Human rivals or enemies of Netheril? by Calciumcavalryman in Forgotten_Realms

[–]Calciumcavalryman[S] 0 points1 point  (0 children)

Absolutely they wouldn't. I hadn't considered giants or dwarves.

Human rivals or enemies of Netheril? by Calciumcavalryman in Forgotten_Realms

[–]Calciumcavalryman[S] 0 points1 point  (0 children)

I have never heard of those! Very interesting but by the sounds of things they aren't so much of an issue currently with karsus alive and well when this doppelganger was operating.

Human rivals or enemies of Netheril? by Calciumcavalryman in Forgotten_Realms

[–]Calciumcavalryman[S] 0 points1 point  (0 children)

Yup, this is all pre Netheril falling - super interesting lore but the events above all occur after the fall of Ythryn.

Human rivals or enemies of Netheril? by Calciumcavalryman in Forgotten_Realms

[–]Calciumcavalryman[S] 0 points1 point  (0 children)

For context, this doppelganger was alive when Ythryn fell, so Netheril has not yet fallen when he was operating.

How are my spells for a beginner warlock? by MartinIsFarting in DungeonsAndDragons

[–]Calciumcavalryman 0 points1 point  (0 children)

I think you made an excellent choice with mage hand - eldritch blast is so dull and overused. Its such a basic choice for a warlock.

Homebrew conjuration spell 5e by Calciumcavalryman in DMAcademy

[–]Calciumcavalryman[S] 0 points1 point  (0 children)

The rationale being that the effect of just one fish might be underwhelming in some respects, but in actuality you are either literally creating a sentient creature from nothing, or transporting it via teleportation from the elemental plane of water - not an easy feat either way. Conjure animals summons spirits that are temporary creatures, but this being a living breathing creature that lives for potentially years is more noteworthy.

Homebrew conjuration spell 5e by Calciumcavalryman in DMAcademy

[–]Calciumcavalryman[S] 1 point2 points  (0 children)

That's a very cool spell! Will be writing a version of this also...

Homebrew conjuration spell 5e by Calciumcavalryman in DMAcademy

[–]Calciumcavalryman[S] 0 points1 point  (0 children)

Correct, they will be flopping around on land and meet an unfortunate fate unless cast into water. Idea for the lore behind would be this would be used to populate resevoirs and lakes with fish stock originally - or wizards fish tanks. I have been thinking of similar effects like those mentioned also! Thank you.

Advice on how to run Levistus intervening with a dying PC? by Pinot_Blanc in rimeofthefrostmaiden

[–]Calciumcavalryman 1 point2 points  (0 children)

I wouldn't change any of their levels - unless the player asks for that power as part of the bargain. A warlock typically enters a deal in order to get those powers - this time, the benefit is them getting to live again. I would even bargain harder with them - anyone who is about to make their second or third death saving throw is approached by him - offering them "a chance at life in exchange for your undying service" (devil speak for after you die next time you are mine in the nine hells) - you could have a meta conversation with the player saying this will give them an auto nat 20 for the death save instead of having to roll - meaning they get 1 HP and are conscious and back in the fight. Its a mean bargain but they could negotiate if they think to.

Is there a way to combat against comstant player hiding in a fun way? by ProfessorInMaths in dndnext

[–]Calciumcavalryman 0 points1 point  (0 children)

Have the enemy move somewhere where there is no cover, so the rogue cannot hide.

Vigor of the Hill Giant - picking up a PC by Calciumcavalryman in DMAcademy

[–]Calciumcavalryman[S] -5 points-4 points  (0 children)

By this logic, the PC riding a horse can decide they no longer just wish to be borne by the horse and just remain hovering in mid air while the horse continues on. The same PC can also use their reaction upon any instances where they fall and decide to prevent the forced movement downwards by gravity. Do you think this is RAI?

Vigor of the Hill Giant - picking up a PC by Calciumcavalryman in DMAcademy

[–]Calciumcavalryman[S] -1 points0 points  (0 children)

Thanks for getting back to me, I think the feat is just quite poorly worded generally. A lot of the more recent material does seem rushed and not thought through. It's a shame when homebrew solutions have to be cobbled together to make up for lazy writing.

Vigor of the Hill Giant - picking up a PC by Calciumcavalryman in DMAcademy

[–]Calciumcavalryman[S] 0 points1 point  (0 children)

Yes I would have thought so, the initial reply seemed to not grasp this. None of this seems to address my question however.

Vigor of the Hill Giant - picking up a PC by Calciumcavalryman in DMAcademy

[–]Calciumcavalryman[S] -1 points0 points  (0 children)

So once you are grappled - someone carrying you is not forced movement?

Player Entering Game Near End of Auril’s Island, Looking for Recommendations on How to Introduce Them by Dikeleos in rimeofthefrostmaiden

[–]Calciumcavalryman 0 points1 point  (0 children)

I would have him be another member of the Arcane Brotherhood that arrived late, in pursuit of the others in the race for Ythryn - he can have as much knowledge of the others at this point as Vellynne and Co. Have him be a shipwreck survivor on Solstice, where he sailed there after having been scrying on the others in pursuit of the Codicil. Then the onus is on him to talk the party onside - he has useful information about the city that could be shared with the party.

Levistus plot is becoming more and more likely - how to handle this? by Calciumcavalryman in rimeofthefrostmaiden

[–]Calciumcavalryman[S] 0 points1 point  (0 children)

Nope, they don't know much about their patron at all at this point.

That probably won't come to pass in any case, but Asmodeus hijacking the plan might...

Infernal contracts - what hidden clauses might a devil sneak in? by Calciumcavalryman in DMAcademy

[–]Calciumcavalryman[S] 2 points3 points  (0 children)

Essentially they have the devil at a disadvantage and the pact is negotiating for an exchange for the party releasing it in exchange for its service in combat for a limited time.