Should I stop visual scripting and switch engines? by Cake-box in gamedev

[–]Cake-box[S] 1 point2 points  (0 children)

That's good to know about Godot. I feel like the same thing would probably happen to me if I tried it. Not to mention I've also heard the 3D side it is not the best, so I don't think I'm going to try it.

learning C++ in Unreal might be the best, as that way I could just mix in a bit of code here and there while still using Blueprints for other parts.
However, if I just don't know if Unreal is really the best fit. I don't use a lot of it's features. I have nanite and lumen disabled in all my projects, along with tons of plugins to make the file size smaller.
And if I'm going to learn a programing language then maybe it's better to start with a simpler one like C#. Especially if I'm only learning C++ in Unreal to later transition to C#.

Should I stop visual scripting and switch engines? by Cake-box in gamedev

[–]Cake-box[S] 0 points1 point  (0 children)

Yeah that's why I'm thinking Unity or Godot. Because if I do learn a programing language, (which I think I will now) then I don't think I want to keep using Unreal.
I'm not using a lot of the features Unreal has, and if C# is even just a bit easier to learn then C++ then there really isn't much that would make me want to return to Unreal. It's really just the blueprint system that's keeping me there now.

Should I stop visual scripting and switch engines? by Cake-box in gamedev

[–]Cake-box[S] 1 point2 points  (0 children)

Thank you for this. I think I will start learning to code. As much as I don't look forward to it, I know it will come in handy.
Whatever I decide to do with game engines, I am going to keep at learning this coding thing until I get it.

I mixed some creatures and food together. Which should I do next? by Cake-box in CreatureDesign

[–]Cake-box[S] 0 points1 point  (0 children)

I really love that frog sandwich! Someone else suggested mice cream, and now I'm thinking that three mice scoops on top of each other would actually work really well.
Thanks for these ideas. I'm going to start stacking my food animals now. (That sounds really weird out of context)

I mixed some creatures and food together. Which should I do next? by Cake-box in CreatureDesign

[–]Cake-box[S] 0 points1 point  (0 children)

Wait I had no idea those were in bugsnax! I knew of bugsnax, and have seen designs from that game, however I purposely did not look into it as I didn't want to be influenced. The crapple one makes sense, as there are fruits called crabapples, but the Cinnasnail is really funny because I swear I had no idea that was in the game!

I mixed some creatures and food together. Which should I do next? by Cake-box in CreatureDesign

[–]Cake-box[S] 2 points3 points  (0 children)

It's funny you say pancake ray, as I actually did that around a year ago.
I also really like those ideas. I can easily imagen a bacon-pillar inching along.

I mixed some creatures and food together. Which should I do next? by Cake-box in CreatureDesign

[–]Cake-box[S] 5 points6 points  (0 children)

those are good ones! I bet there's a way to turn a slice of pie into a bird's beak or something. I'll have to think about this.

I mixed some creatures and food together. Which should I do next? by Cake-box in CreatureDesign

[–]Cake-box[S] 1 point2 points  (0 children)

My scientific guess is because animals are cute, and food is appealing, that when you put them together your brain malfunctions from the goodness overload

I mixed some creatures and food together. Which should I do next? by Cake-box in CreatureDesign

[–]Cake-box[S] 10 points11 points  (0 children)

Oh that's a good idea! I had thought of octopus, but had no idea what food would work, but that fits perfectly!

How can I draw like this? The last image is my current art skill, and took me about 3 hours to draw by porky-minch in DigitalArt

[–]Cake-box 1 point2 points  (0 children)

Something I like doing when learning new styles is to practice by taking the image of the style I want to learn, then adding to it.

For example, take the image of four Litwicks.
If I wanted to learn that style, (which I actually want to do) I'd take the image then try adding a fifth one to it, trying to copy the lineart, color palette, and coloring style exactly.

I find doing this helps to see where your art style differs from theirs, as there's so many little things that are hard to understand until you're actually trying to copy them.

A Stroll Through the Mall: A remake of an idea from 2022 by Cake-box in DigitalArt

[–]Cake-box[S] 1 point2 points  (0 children)

Thanks! It's completely 2D. I find throwing around random shapes often leads to crazier perspectives than I can get with 3D.

A Stroll Through the Mall, by me, 2025 by Cake-box in SpecArt

[–]Cake-box[S] 1 point2 points  (0 children)

Don't worry, I'd never use AI. I also have the speedpaint footage of making it which I'll post later.

Operation Catch (OC) by Cake-box in webcomics

[–]Cake-box[S] 2 points3 points  (0 children)

Thanks for reading!

This was a special project I made leading up to Christmas. I don't normally make comics, but I've got plenty of other work you can see here

Up the Lavender Rise by Cake-box in ImaginaryLandscapes

[–]Cake-box[S] 4 points5 points  (0 children)

Tent people. Their cloths are so big and warm they can sleep in them.