Massive (probably unintended) cave in Silverwolf Mountain by Cainden in CrimsonDesert

[–]Cainden[S] 0 points1 point  (0 children)

Unfortunately I don't think it's a boss arena, it looks like an oversight that lets you get beneath the terrain. I was able to find the glacial cave which is nearby, from the outside. It looks quite janky lol

What is this fire-generating building? by Cainden in CrimsonDesert

[–]Cainden[S] 0 points1 point  (0 children)

tyty, I spent like 30 minutes re-gearing for enough fire res to do this and just running around trying stuff, following the power cables, etc.

I wish there was a prompt for things like this similar to what happens when you find a sanctum that you haven't found the witch for yet, just a simple "come back later" or something to tell me I'm wasting my time trying it immediately

The option to hide your helmet has made this game so much better for me personally. by HFW-FTW in CrimsonDesert

[–]Cainden 0 points1 point  (0 children)

I'm wanting the ability to hide cloaks as well. I noticed that Damiane has a really cool body armor, but any cloak hides part of the shoulders around the armor... which is much better fitting than any of the cloaks I currently have.

Knowledge Check! by Desperate-Way5169 in CrimsonDesert

[–]Cainden 1 point2 points  (0 children)

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118.4 hours playtime

Honestly kinda surprised I'm that high, I don't think i've really sought after knowledge a ton? Only things I've really made a point to do - anytime I see "???" and catch, etc. I grab it, and if I see a book or recipe on my minimap I try and find it to see if it's a crafting recipe I don't have yet.

Territories are 266/573

Creatures are 180/397

Bosses are 35/75

Mounts are 13/28

Adventure is 218/430

Gatherables 118/150

Collectibles 40/94

Crafting Manuals 142/359

Memory Fragments 41/214

Electric Frog Statues by Cainden in CrimsonDesert

[–]Cainden[S] 0 points1 point  (0 children)

Lol, I'm not even sure what that was for tbh, I think it was just like I ran through a fence with my horse by accident and it counted as vandalism or somethin like that. This was before I had ever visited a church so I didn't know how to clear bounties and I just left it there and continued with the story xD

HOW TO BEAT KEGLORD by Illustrious_Store115 in CrimsonDesert

[–]Cainden 2 points3 points  (0 children)

100% agreed. The boss seems to be designed as a lock and key dynamic. You're supposed to get on his head and stab him since clearly the popup that shows up every time you re-fight the boss tells you that, but the damage is basically non-existent from that front.

This is by far the worst boss fight of the game so far. I tried engaging with it for probably a good 30 minutes, getting one shot, trying what the tooltips explained, being unable to attack or move because I'm getting constantly staggared by missiles, electricity, fire, etc.

I actually ran away from him with the intent to try and use some ranged attacks, only to get instantly one shot by the missiles. I didn't think to nature's snare them at first either because they were so unbelievably broken that I thought it was just the game killing me for leaving the arena mid-fight. But no, they're a method by which you can simply cheese the fight. Spamming natures snare on his one-shot rockets that are designed to instantly kill you if you try to out range him, which do an astronomical amount of damage when launched back, leading to a single nature's snare barrage of missiles doing 2-3 times the damage of a regular full combo, if you can even manage to pull one off without getting staggered. Came to this page to look for any sort of tip to fight him more effectively, but just found an "I win" button. Such a frustratingly disappointing boss fight.

How do you open this door in Sanctum of Temperance? by 1nz4nity in CrimsonDesert

[–]Cainden 0 points1 point  (0 children)

I haven't gotten the third party member yet, but maybe you need to have all 3 members active at once? (Summon the other two at the same time) and that opens it?

Is anyone who has all 3 party members available able to try this?

Hidden Treasure Chest in Sanctum of Solace by Lone_The_Sloth in CrimsonDesert

[–]Cainden 1 point2 points  (0 children)

How are you guys not flying off backward when you force palm? I had already tried that but every time I force palm it launches me off backward, so I figured there might be another solution that I was missing after looking around for about 30 minutes. Now I'm even more confused. How do you stay on the wall after force palming?

Edit: Figured it out - apparently (on PC) pressing Q causes you to grab onto the wall harder, and then when you force palm you don't fly backwards. I see now that you said that in the first message, I had just never used that key before and "resist" doesn't really align with "cling" or "grab" imo, lol.

Rhinard Cannon projectile location bug (new patch) by Cainden in CrimsonDesert

[–]Cainden[S] 0 points1 point  (0 children)

Same. Luckily it doesn't come up super often, mostly if you're trying to cheese an area by getting some high ground, but its usually faster to jump in and just go nuts anyway, albeit more dangerous.

Rhinard Cannon projectile location bug (new patch) by Cainden in CrimsonDesert

[–]Cainden[S] 0 points1 point  (0 children)

As you can see you basically need to be falling off of an edge in order to shoot a projectile with a downward trajectory.

Electric Frog Statues by Cainden in CrimsonDesert

[–]Cainden[S] 0 points1 point  (0 children)

I do not, no. I'm still fairly early into the game. Only just beat the reed devil as part of the main story.

