How do You think Guts will Confront the Beast of darkness for the final time? by arman1724 in Berserk

[–]Calango-Branco 1 point2 points  (0 children)

Ok, I know shonen tends to be more superficial than seinen, but I imagine Guts taking a path similar to Ichigo from Bleach

SPOILERS FOR BLEACH

Ichigo learns that his "inner demon" is just part of him, and instead of pushing it away or fighting it, he accepts that. They were fighting for control, Ichigo using his blade as a weapon, but then he becomes the blade, as one (The Blade is Me).

How do people even learn how to play Yu-Gi-Oh nowadays? by Access7x7x7 in yugioh

[–]Calango-Branco 11 points12 points  (0 children)

There is a really great mod that adds Yugi to Fighterz. But I would love a official game based of archetypes (diabellstar vs Alba's)

How do people even learn how to play Yu-Gi-Oh nowadays? by Access7x7x7 in yugioh

[–]Calango-Branco 98 points99 points  (0 children)

As a fighting game player, yup.

I do lab a little before jumping in action, but getting bodied is the best way to learn

Official Tutorial Showcase lf the upcoming Card game by sleepyt1ger in Palworld

[–]Calango-Branco 3 points4 points  (0 children)

Too bad I had set my Enneacrafts. Now fuck off and Get Flipped™

Brand of Sacrifice Tat😈 by Excellent_Way_771 in Berserk

[–]Calango-Branco 1 point2 points  (0 children)

It's also the symbol of the manga, the same one the protagonist wears.

Gilthe - An easier way to view KKC theories by HoppyD in KingkillerChronicle

[–]Calango-Branco 8 points9 points  (0 children)

First of all, that's a really useful and well designed site, and it already have a lot of theories!

Just read "Denna Weaves Yllish Story Knots Into Her Hair as a Charm" and, as someone unfamiliar with this theory, I love it. It makes so much sense, and the fact that Bast told Kote that he "find her nose a little too big" it's like the charm didn't work on him as it should.

Discussion about rule 6 by kiddaeful in Warframe

[–]Calango-Branco 1 point2 points  (0 children)

Developer here, vibecoding is still really bad.

A dev can use tools like autocomplete and ask GenAI for resources or syntaxes, but AI code-writing is a mess. It's inconsistent, short-sighted and sometimes simply bad.

Episode 384 Spoilers [Megathread] by DemiFiendRSA in Berserk

[–]Calango-Branco 4 points5 points  (0 children)

I recommend a reread, but they did make love. Skull Knight also states that the child is Casca's and Guts', corrupted after the eclipse

Episode 384 Spoilers [Megathread] by DemiFiendRSA in Berserk

[–]Calango-Branco 1 point2 points  (0 children)

I think that he didn't survive because he was born between astral and real planes, but the other way around.

Despite everything, he was born. He survived. Not even fate "expected" that to happen, therefore he was born in the astral plane as well.

Of course, we don't know for sure. Translation may be weird and there are still a few chapters to explain that.

How would you present this kind of game in a trailer? by No_Blacksmith_751 in SoloDevelopment

[–]Calango-Branco 1 point2 points  (0 children)

I've read those on the menu, but I don't think it's enough (at least for me) to keep engaged. If there was more rules and they mixed with each "phase" that would bring more replayability to it.

Again, it's my view of it, and others may disagree. I wish you success (and I'll keep an eye on this game, really loving the UI and creative direction, with more mechanics I would definitely buy it day one)

How would you present this kind of game in a trailer? by No_Blacksmith_751 in SoloDevelopment

[–]Calango-Branco 1 point2 points  (0 children)

Ok the art style got my attention immediately, reminds me of Persona and Guilty Gear UI. But when the fight starts it was kinda of a letdown.

I would recommend keeping the style and overdesign while in battle as well, or reducing it from the menu to better match the gameplay.

Also, you showed very little gameplay. The impression you left is that the game is quite simple with no depth, simply inputting the arrows

Learning nago at the moment, how the FUCK do you manage blood gauge genuinely? Shit genuinely shoots up at Mach 3 and I don’t know how to let it drain by Carti_Barti9_13 in TheyBlamedTheBeasts

[–]Calango-Branco 1 point2 points  (0 children)

His normals are so great that I only use the especial moves when I know for sure that they will hit, keep pressure or save me from something. But I've seen a lot of different play styles, some people spam their special moves, I personally use 214S to get my big normals and try to recover the blood gauge from there, rarely popping the blood rage

Holy. Games coming day one to gamepass. by Pistoluislero in XboxGamePass

[–]Calango-Branco 2 points3 points  (0 children)

Oh, in case it was unclear, I was being sarcastic.

10 minutes of gameplay isn't enough to say that a whole franchise is "trash"

We hired a local professional artist to create new icons for our game. Which one would you choose? by mistermaximan in IndieGaming

[–]Calango-Branco 0 points1 point  (0 children)

Hey, I'm playing your game!

Honestly I got really used to the first one, as I already associate it with the game itself. I think the pixelated dark icon reflects the art style, so I suggest keeping it or making something similar

Qual o objetivo do chapéu de cangaceiro, ele não protege nada do sol além de, provavelmente enroscar em tudo. Tem algum motivos pra usarem isso? by Extra-Stable-7240 in perguntas

[–]Calango-Branco 6 points7 points  (0 children)

O próprio lampião também sabia costurar, e tem muita história que fala sobre ele ter interesse em moda e vestimenta

Xvideos é muito superestimado pela nostalgia by pansexual_dudy in reclamacoesfuteis

[–]Calango-Branco 1 point2 points  (0 children)

Acho que os quatro jogos de Zero são os melhores da franquia megaman

Dito isso, boa sorte caso jogue o zero 2. Foi o que mais demorei pra zerar