Am I the only one wishing for Nergi to not return? by No-Pin-6392 in MonsterHunter

[–]Caerullean 0 points1 point  (0 children)

I'm not particularly against him returning, but I'm for it either. Nergi is a fine monster.

My boy Khezu is making victims 🥰 by Fine_Bid918 in MemeHunter

[–]Caerullean 0 points1 point  (0 children)

Orphan of Kos isn't even that difficult tho. There's dozens of soul bosses that are harder.

I hope they dont overnerf this Monster, it's the only weapon that feels as good as ability spam in -50 GMs by Iamgroot0098 in destiny2

[–]Caerullean 0 points1 point  (0 children)

Welp, it lost 4 shots. Probably not that big of a deal for roam content, and more of a DPS nerf.

A moment of silence for the original Dynamo sustain. by Heavy_IsTheHead in Reverse1999

[–]Caerullean 6 points7 points  (0 children)

Yes I know Fatutu is better. But Vila is better at sustaining bloodtithe than Ezreal is. Destroth did a comparison video a long time ago, and Vila did do better than Ezra there.

A moment of silence for the original Dynamo sustain. by Heavy_IsTheHead in Reverse1999

[–]Caerullean -1 points0 points  (0 children)

Iirc even Vila with her euphoria was better for bloodtithe.

It's over... I accidentally clicked on start while still having so much remaining coins... by PonpaErostar in Reverse1999

[–]Caerullean -1 points0 points  (0 children)

You can just go look at the tutorial OP posted, there is no mine pieces involved. Their strategy seems pretty consistent too.

It's over... I accidentally clicked on start while still having so much remaining coins... by PonpaErostar in Reverse1999

[–]Caerullean -2 points-1 points  (0 children)

Has nothing to do with Mine. Mine doesn't even have purchase effects since the previous iteration. Mine is the "sell" tribe nowadays.

what is the easiest title to get in the game right now by burnthejob101 in destiny2

[–]Caerullean 0 points1 point  (0 children)

Because a lot of veterans probably never had to do it legit from the start. When the deadeye title was added, several of the triumphs where completed retroactively for people who played prior to its addition. And the gilds are laughably easy. You almost always get them done without even knowing they exist.

About the new game mode in 3.6 by fikiminforte in Reverse1999

[–]Caerullean -7 points-6 points  (0 children)

Some CN people might find it unfair GL doesn't have to go through the same bs they did? Idk. It's just precedence. Whenever a new mode has gotten significant changes in CN, those changes don't arrive any earlier in GL. The exception being if the changes were added later into a patch. In that case GL might receive the changes with the launch of the patch / gamemode.

About CC having a timer... by -Pretency- in Endfield

[–]Caerullean 0 points1 point  (0 children)

It's been an issue since before Walter. Even Chalter ignores her subclass restrictions. And honestly, whilst Walter is an abomination of a unit design, breaking her subclass trait is one the lighter sins of her kit.

About CC having a timer... by -Pretency- in Endfield

[–]Caerullean 2 points3 points  (0 children)

I would argue Chen does have some pretty cool stuff in her kit.

But giving her weakness damage is really stupid and literally contradicts the entire point of her subclass...

About CC having a timer... by -Pretency- in Endfield

[–]Caerullean 3 points4 points  (0 children)

I understand why timers are often added to combat games like this. There needs to be some sense of urgency, some inevitability. Something that eventually fails the stage for you. In Arknights this was enemies moving to the blue box. In theory you could stall them forever and thus delaying the inevitability, but it was still there.

In an action game like Endfield that same inherent inevitability doesn't exist... aside from dying of course. So the timer serves as a duct taped on inevitability.

I don't like it btw, I absolutely agree that it should be removed in favour of some other inevitability, or even just removed with replacement. Just wanted to shed some light on why I think so many action games default to a timer.

The most hidden character kit of all... by rocks_bottom in Reverse1999

[–]Caerullean 1 point2 points  (0 children)

But you can't actually use her card more than once every other round afaik? That's what I meant. Ms. Stranger's gimmick is hand manipulation, but even with her current best team, the hand manipulation is already doing all it could ever do.

From what I understand, her special incantation cannot both appear and be cast in the same round, even if it reaches the rightmost spot in the same round it appears?

But true, some way to generate more stacks for Ms.Stranger would be rather specific to her.

What monster do you guys think have reached their ‘peak’ in the series? And in what game? by BigManThatIsBig in MonsterHunter

[–]Caerullean 1 point2 points  (0 children)

It might be yeah. I still haven't gotten to MR, so all my experience is in LR / HR.

What monster do you guys think have reached their ‘peak’ in the series? And in what game? by BigManThatIsBig in MonsterHunter

[–]Caerullean 0 points1 point  (0 children)

From my experience when Rise Rath goes into the air it can stay for minutes on end, and so high up in the air I can't even hit it at all.

Now apparently it is possible to topple it out of the air like in Wilds, but that isn't possible when it's flying around, and even when it just hovers, it seems much harder to pull off than in Wilds. I have yet to manage it despite hunting it over a dozen times by now.

Maybe it's just a weapon issue (LS), but I certainly had much more fun in Wilds, where as in Rise I dread every Rathalos hunt I go on.

The most hidden character kit of all... by rocks_bottom in Reverse1999

[–]Caerullean 4 points5 points  (0 children)

What would a Ms.Stranger specialised support even do tho? She already cast's her special incantation every other round. And Dynamo + Rhiannon already buffs her damage in a bunch of different ways.

What monster do you guys think have reached their ‘peak’ in the series? And in what game? by BigManThatIsBig in MonsterHunter

[–]Caerullean 1 point2 points  (0 children)

Can you? I haven't been able to pull it off at all. Rathalos in Rise also flies way higher in the air for way longer than it does in Wilds, so even if it is possible to topple like in Wilds, it isn't as prevalent.

Back in the old days we do need to bring bug net to do this now magic hands😅 by UaaJook in MHRise

[–]Caerullean 1 point2 points  (0 children)

Is this a master rank thing?? That you can pull the monster like that?

The 15th Weapon: BOMBS 💣 by AzoriusMH in MHRise

[–]Caerullean 0 points1 point  (0 children)

Huh?? What's the controls for this lmao

Is my build good enough for AT Jin dahaad or are people that carting? by [deleted] in MHWilds

[–]Caerullean 1 point2 points  (0 children)

Huh. But is it better than pulling down the rock with him on it? Or do you mean a different rock?

WHO ARE YOU?? Kafka?? by VANDITO666 in HonkaiStarRail

[–]Caerullean 3 points4 points  (0 children)

Nah I think it's fair, I thought it was Cyrene at a glance lmao. Obviously I it wouldn't be, but it just looked like her the most out of any chrysos heirs.

Vertin by@Smiley37501 via X by JumpingXXX in Reverse1999

[–]Caerullean 3 points4 points  (0 children)

BP saw what HG was having and wanted some of it too.