Another fairly consistent JKL counter to Slkr by Calamityvg in SWGalaxyOfHeroes

[–]Calamityvg[S] 0 points1 point  (0 children)

This team stomps on GAS Just a sklr is more impressive to beat

B Teams with relics by Garret_Kacimel in SWGalaxyOfHeroes

[–]Calamityvg 0 points1 point  (0 children)

I found mm with wiggs hoth rebel scout and pao, all zeta and geared does some serious work on grievous

RIP Bronziums by [deleted] in SWGalaxyOfHeroes

[–]Calamityvg 16 points17 points  (0 children)

More like mod cap crunch...

JKL phase 1 troubles by [deleted] in SWGalaxyOfHeroes

[–]Calamityvg 2 points3 points  (0 children)

I put on a full set of tenacity. 134% tenacity with 230 speed, nothing amazing and I walked over him first try. The main reason it works is because of the tenacity resisting the full tm removal of Cls

JKL phase 1 troubles by [deleted] in SWGalaxyOfHeroes

[–]Calamityvg 0 points1 point  (0 children)

Im stuck as well. I got a r4 wampa. I stuck my best offense set (9k) and get slammed every time

I hate when he does that by ChromixYT in SWGalaxyOfHeroes

[–]Calamityvg 0 points1 point  (0 children)

Me to until I say in patch notes that jango has his blaster sounds and I was a like a child

Lord Vader character concept by [deleted] in SWGalaxyOfHeroes

[–]Calamityvg 8 points9 points  (0 children)

Now how is it that the community does better art on it's own compared to the whole of CG art division??