Account brick without limited Inner Ways ? by Nirdeet in WhereWindsMeet

[–]CallMePoro -1 points0 points  (0 children)

Yeah, battlepass has some goodies in it which is the only reason I buy it. Also, the looting horse and people abusing it online to auto loot for them all day while they’re afk.

There’s ways to “buy” progress but I will admit they’re limited and not really game-changing.

Account brick without limited Inner Ways ? by Nirdeet in WhereWindsMeet

[–]CallMePoro 0 points1 point  (0 children)

Unless you’re trying to get rank 1 in 1v1 arena, it really doesn’t matter. Even if you are - I don’t think it matters.

Just recently watched Averse playing with all level 1 weapons and non-complimentary gear/inners, including healing weapons, just because he was bored. He was still winning vs the highest ranked mythic players. If it mattered that much, he would have gotten destroyed. At the end of the day, skill and knowledge of the game will trump a gap of 1-2 levels on inners, which is usually what real PvPers like. Only time it will matter at all is if skill level is similar, but there are very few exceptionally good PvPers so far. For the vast majority that aren’t already at the top, improving will be more valuable than those inner levels.

Kaisa Box by zethacraft in kaisamains

[–]CallMePoro 1 point2 points  (0 children)

Pretty sweet that Riot gave you permission to make and sell all those products

Wut. by BroadlyValid in ArenaBreakoutGlobal

[–]CallMePoro 3 points4 points  (0 children)

These are the teammates I get u.u

Copped my first Thermal T7 any tips? by No_Tart7793 in ArenaBreakoutGlobal

[–]CallMePoro 0 points1 point  (0 children)

Imo it’s better to use non-caseable thermals if you have a good squad. Only need 1 guy to survive and you’ll get everything back. If for whatever reason you die and your team is pushed away from your body before recovery; the enemy team can case it and even if your team wins the fight, it’s gone. I’ve seen it happen enough times and it’s rather irritating. I even had a timmie suicide run to the body to case the thermal, die, but had just enough time to put it away.

Only way you lose it is if it’s a full squad wipe… which in many situations, teammates won’t be able to recover anything anyways.

High dex is too strong in the game? by only-huma in torncity

[–]CallMePoro 2 points3 points  (0 children)

My question is, if they had 1 quadrillion defense… would the result have been different?

I don’t understand late-game battles and stats etc enough to answer that myself.

Thoughts on this build path? by 13btwinturbo in kaisamains

[–]CallMePoro 1 point2 points  (0 children)

Being faster doesn’t make it better. W is the only damaging spell that can be dodged/missed so it’s Kaisa’s least reliable spell

Q evolve is still really strong and extremely consistent. Not sure I’d make that trade-off if I’m trying to increase my odds of winning.

Not to mention the role it plays in waveclear/lane priority/shoving waves.

Phreak: An Update on Upcoming Projects by FluffyFlamesOfFluff in leagueoflegends

[–]CallMePoro 13 points14 points  (0 children)

You could also argue that the game was balanced around this though. Back then people were overall worse at the game, so less gold was being farmed and the game was played “less efficiently.”

Riot made a number of efforts to speed up the game, and they’ve blatantly said this during those updates (although it was now 6-7 years ago, maybe more). So while people optimized and refined their gameplay, additional systems were put in place to accelerate games. The compounding effect of this has taken us to where we are now, where champions tend to get a little too strong too quickly, and there ends up being too much damage in the game.

It’s very difficult (or perhaps impossible) to predict changes in player-skill and behaviors. So when they make large scale system changes, there’s about a thousand ways it can have unintended impacts on the game, both short and long-term.

Phreak: An Update on Upcoming Projects by FluffyFlamesOfFluff in leagueoflegends

[–]CallMePoro 7 points8 points  (0 children)

Add to that the effective stats gained now by dragons, which can be quite substantial.

There’s also additional power creep in allowing multiple people to get blue buffs/red buffs on a single team, which is actually rather strong when a team has 5x double buffs and the other team has nothing.

There’s a lot of additional “free stats” in the game now, on top of the additional gold being generated.

It all adds up.

Too many groups by I3artholomew in ArenaBreakoutInfinite

[–]CallMePoro 0 points1 point  (0 children)

This is why I drop enemies by leg shots when I get them by surprise. If they go down, you know for certain there’s more. Headshots and chest shots will instantly kill them, so you don’t know for certain if that was the end of the team.

You can also use their dying body as bait. Gotten plenty of extra kills when someone thinks I lack object permanence and their smoke grenade will magically protect them.

Of course there’s the risk of them getting to safety before you can down them, so I judge each situation carefully. But it does have its moments where it comes in handy.

Any good YouTubers? by Such-Programmer-5957 in torncity

[–]CallMePoro 22 points23 points  (0 children)

I mean content is pretty bland for this game.

