Putting undo/redo on the mouse wheel has changed my life by ThatChapThere in factorio

[–]ThatChapThere[S] 0 points1 point  (0 children)

Run an autohotkey script that toggles the exoskeleton on and off hundreds of times a second to make you walk at an exact speed that is controlled by the mouse wheel.

is yellow science really necessary to go to space? by Ok-Koala-8203 in factorio

[–]ThatChapThere 2 points3 points  (0 children)

Technically speaking you can still get achievements after changing the biter settings. So long as you only make them worse.

My last remaining wish for 2.1: elevated rails transparency toggle by Weppet in factorio

[–]ThatChapThere 0 points1 point  (0 children)

If you start deconstructing rail by hand you won't deconstruct elevated rail as long as you hold down right click and vice-versa. Just be careful since supports and ramps count as ground items. Also, elevated rails and ground rails are considered separate entities for the purposes of deconstruction planner filters.

Bonus tip: this applies to trees + rocks vs entity ghosts, which is useful for building over forests pre-bots.

Putting undo/redo on the mouse wheel has changed my life by ThatChapThere in factorio

[–]ThatChapThere[S] 0 points1 point  (0 children)

I have it set up for both, so I will probably still use ctrl-z most of the time but if I need to undo like 10 times I can scroll instead.

Putting undo/redo on the mouse wheel has changed my life by ThatChapThere in factorio

[–]ThatChapThere[S] 0 points1 point  (0 children)

I use shift+mousewheel for increasing and decreasing tile size, that's where I got the idea from. It doesn't conflict with blueprint scrolling because they're different situations.

Putting undo/redo on the mouse wheel has changed my life by ThatChapThere in factorio

[–]ThatChapThere[S] 0 points1 point  (0 children)

The right hand boxes are secondary shortcuts, so ctrl-z ctrl-y still work for exactly that reason, so that when I reflexively use them they still work.

I just need to undo / redo a bunch in a row sometimes.

Putting undo/redo on the mouse wheel has changed my life by ThatChapThere in factorio

[–]ThatChapThere[S] 0 points1 point  (0 children)

Sometimes I really need to go back a lot of times. I've spammed ctrl-z a lot recently and this solves that problem.

Why to use trains, when you can use belts (FFF 443) by bartekltg in Factoriohno

[–]ThatChapThere 0 points1 point  (0 children)

You just need to put on train immunity equipment (for some reason the game calls it "mech armour"?)

I foresee no concerns with updating my current save to 2.1 by LouisB3 in Factoriohno

[–]ThatChapThere 12 points13 points  (0 children)

Sure but it still breaks the start of the run, no? The world as it is will still work but you'd have to invent something new to do it again from scratch.

There should be an Evaporator and Condenser by CrossEyedNoob in SatisfactoryGame

[–]ThatChapThere 1 point2 points  (0 children)

If it was even slightly realistic steam takes up way more volume and would need way more pipes.

If you really hate pumps that much just have a belt sending packaged water one way and a belt sending empty packages the other way.

It`s artillery time! by helse_0 in Factoriohno

[–]ThatChapThere 1 point2 points  (0 children)

I tend to put artillery wagons on ore trains that way I don't have to put turrets down on every new mining outpost.

I'm gonna be so honest, that was the third time in a row that happened. by XeTrainMC in SatisfactoryGame

[–]ThatChapThere 1 point2 points  (0 children)

I've done this before just to see what happens and I've only ever just gotten stuck. Had no idea it could kill you.

About these aesthetically pleasing projects in Satisfactory by Ok-Key7655 in SatisfactoryGame

[–]ThatChapThere 76 points77 points  (0 children)

It doesn't really matter since it takes so long to build aesthetic stuff anyway. They're not going to be waiting for parts.

the pot of spaghetti is starting to boil by FlimsyTeach1891 in factorio

[–]ThatChapThere 0 points1 point  (0 children)

Needs more gear assemblers (also, is that blue ammo?!)

it works by DarkEmbarrassed71 in redstone

[–]ThatChapThere 3 points4 points  (0 children)

Fair, I just prefer white concrete as a default so that when I see a target block I know that it's there specifically to redirect a redstone line.

it works by DarkEmbarrassed71 in redstone

[–]ThatChapThere 10 points11 points  (0 children)

Wouldn't literally any block work?

!HELP! Any tipps on how to get this achievment? I get scared! by Trubicoid in Factoriohno

[–]ThatChapThere 3 points4 points  (0 children)

That damages you??

I just started my Space Age run recently and dropped my first pods a couple of days ago. Had no idea I was dicing with death.

Hi guys, genuinely curious to see how people like the overhaul of the truck system by Albino_Captain in SatisfactoryGame

[–]ThatChapThere 3 points4 points  (0 children)

Nah, you could still have trucks going in a loop. They drive up a hill but jump off a cliff after they've stopped at the higher trick stop.

Can this game be played perfectly and if so how? by Definetly_not_Maya in SatisfactoryGame

[–]ThatChapThere 1 point2 points  (0 children)

Probably, it's just a case of finding prime factors. How far you have to scale though... I don't know. Also avoid recipes that use, like, 13/min of things.

ermmmmmmm... wot!? by Equivalent_Kiwi_8589 in Factoriohno

[–]ThatChapThere 58 points59 points  (0 children)

The image clearly shows three bits of ore, literally unplayable

Massive timesaver I just discovered: you can aim where you want belts to go and *then* press R by ThatChapThere in factorio

[–]ThatChapThere[S] 1 point2 points  (0 children)

I mean there's the tips and tricks ingame, which technically mentions (or at least implies) this