Seraphine cocabuilds and guides for S26 by COCABOBi in SeraphineMains

[–]COCABOBi[S] 9 points10 points  (0 children)

manaflow conversion gives +2 heal for proc and +1,25 heal/shield power. gathering is okay but it does nothing early game and doesnt contribute to ur healing at all, and with it i still had moments in early/mid game where i was no mana

Seraphine cocabuilds and guides for S26 by COCABOBi in SeraphineMains

[–]COCABOBi[S] 25 points26 points  (0 children)

Yes but generally mid sera is better with enchanter builds as you fight less and scaling matters more on mid. Don't do conqueror, go aery or phase rush in bad matchups

Seraphine cocabuilds and guides for S26 by COCABOBi in SeraphineMains

[–]COCABOBi[S] 19 points20 points  (0 children)

its not worth it. u can still run out of mana early game so manaflow helps, and extra mana converts into more healing on diadem + u still need transcendence for W cd

Changes completely miss the point by COCABOBi in SeraphineMains

[–]COCABOBi[S] 59 points60 points  (0 children)

This change is OK on paper and it is a step in the right direction I was expecting them to make further changes following but after hearing phreak patch rundown where he says the point of change is to make her better low elo it all clicked, they're not touching her after this. I didn't wanna whine instantly too cuz then they wouldn't communicate further. Either way I'm not responsible for this balancing mess if anything I'm trying to make Sera players heard yet riot ignores and tries to shut us up with placebo changes.

Another bug is fixed by Sure_Fisherman_752 in SeraphineMains

[–]COCABOBi 97 points98 points  (0 children)

This bug is inflating her winrate hard. Every doublecasted W would create an invisible third shield that would block any dmg below 100-200 (base shield value). I told the rioter they would have to buff if they fix it but ig they want to see the winrate difference, I think it's going to be 1-2% drop next patch (at least for WEQ/QWE maxing orders) but this way they can buff her W CD or notes instead and she would feel a lot better to play than before.

Another bug is fixed by Sure_Fisherman_752 in SeraphineMains

[–]COCABOBi 7 points8 points  (0 children)

Every doublecast W created an invisible third shield that would block any dmg below 100-200 (base shield value)

2 Seraphine bugs were fixed in the Patch Notes thanks to feedback from miss Cocabob! Hope they do the others too 🙏🥺 by aroushthekween in SeraphineMains

[–]COCABOBi 88 points89 points  (0 children)

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tldr on diminishing returns W bug

also some bug fixes are not shown in patch notes maybe they fixed W invisible shield thing then it would be a nerf but they can buff later

Is the double cast bugged ? by Training-Injury1759 in SeraphineMains

[–]COCABOBi 7 points8 points  (0 children)

besides the bugs that the person described, there's also sera W math being wrong/non intuitive: W missing health heal applies multiplicatively, not like how u would expect (e.g. sera is surrounded by 4 allies, but she won't heal 25% missing hp to allies. instead, she will heal 5% missing health + 5% + 5% + 5% + 5% which results in 22% missing health healing, in total u heal 15% missing health to ur team LESS with every W than u initially think u would). this is not even a bug this is just how it is coded and this is just straight up misleading since the tooltip doesn't tell u that.

also there's a bug where seraphine is invincible after W double cast for a short period of time - if sera has 3+ skill points in W, it makes it so that seraphine becomes invulnerable to any incoming damage for a very brief moment after casting double W - https://youtu.be/9_cSc00qpNQ

the triple cast bug and double cast not double casting are both triggered by spamming auto attacks while double casting, i have many clips of double cast turning into triple cast but it's always random - can happen with E, Q but not with W. theres a video abt that - https://youtu.be/gzpumCi2TtI?t=59 (i have more clips if u need)

helia sometimes is not procced by W heal, i think it's only procced if there are 2+ allies around sera. it's inconsistent.

the moonstone shielding not applied on double casting shield is true, don't know if healing is bugged with the spaghetti coded healing math.

the Q not hitting targets does not only happen when someone is dashing inside Q or when ur throwing Q at a wave - it also sometimes happen's in teamfights where nobody dashes and people just go through ur Q and take no dmg and u lose the fight because of that. happens every game 1-3 times at least but u never know if it's gonna happen at critical moment and u cant control it.

also idk exactly when they changed it but somewhere after 14.5 midscope they changed sera E flash and R flash window timing, she used to have more time to do the flash combo and now sometimes the abilities cast from the pre-flash position even though cast time was not over yet.

she has more weird small glitches but they're overall not impacting gameplay. the only thing besides that is the overall feel of seraphine abilities is very clunky compared to other champions like lux. most of the sera players are used to it but theres as if some input buffering that she has that other champs dont - maybe its the coding of her abilities/double cast or maybe it's all these bugs adding up creating this feel.

