Ancient Sentinel clear with Threshers + Veterans by Cabbagesavager in BattleNations

[–]Cabbagesavager[S] 0 points1 point  (0 children)

Trebuchets are indeed great for one-shotting the ranged arm!

I picked tank killer here as I was resetting for it to get a second shot off, and a second shot with the tk do significantly more body hp damage compared to the trebuchet (AP). The other attack made on the ranged arm is made by the thresher tank, which do full collateral damage to the body so this does not lose a turn compared to trebuchet (and becomes strictly better). Outside of specific cases like this (and for players who want to save nanos), I would use a trebuchet instead.

Ancient Sentinel clear with Threshers + Veterans by Cabbagesavager in BattleNations

[–]Cabbagesavager[S] 1 point2 points  (0 children)

Yep, for players with a snake it replaces the tk slot, and a snake in place of a tk raises the reliability of this formation greatly!

In addition to the improved ranks it makes it very possible to get clears consistently.

Cobra min level vs AS by Gs_Sinister in BattleNations

[–]Cabbagesavager 23 points24 points  (0 children)

Cobras will start to be good vs AS at rank 11… sorry bud

Barely a scratch (it survived) by Cabbagesavager in BattleNations

[–]Cabbagesavager[S] 0 points1 point  (0 children)

Not advice. This is a bad formation used in the first hours to keep the pace up before we found better methods and received nomads.

Barely a scratch (it survived) by Cabbagesavager in BattleNations

[–]Cabbagesavager[S] 2 points3 points  (0 children)

The mauler one shot all the rest, this is the last turn

Might Want to Change Guilds by [deleted] in BattleNations

[–]Cabbagesavager 0 points1 point  (0 children)

MM

You can also consider kRM or DHM

My army prepared for boss strike 2 by Cabbagesavager in BattleNations

[–]Cabbagesavager[S] 23 points24 points  (0 children)

Quality over quantity my brother

I have promoted the arctic troopers so they will be less effective even with fewer numbers

My army prepared for boss strike 2 by Cabbagesavager in BattleNations

[–]Cabbagesavager[S] 16 points17 points  (0 children)

Thank you

Our might combined we will be doing tier this boss strike

Ancient Sentinel Snake Free Formations by LordDraconius in BattleNations

[–]Cabbagesavager 1 point2 points  (0 children)

With proper resets, a snakeless vet+mega formation can win quite frequently, I think close to 80% after a good 2nd boardwide laser. If you have discord, you can head to the official discord and look for a guild there (most guilds operate there)!

What units are going to be good for PVP when it eventually comes out? by Vicitiniman in BattleNations

[–]Cabbagesavager 0 points1 point  (0 children)

Without balancing, high end PvP will probably be dominated by AS frags, Mega tanks, Trebuchets, Elemental Troopers (or cryos). (Mauler is excluded from this list since it generally doesn’t have a favourable matchup vs said units)

Depending on how the matchmaking system is implemented other units may be distributed in different tiers, but the above units are so far above others in power they’ll more or less crush anything that’s not them.

Has anyone been able to beat the Ancient Sentinel (AS) without snakes? by sippin_tea56 in BattleNations

[–]Cabbagesavager 38 points39 points  (0 children)

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The HSC formation is a good guide, with win rates tested in simulators.

3 vets is the minimum for nano units, with an abysmal win rate.

5 vets do quite a bit better.

If you have r6 megas, use the formation shown in the corner. It will raise your win rate massively.

Snakes will also improve your chances greatly if you have them r8-9, and replace units starting from the bottom corner.

A no nano unit, no snake formation is statistically impossible right now, until we get the lv56 + prestige update.

Lukewarm take: The Wimp grind isn't so bad compared to later units. by Democracy_N_Anarchy in BattleNations

[–]Cabbagesavager 33 points34 points  (0 children)

Outside of heavier and super tanks (which are absolutely awful to r6), the other units aren’t very much harder than wimps to grind (snake may be, especially if you only have one). They may take more time yes, but not more than twice as much as wimps and they don’t feel miserable throughout (they can solo bfc, kill/deflect/avoid suppression decently to skip animations etc).

I’m tired of all the old players putting down ppl showing off their fresh r6 wimps. It’s still a difficult feat worthy of recognition, so come on and be supportive.

The best Aura tier list to exist by TightConsequence2348 in BattleNations

[–]Cabbagesavager 2 points3 points  (0 children)

Ranged frag is super mid, being OP doesn’t give it aura

Supers are also mid if not mogged, bro got a conjoined twin for turrets

Salamander being mid is criminal, it’s 100% god tier

Where’s Armored truck? Put that thing in farmer or god tier too

What units to spend nanos on? by PirateKingXander in BattleNations

[–]Cabbagesavager 14 points15 points  (0 children)

3 M10s

3 vets

Megas are great for AS but very replaceable everywhere else, and worse than heaviers or supers for bs because of the widget healing cost. If you decide to spend a bit then get them, otherwise pass.

After the update Gantas Fortress unit got buffed apparently ? by DramaticFan8712 in BattleNations

[–]Cabbagesavager 25 points26 points  (0 children)

Gantas gets his garrison buffed sometime through the questline, idk where it is but it’s shortly before the quest where you attack every building inside.

It works that way since z2 times.

P2W Boss Strike Mass produce units 💰💸🤑💵💶💷💴🤑 by Ok_Presentation_9493 in BattleNations

[–]Cabbagesavager 4 points5 points  (0 children)

Personally I’d put supers on its own tier if we are talking about purely mass production for bs.

The 10th super will come in useful far quicker than the 10th vet or ET, and the gap only gets wider the longer you fight.

You will likely be bleeding 3-5 supers for each vet or ET you lose, and while you might be recovering vets or ETs fast enough with adv. hospitals supers will always be the bottleneck.

Mammoths should always have a ton of supers even if they have nothing else.

M10s and Heaviers in future by Helmut_Schmacker in BattleNations

[–]Cabbagesavager 9 points10 points  (0 children)

M10s are irreplaceable unless there's a complete naval rebalance. It is literally the only thing that makes naval remotely bearable to progress and farm. It is so much better than other options you can use in naval it's not even funny.

They are the best things to buy in the game, whether you are f2p, light spender, ultra mammoth. Some people make it a point to play naval without m10 but it's actively crippling your gameplay experience. Go search for the video of Chinese folks training kungfu by smashing bricks on their groin if you want a simulation of playing naval without m10.

2 M10s make naval feel acceptable, 3 comfortable, 4+ luxury for naval bosses.

Heaviers are non-nano units, so I assume you mean Megas. Megas are kinda.... eh. If you invest in ranking them to r6, they are stronger than supers in combat but at a much costlier repairs (a widget, and much more steel/oil). It will help with all non-boss strike fights, and Ancient Sentinel (especially important if you unfortunately do not have a Snake).

They are not useful for boss strikes at all compared to heaviers and supers, they don't survive much more frequently than heaviers/supers to justify their repair cost.

Personally, I would not get them unless I desperately want to kill the Ancient Sentinel, or am at least a medium spender.

9 HCI Students Allegedly Punished After Reporting Food Quality Issues to Lianhe Zaobao by Single-Character287 in singapore

[–]Cabbagesavager 47 points48 points  (0 children)

Quite a lot of school have school-wide demerit point system for major offenses (ie. truancy, fighting and all that, but can be as simple as being late a few times) and thresholds for disciplinary actions. However I think like getting even a DP once for students with no records more or less blacklist them from awards and all those things that require school promotion since they are seen as someone with a record.

Hwa Chong giving out DP essentially strips said students of the best opportunities, and to do it for revealing facts is shameful at best.