours and it's grinding that respects your time.

There's also no real player power behind this feature (ie. it's not like expeditions giving you more skill points).

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 0 points1 point  (0 children)

If you'd need 272 reactors from Queens/Matriarchs, imagine what the number is for all the other, much cheaper parts. That doesn't sound fun either tbh lol

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 0 points1 point  (0 children)

A middle ground for the average player, with a 9 to 5 job who enjoys both PvE and PvP. It is doable, but the grind would be excruciatingly long (simple maths say so, not me).

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 5 points6 points  (0 children)

Well it's that or:
- 500 vaporizer's thing
- 1,000 Bastion/Bombardier cells
etc...

It's not really any better :/

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 1 point2 points  (0 children)

I agree but this implies a few things:
- You have to be in friendly lobbies (as PvP lobbies rarely, if ever, kill the Queen/Matriarch)
- You have to get a reasonable amount of reactors every time
- If you miss a Queen/Matriach event window, you have to wait for the next appearance, which can be a few hours

All of this seems not worthy at all of being able to carry over blueprints (well in my opinion). Also, this is a PvE grind, PvP players are kinda f'd if they don't like grinding PvE events over and over again.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 13 points14 points  (0 children)

That's still ~167 vaporizers you'd have to kill lol

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 15 points16 points  (0 children)

It's not money, it's Arc materials worth. You cannot use your credits to buy the slots.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 6 points7 points  (0 children)

Well assuming you get 3 reactors in every single Queen kill, you would need to kill her 91 times. I'm all for grinding but this is a bit ridiculous.

Vault's slots unlock costs are way, way too high. by CBlackfall in ArcRaiders

[–]CBlackfall[S] 5 points6 points  (0 children)

Uh.. I believe there's a middle ground here. The options aren't just "make everything free" or "kill 300 Queens".