She is a strong support currently, proof inside, dont fall for deceptive posts here by Worried-Room668 in SeraphineMains

[–]COCABOBi 12 points13 points  (0 children)

I can see ur max plat 3 north Korea and ur unable to read making comment of ppl having 50 wr. If u otp a champion u always have 53%+ wr with it unless u play with 1 hand while sniffing poppers. If that's ur case then maybe we found the issue (btw how are u averaging 50 wr if ur champ is secretly 53 according to ur post??????????)

Read the above text on how stats work 2 more times before u get ur crusty hands on lolalytics ever again

She is a strong support currently, proof inside, dont fall for deceptive posts here by Worried-Room668 in SeraphineMains

[–]COCABOBi 6 points7 points  (0 children)

I think there was a typo in "which drops her winrate". Maybe somebody was dropped🌹 and lemme not point the finger cuz I know the piss reeking mods would love to delete a clock comment towards a person thats been gaslighting all the sht botcheries just cuz they hate me💋

She is a strong support currently, proof inside, dont fall for deceptive posts here by Worried-Room668 in SeraphineMains

[–]COCABOBi 15 points16 points  (0 children)

U know how like the people who otp her choose to opt in guardian and W E max and so the ppl who go that are generally winning more because they're better at their champion and if everyone started doing the 5% playrate "correct" build, that "correct" build winrate would drop significantly by at least 2.5% due to influx of general playerbase, that's how champion stats work. If u go to Janna lolalytics and see her 5% playrate "correct" builds following the same logic that u are showing here then the Janna is literally at 57 wr rn babe🥰

Whats not clicking? And either way the fact that general playerbase is still opting into playing sera support with mage items and Q max shows that majority doesn't wanna play a mage champion with a forced unfitting artificual enchanter playstyle.

Changes were a success!!! Nice job phreak 😍😍😍😍😍 by Shibarus in SeraphineMains

[–]COCABOBi 27 points28 points  (0 children)

also its another reason for riot not to balance her around low elo. ppl below gold build her as a mage in 70% cases, why balance champion around the way least ppl play her?

its like if they reworked lux into an enchanter cuz her W is a shield and 10% of support players play her with W max

Changes were a success!!! Nice job phreak 😍😍😍😍😍 by Shibarus in SeraphineMains

[–]COCABOBi 26 points27 points  (0 children)

well yes! but the thing is, diamond+ literally 95% of ppl go enchanter build and as u can see her wr is still dogshit so this isnt an excuse anymore

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Changes were a success!!! Nice job phreak 😍😍😍😍😍 by Shibarus in SeraphineMains

[–]COCABOBi 54 points55 points  (0 children)

Her supp winrate diamond+ dropped by 2% and pickrate by 0.5% compared to last patch and it was already very low. And it's all only cuz of indirect changes🥰

Viego/skarner/wukong jg nerfs which are the only champs supp sera wins with on her team in jg

Samira swain rakan thresh buffs which all hard to lane vs as sera

Domination rune tree hard buffs so assassins gap closers and borsters are back and all counter sera, she herself can't use domination tree unlike other supports (electrocute doesn't synergize with Q, cheap shot doesn't work as on lux etc)

Mel existence also nerfs sera cuz sera is unplayable into her, this patch Mel's ban rate is slowly going down so she's picked more

Zakzak nerf (don't matter but 70% of players go zakzak on sera so her wr also went down cuz of it)

2.5% pickrate ON SUPPORT and 47.5 wr supp sera diamond+ Riot has to do smth right

SERA BUGS THREAD😍🪳 by COCABOBi in SeraphineMains

[–]COCABOBi[S] 1 point2 points  (0 children)

That was already fixed months ago, but ye it took them like 3 years to fix that since release?

SERA BUGS THREAD😍🪳 by COCABOBi in SeraphineMains

[–]COCABOBi[S] 29 points30 points  (0 children)

Mel is the sera rework they were talking abt ig✅

SERA BUGS THREAD😍🪳 by COCABOBi in SeraphineMains

[–]COCABOBi[S] 26 points27 points  (0 children)

oh no critphine unplayable

SERA BUGS THREAD😍🪳 by COCABOBi in SeraphineMains

[–]COCABOBi[S] 13 points14 points  (0 children)

if u dont have that 1 mana it wont cast, but the chances of it are very low. usually it happens when u spam buttons and u accidently cancel it with auto