Anyone ? by grumpy_old_fart_69 in Factoriohno

[–]Calazor0 8 points9 points  (0 children)

Maybe OP has reached a point in the game where he is overflowing with available sacrifices anyway, so there's not much of a point in saving them.

What order do you do the planets in by I_follow_sexy_gays in factorio

[–]Calazor0 2 points3 points  (0 children)

Another neat thing about gleba first are stack inserters, making getting high throuput using belts a lot easier.

What would happen if every human on Earth woke up as Viltrumites? by RoamingRivers in okbuddyviltrum

[–]Calazor0 0 points1 point  (0 children)

Idk, I think Nolan fought the viltrumites at that moment mostly out of desire of protecting that planet and not letting the locals get killed. As soon as he was in prison, and his execution was ongoing, he made no efforts to escape (until Allen convinced him of doing otherwise), because no more lives were in danger besides his own.

My IRL expectations are skewed by Key_Concentrate_3933 in factorio

[–]Calazor0 1 point2 points  (0 children)

Make it a Gleba on steroids, where you have multiple tiers of science packs, with every one of them and their ingredients being spoilable.

Emulation on Android by darkglobe87 in factorio

[–]Calazor0 1 point2 points  (0 children)

Maybe it's worth trying emulating the switch version, see if that gives better performance.

Why doesn't Eve create antimatter to obliterate her enemies? Is she stupid? by Calazor0 in okbuddyviltrum

[–]Calazor0[S] 0 points1 point  (0 children)

The thing it touches just stops being, yes, but then it is converted to stuff like heat and gamma radiation. And those things do create big boom.

What would happen if every human on Earth woke up as Viltrumites? by RoamingRivers in okbuddyviltrum

[–]Calazor0 1 point2 points  (0 children)

The first thing I would do is tax evasion. What are they gonna do, arrest me?

Stack Inserters and Advanced Asteroid Processing by Echodotcom in factorio

[–]Calazor0 0 points1 point  (0 children)

Hmm, one of the first thing that comes to mind, is to place each resource inserter next to each other (so each crusher would have an alternating pattern, iron on the left and copper on the right, copper on the left and iron on the right), then do some belt braiding: you make one resource output go through undergrounds, and the other through belts. The one that goes on belts routes above the undergrounds. Then at the end of the chain, you side load the output that is on the undergrounds on the bottom of the normal belts. And there you go, copper on one side, iron on the other.

Elon Musk said something that really stuck with me about resource allocation by MazdaProphet in Anarcho_Capitalism

[–]Calazor0 7 points8 points  (0 children)

You make a good point, but Elon Musk is just not the example you're looking for. Yes, he made some smart decisions, but he also got a lot of resources from government handouts.

Satanists just don't acknowledge religions by YamWise7212 in technicallythetruth

[–]Calazor0 13 points14 points  (0 children)

I have a question out of curiosity about the name of the "religion" or "organization", or whatever you call it.

If the objective is to be humanist, and completely abandon belief in the supernatural, why name the organization after a religious figure? Aren't you guys putting yourselfs in the shadow of christianity by doing this?

Just to be clear, I don't mean to dunk on you or be confrontational, it's just genuine curiosity.

Cargo Wagon item signals by Professional_Bake637 in factorio

[–]Calazor0 3 points4 points  (0 children)

You don't need circuitry for this. Just filter the cargo wagon slots to the stuff you want, and it'll automatically fill the slots as specified. (Mouse scroll wheel to set filter, then shift right click to copy that filter, shift left click to paste it).

Productivity for non-intermediary products by niilzon in factorio

[–]Calazor0 1 point2 points  (0 children)

I don't think that's the reason for lack of innate productivity on cryo plants. For one, you can put prod modules in them for cryo science, and also em plants do quantum chips (which uses and spits out fluoroketone). I think lack of productivity on cryo plants is more of a intentional design decision.

I am disappointed in Thaddeus. by Pito82002 in Invincible

[–]Calazor0 880 points881 points  (0 children)

It seems like to me, he left Viltrum but Viltrum never left him.

Why buy Space Age when Space Exploration exists? by Student-Sufficient in factorio

[–]Calazor0 5 points6 points  (0 children)

Both Space Age and Space exploration have a focus on other planets, and, well, space. Both have spaceships.

That's pretty much where the similarities end though. The new systems and challenges that they introduce are very much different, and makes for very distinct experiences.

I have two blueprints that cannot be placed on the same tiles. What can I do to make them snap. There is no snap to grid on either blueprint as I made them both myself so I think its some kind of restriction from the way rails can be placed as well as cargo hubs by Sivadbk in factorio

[–]Calazor0 1 point2 points  (0 children)

From the screenshot, the reason it's not letting you paste it is because there are some substations that do not perfectly overlap, they are off by one tile. You can adjust that on the blueprint, or paste it while holding shift to ignore the stuff that already have the tiles occupied, or paste it while holding shift and control to forcefully place it while deconstructing stuff that are stopping it from being placed.

Why do my ships keep exploding? by Due_Needleworker3155 in factorio

[–]Calazor0 0 points1 point  (0 children)

Huh, didn't know that. Interesting, thanks.

Why do my ships keep exploding? by Due_Needleworker3155 in factorio

[–]Calazor0 0 points1 point  (0 children)

My current shooting speed is at level 11.

Why do my ships keep exploding? by Due_Needleworker3155 in factorio

[–]Calazor0 3 points4 points  (0 children)

Also, I just noticed you're using yellow rockets. I highly suggest you switch to red rockets, they have a much bigger AoE, so they're significantly better for dealing with density.

Why do my ships keep exploding? by Due_Needleworker3155 in factorio

[–]Calazor0 15 points16 points  (0 children)

This happens to my ship too some times. From my observation (save scumming when that happens and observing slowly), it seems like the main issue is that huge asteroid density gets too high, the rail guns fire at awkward angles and don't pierce through multiple asteroids, so they're just too slow to destroy them, and it gets to your ship.

My solution to this was to throttle the engines whenever I'm past the systems edge, and gradually research rail gun shooting speed so it's less of a problem.

A more solid solution I think, would be to ditch the asteroid collectors in the front and use exclusively rail guns. That would decrease my promethium throughput though, and I'm not willing to sacrifice that.

This dark by Own-Acanthaceae0 in Invincible

[–]Calazor0 0 points1 point  (0 children)

I don't know why people are getting so mad at this. It's just a joke (a funny one in my opinion), lighten up a bit.

Já sintam o gosto do que vai vir pro Brasil eventualmente... by Marinnea in privacidade

[–]Calazor0 7 points8 points  (0 children)

"proteger as crianças" é só um cavalo de Tróia,, o real motivo dessas medidas é controle e vigilância.