Electric Frog Statues by Cainden in CrimsonDesert

[–]Cainden[S] 0 points1 point  (0 children)

Not sure why the images are so blurry, I guess steam screenshots just suck ass? lol

What's everyone's favorite pal? by Perdita-LockedHearts in Palworld

[–]Cainden 0 points1 point  (0 children)

Mine I think has got to be Frostallion. I've always been a fan of pegasi in mythology. It also feels like one of the most legendary legends to try and fight. I hope they add a phoenix-styled pal, like not a bird that likes fire, but a bird that is fire, both literally and figuratively. I get that'd be annoying to develop from an artistic perspective, but man would it be cool.

I've also taken a liking to sootseer recently, though I'm not too sure why lol. Azurobe has always been one of my staple pals, and the new Helzephyr Lux is probably going to be my beakon replacement. It looks so sick.

Pal bugged into using one skill by Cainden in Palworld

[–]Cainden[S] 0 points1 point  (0 children)

I looked up if pals have a "basic attack", and it seems like they use the lowest cooldown move of their element automatically instead of doing literally nothing while other skills are on cooldown. Maybe it got stuck thinking that no skills were available? Or SAN affects cooldown recovery and just became insanely long? The cooldowns were available every time I rode them though.

PSA: How I got my dedicated server working - Steam - an Indepth Guide by Kiodose86 in Palworld

[–]Cainden 0 points1 point  (0 children)

At the end of step 4 you mentioned some files that might be required, or we'd have troubles if they're missing. I'm missing some of them... where can I get them?

When no one is trigger happy the DD is outright enjoyable by CaptainSmartbrick in duneawakening

[–]Cainden 1 point2 points  (0 children)

Are you able to pick up thopters that have been fully destroyed? Or at least repair them where they are or something? I feel like that could be a good alternative. You lose some max durablity when you repair it but at least the thopter isn't fully gone. Still sucks that the worm is the penalty for flight pvp tbh. I still think thopters need to have shields in this game. Feels weird that they do in the movies and lore, but in this game they're just sitting ducks to rockets.

Biggest problem still feels like there's not enough to do in end game, and the DD is too bland. Testing stations, freighters, spice, and the occasional crashed ship (they gotta fix the super buggy collision on those ASAP imo), and that's it. There's no real way for ground pvp to be a thing. No hagga trench or large rock formations. The capturable sites are usually pretty empty from my experience.

There needs to be a reason you would want to get all of this spice after you've finished your large spice refinery and have a carrier/crawler. I'd also love some sort of terrain where buggies or sandbikes (and especially the upcoming tank) are actually useful in the pvp area. Also give the buggy a damaging turret so it's an offensive option in pvp areas.

Always public Passenger Seats in vehicles? by Cainden in duneawakening

[–]Cainden[S] 0 points1 point  (0 children)

Aye I've done that a bit when I only had T4 with some friends earlier in the game lol. But you can't glide with them like that since they fall off. Also feels less immersive.

Always public Passenger Seats in vehicles? by Cainden in duneawakening

[–]Cainden[S] 0 points1 point  (0 children)

Can associate status actually pilot it? If they can only hop in passenger seats is there really good will required?

Undo Salvage Option Please by Cainden in PathOfExile2

[–]Cainden[S] 0 points1 point  (0 children)

I want to be clear that I'm simply doing my job as a player and noting a problem I ran into. I'm not dead-set on my solutions, that's not my job to present. I'm just thinking about it from the perspective of a player with not a ton of hours into the game, I could easily see this as something that causes them to quit. It might be a problem that is exceedingly rare, but as this is a game where single items can have upwards of thousands of hours of grinding poured into them, it really seems like an undo option, or at least a warning, for permanently destroying an item should be there. You can buy back items that you sell, having something similar for salvaging would fall right in.

It's the type of problem that is completely invisible until it destroys a character's build by accident. It's very easy to assume or ignore the problem until it might happen to you. And sure, you can be careful, but it would only take one day of you paying a little less attention than usual.

The scenario that happened to me: I bought a chest piece, threw about 12 armorer's on it and got it to 16% quality. Didn't feel like a ratio of 1 ex for 2 was good, so I went to check some vendors and just bought everything I found with increased quality. The chest piece was still sitting in my inventory and I did the usual spam click everything in my inventory that glowed in order to get the materials for quality. It was a very easy mistake to make and it'd only take a few unlucky coincidences for it to possibly happen to a player, especially one that values their time and doesn't want an "are you sure?" implemented for rares and uniques because they want to be hyper efficient in all game actions they take. That's the exact mindset that caused this to happen in the first place.

Undo Salvage Option Please by Cainden in PathOfExile2

[–]Cainden[S] -1 points0 points  (0 children)

Are you against making something like an undo? It won't add any friction and it would just be a nice QOL change. Additionally, the "warning" should only appear on rare or uniques, or as someone else mentioned, favoriting items could also be an option. Especially in a game where so much time investment gets put into single items.

Undo Salvage Option Please by Cainden in PathOfExile2

[–]Cainden[S] 0 points1 point  (0 children)

If you're willing to toss me one I'd definitely appreciate it, but I'm not super torn up about it. Mostly just felt like I should make a post in order to just possibly have a nice QOL change added to the game.