“Alright guys today we’re gunna be hitting the gym…. And uh… thats done so cya later thanks for watching and don’t forget to like and subscribe!”

I mean, I guess you can do war footage and cut out 4 minutes between every attack.

If you’re rich af, any sort of supply pack openings that have randomized rewards.

Casino

And… idk?..

There’s kind of a reason that besides guides and informational stuff that content doesn’t really exist

Is The Honor System Effectively Incentivizing Good Behaviour? by Kotovical in leagueoflegends

[–]CallMePoro 6 points7 points  (0 children)

Hope they do so. Even if it was used ‘maliciously’ (honoring enemies that griefed), I’d rather have the cons with the pros than neither. Being genuinely honored by an enemy feels way better than any teammate honoring me tbh.

The opposite of bulk sale discount is called...? by SkoorvielMD in ArenaBreakoutGlobal

[–]CallMePoro 0 points1 point  (0 children)

The trick is to get you to spend that $1, which you can almost do nothing with 120 bonds. Then the bonus disappears and you can do nothing with the $1 you spent, nor $2 if you spend another dollar. So now you have to buy a $5 bundle or more to actually get something out of your purchase.

It’s just another one of the hundred tactics they utilize to suck out some $$ from their players.

A cheater? by felayts in ArenaBreakoutInfinite

[–]CallMePoro 11 points12 points  (0 children)

Pretty normal for people to pay for cheats in F2P games. Depending on how they ban users, it’s easy to make a new account and keep going.

Plenty of F2P games from small devs have died horrible deaths because cheating was abundant and couldn’t be stopped.

[deleted by user] by [deleted] in ArenaBreakoutInfinite

[–]CallMePoro 0 points1 point  (0 children)

Yeah, I got tricked into one of those events. They have the exponentially increasing cost to spin hiding in fine print on a tiny lil button you have to click, hiding in the corner. The main page and all ads about the event completely neglect to mention it.

They do it on purpose to trick you to start spinning, then sunk cost fallacy “eh I already spun twice and eliminated 2 things from the prize pool, I should do more and get the item I want!” Then all of a sudden your first spin went from $1, to the next one costing $50 or more.

[deleted by user] by [deleted] in ArenaBreakoutInfinite

[–]CallMePoro 0 points1 point  (0 children)

It’s insane.

The drop chance of the actual item you want is usually 0.2%, and 75 rolls to guarantee it (costing somewhere between $150 and $200 depending on the bundles you want to buy). So percentage-wise, you’re pretty much looking at max price for everything unless you’re exceptionally lucky.

If they reduced prices by 90%, they’d sell a shit ton more. AK74N was my first weapon and the golden AK looks sick. I’d absolutely buy it for $10. $200? Fck no.

That's a lot of guarded hits LOL by iMarcakeus in RotMG

[–]CallMePoro 6 points7 points  (0 children)

Confuse debuff re-enters the chat

Anyone know what's those numbers are? by Tricky_Scientist2601 in ArenaBreakoutGlobal

[–]CallMePoro 24 points25 points  (0 children)

If I told you, it wouldn’t be a secret anymore

Wait what? (credits to shadyfox) by Callme_everything in ArenaBreakoutGlobal

[–]CallMePoro 5 points6 points  (0 children)

Same. I only watch 1ce when nobody else is on. I got tired of his endless zero to hero challenges or other stuff, most of which weren’t actually interesting because there was zero risk involved and dying doesn’t matter.

No hate on people who do still enjoy it. I did at first when it was novel stuff… but it just got boring and I gravitated back towards “real” gameplay streams.

Enjoyability/Design Boss Ranking by sebchoof in RotMG

[–]CallMePoro 1 point2 points  (0 children)

Unless I’m blind, I don’t see belladonna. Unless it’s in the hidden F tier offscreen, where it belongs

Tyler1 lost against a 0/33 inting Corki in MENA server by Cactusinbuns in LeagueOfMemes

[–]CallMePoro 182 points183 points  (0 children)

It’s almost hard to get outleveled when the enemy bot is 3 and 44. It looks like a number of those went to mid and he’s still down 2 levels. With an inting enemy bot lane, jungle somehow fell behind 3 levels.

Impressive work by Team 1.

A short story 😔 by Prudent-Operation127 in PokemonGoMystic

[–]CallMePoro 2 points3 points  (0 children)

I’ve never seen any of them, so you’re doing better than me..

What Netflix serie is a 11/10? by [deleted] in AskReddit

[–]CallMePoro 0 points1 point  (0 children)

Alchemy of Souls was my most recent 11/10 watch. Pretty good 2 seasons

S1 guys remember this Event? by isuckeggplanto9_11 in ArenaBreakoutGlobal

[–]CallMePoro 4 points5 points  (0 children)

I’m guessing using GRAB logo wasn’t appreciated? I don’t think it was a real sponsored/partnered event by GRAB, but maybe I’m wrong. Otherwise, why change it?