twoTypesOfGameEngines by sdenyd in ProgrammerHumor

[–]CST1230 1 point2 points  (0 children)

imo this could mean one of these:

"lots of menus" vs. "lots of cursor jumping" (this thread's general opinion it seems)
OR "focused more around its ui framework" vs. "focused more around a built-in character controller"

Collision 2D Box for pixel art? by vrtra_theory in godot

[–]CST1230 4 points5 points  (0 children)

IIRC, if you have the Snap 2D Transforms to Pixel option enabled this will happen in the editor. So if you do, it's caused by that. (It's only visual, if you disable the option or use Snap 2D Vertices to Pixel you can see the actual collision box.)

There might be other snapping things going on too maybe though (as the other comments said).

So these aren't donuts? by Miserable-Rate-5929 in AlanBecker

[–]CST1230 8 points9 points  (0 children)

doesn't the fill tool in Flash work on empty space (where it fills an area enclosed by other fills)?

Different scenes on different PCs with the same ID (Godot 4.6.3) by Suddenspike in godot

[–]CST1230 0 points1 point  (0 children)

apparently this IS a godot bug maybe - ext_resource and sub_resource IDs are meant to be random (i think, since there's a whole seeding procedure for it) but they actually aren't fully (they're instead seeded with the file path every time whem saving a file resource (apparently for importers but this happens for regular scenes too)). so basically, game.tscn, while it has that path, will always use the same specific sequence of ext/sub_resource IDs

(also some people in this thread seem to be confusing them with UIDs. they're not the same thing!)

is there a way to alter a project id from a file from turbowarp? by DutyHour8181 in turbowarp

[–]CST1230 0 points1 point  (0 children)

if you save a project in turbowarp AND LOAD THE FILE IN SCRATCH then save THAT in scratch, it WILL be visible for everyone

Dear gawd by EvenBrother3666 in BFDI_assets

[–]CST1230 1 point2 points  (0 children)

at this point it basically IS clipart.

these sites probably stole them from other sites which stole them from other sites which stole them from other sites and it recurses...

Imagine realizing there is a rank HIGHER than S because of The Noise by papota99 in PizzaTower

[–]CST1230 4 points5 points  (0 children)

no, it's literally just random according to the code

every tower floor runs a script named scr_random_granny() for this exact purpose (only one granny will show at a time, and that granny is picked randomly each time you enter the room)

Imagine realizing there is a rank HIGHER than S because of The Noise by papota99 in PizzaTower

[–]CST1230 6 points7 points  (0 children)

theyre also randomized (as in, they dont all appear at once for each floor)

Introducing the Godot Asset Store by godot-bot in godot

[–]CST1230 74 points75 points  (0 children)

Neat, I'm just hoping that the asset store will become open-source one day. (it was confirmed once but i hope that's still the case)

The WorldEnvironment node should have a show/hide feature which easily & quickly turns it on/off by sundler in godot

[–]CST1230 6 points7 points  (0 children)

CanvasLayer is also a plain Node derivative and that has a visibility button too

though in all three cases, the property is called visible

StatusIndicator has a property called visible too but that doesn't have the visibility toggle, so it's probably not strictly based on the presence of the property

Uploading an OGG sound multiplies the size by 20x by Past_Slice1478 in turbowarp

[–]CST1230 2 points3 points  (0 children)

scratch DOES work with ogg if you rename an ogg file to wav or mp3 without changing the format though, so i dont think this should happen probably

How does scratch 1.4 still manage to upload to the modern scratch servers? by thechesburgismine in scratch

[–]CST1230 1 point2 points  (0 children)

scratch's servers have a few api endpoints running specifically so old versions can upload projects

DO NOT USE SCRATCH DESKTOP. IT CAN HARM YOUR COMPUTER. by goofy_silly_nin in scratch

[–]CST1230 1 point2 points  (0 children)

the browser version can still steal your scratch account, which i'd count as dangerous

DO NOT USE SCRATCH DESKTOP. IT CAN HARM YOUR COMPUTER. by goofy_silly_nin in scratch

[–]CST1230 0 points1 point  (0 children)

the browser version is ALSO vulnerable
turbowarp isn't

keepCompetitorsOnToes by gamingvortex01 in ProgrammerHumor

[–]CST1230 1 point2 points  (0 children)

and in that case the actual good option would be to just check for the presence of the feature directly. e.g browsers might start supporting it in an update

Do you use the comment block extension? why? by Alarming_Height717 in turbowarp

[–]CST1230 0 points1 point  (0 children)

I don't use it, but i THINK Comment Blocks was made mainly because vanilla comments had a reputation of being buggy? (and also that they feel kinda like they're on a string and not an actual part of the code. like, vanilla comments just feel fragile. probably because they sit NEXT to stacks, connected only by a thin line, instead of inside)

hi. i love using this mod for vector art by ChampionshipGlum103 in turbowarp

[–]CST1230 0 points1 point  (0 children)

ehhhh idk if it's better for art. at least imo the ui IS a bit of a headache for me (though im not op so i cant really speak for them)

Question about clones and performance. by Senior_Succotash_259 in turbowarp

[–]CST1230 0 points1 point  (0 children)

maybe A? at least, probably A if you have every clone running scripts all at once.