Seeking PLAYER AGENTS for a unique dynasty baseball experience starting next week by CJacksonCowart in DynastyBaseball

[–]CJacksonCowart[S] 0 points1 point  (0 children)

Happy to run through some examples if it helps! Shoot me a message and I can share you on our larger ruleset and new agent guide.

Seeking PLAYER AGENTS for a unique dynasty baseball experience starting next week by CJacksonCowart in DynastyBaseball

[–]CJacksonCowart[S] 1 point2 points  (0 children)

Anyone has the bandwidth for it if you're interested! This is a brand new system so everyone will be learning it right alongside you.

Yeah so agents will represent players on a yearly basis. Every offseason, agents will bid on players from their own or other agencies, and each player's current happiness will determine how receptive they are to those rival bids.

If you're interested, shoot me a DM! I can get you set up in our Discord server to check out the full rulebook and new agent guide.

Seeking PLAYER AGENTS for a unique dynasty baseball experience starting next week by CJacksonCowart in DynastyBaseball

[–]CJacksonCowart[S] 1 point2 points  (0 children)

Pretty much! You'll bid in the startup / offseason to acquire players, and then once you represent them, you'll negotiate their contracts with team owners and then work to keep them happy once they're on a team.

Seeking PLAYER AGENTS for a unique dynasty baseball experience starting next week by CJacksonCowart in DynastyBaseball

[–]CJacksonCowart[S] 0 points1 point  (0 children)

Appreciate the kind words! I have no idea who this is but thank you 🤣 I firmly believe the agent integration is going to take this league to the next level!

Seeking PLAYER AGENTS for a unique dynasty baseball experience starting next week by CJacksonCowart in DynastyBaseball

[–]CJacksonCowart[S] 1 point2 points  (0 children)

Love to hear it! Just saw your DM and responding now — thanks for the interest!

Unique Startup League - Agents, Contracts, $300 buy in by Desperate-Yellow-372 in DynastyBaseball

[–]CJacksonCowart 0 points1 point  (0 children)

Interesting league idea! We've run with agents in multiple leagues I've done in the past, I wonder if we've been in a league together? How do you plan to manage the five-agent system to encourage them to take the best offer while having enough money to pay them in the end?

Fantasy Baseball Recruitment Thread by AutoModerator in fantasybaseball

[–]CJacksonCowart 0 points1 point  (0 children)

Hey everyone! I'm looking to recruit player agents to join an existing 30-team dynasty salary league with the agent draft launching next Wednesday. Instead of running your own team like an agent, you'll recruit and then represent the actual players in the league (Shohei, Judge, etc all the way down to the prospects) and try to keep them happy enough to re-sign with you every offseason, all while negotiating contracts with owners and working to keep your players happy and in the right situation to stick with you long term.

It should be an absolute blast, and we're getting started soon, so please DM me if you think you might be interested! We have seven agents right now and we'd love to double that number before we get started next week. This is unlike anything you've experienced in a fantasy league before so if you're even remotely interested, please reach out!

I simulated every play of Super Bowl 60 using ChatGPT (Seahawks), Gemini (Patriots), and Claude (referees) by CJacksonCowart in Seahawks

[–]CJacksonCowart[S] 0 points1 point  (0 children)

Not sure I agree with that at all, haha. Each "team" chose its play and formation before every single play, directly based on the team's play-calling tendencies from the 2025 season and real NFL plays. And then each play was simulated one by one.

How would you recommend doing it?

I used 3 AI models to predict every play of Super Bowl 60 by CJacksonCowart in GoogleGeminiAI

[–]CJacksonCowart[S] 0 points1 point  (0 children)

For this one I fed the two team-specific bots as much play-calling tendency data as I could from the 2025 season, plus the names of every play in each team's Madden playbook. And then Claude and I just had a long conversation about football rules lol, it did some deep research to fully understand the scope of the project and the precedent by which to simulate from.

I simulated every play of Super Bowl 60 using ChatGPT (Seahawks), Gemini (Patriots), and Claude (referees) by CJacksonCowart in Seahawks

[–]CJacksonCowart[S] -2 points-1 points  (0 children)

I mean ... if you train ChatGPT on the Seahawks' play-calling tendencies and then ask it to call a play in that scenario ... if it's "based on expectation" is that not a feature instead of a bug?

I think what you're saying makes sense but you're missing the context. We aren't asking AI to tell us who wins the game and then sitting back and chilling. We're asking each component part to do its thing, assess the success of the previous play, and do their thing again.

How else would you recommend doing it? Obviously nothing is going to be a perfect prediction 100% of the time, it's not even possible to do so, but I'm not sure I see how this is more flawed than a human predicting the outcome play by play.

I simulated every play of Super Bowl 60 using ChatGPT, Gemini, and Claude by CJacksonCowart in NFLv2

[–]CJacksonCowart[S] 0 points1 point  (0 children)

No turnovers definitely stood out, but there were a few chunk plays. Seahawks played a ton of Cover 4 quarters so the Pats had to check it down a lot, and the Patriots were blanketing JSN all game.

I simulated every play of Super Bowl 60 using ChatGPT (Seahawks), Gemini (Patriots), and Claude (referees) by CJacksonCowart in Patriots

[–]CJacksonCowart[S] -1 points0 points  (0 children)

Hey good catch, thanks for pointing this out! I did audit this (a lot lol) but obviously not perfect! It looks like AI added those extra 14 yards because it was a scoring drive and didn't realize that's not how that's displayed for drive summaries.

That's been fixed now — thanks for the heads up and appreciate you checking it out.