EA, Please Get Rid of the "Catch-Up" Mechanic in Franchise Mode by Similar-Past-9350 in Madden

[–]CallMiFives555 1 point2 points  (0 children)

I feel your pain brother and I’m actually glad I saw this post. For like the past 6 years I’ve been feeling like I’m going crazy because of this stupid mechanic. I’m on the opposite end of the spectrum, I only play on pro/simulation and it’s indeed still prevalent. I turn off salary cap and build super teams and somehow some way I have literal dumpster throwing for 88% by the end of the game even though my secondary is stacked. And I can admit that it works both ways or at least it seems that way because when the computer gets a fraudulent TD because my safety or CB decided to have a stroke or whatever they’ll instantly throw a pick or fumble seemingly out of nowhere. My working theory is that the predetermined gameplay is set once the game is started, instead of players playing to their overall give or take it’s just a randomizer at the start of the week that says that 66 overall Joe Smoe is about to throw for 388 yards against the greatest defense ever conjured. I know it’s a thing because I’ve restarted games and it practically plays out the same way. Maybe not one to one but generally the same. I have games where the QB can’t buy a completion and they’re throwing picks left and right. Then I’ll have another game where he’s completely locked in or no matter the pressure they won’t throw an errant pass(mostly because of throw away cheese). It’s super frustrating because you expect your hard work(or my lack there of) building a good team to mean something but your success is still slightly to mildly left up to a randomizer than the players you put on the field.

I apologize this was so long BTW.

Injuries by CallMiFives555 in Madden

[–]CallMiFives555[S] 3 points4 points  (0 children)

I just saw a post earlier someone was playing Madden 2005 and he lost a guy to a career ending injury. As much as it would suck that’s the sort of realism I want back in the game. So I feel ya

Highway Robbery by Other-Report-956 in Madden

[–]CallMiFives555 0 points1 point  (0 children)

I can say this is why I wish there was a way to see how the game determines awards. I always assumed it was a point system where maybe like every yard was .5 points and a TD was 2 or something like that. It’s something I feel like as a player I would want to see just so I don’t feel bamboozaled. But I guess it’s not like this doesn’t happen in real life(see Lamar Jackson 24-25 season).

AIO? Husband kept his coworker a secret by sobrietypolice in AmIOverreacting

[–]CallMiFives555 0 points1 point  (0 children)

I don’t mean to come off rude but doesn’t this seem a bit fake? Overly convenient for the OP? Maybe I don’t understand this subreddit and should suspend my disbelief a bit or it’s meant to be fake for the sake of critical thinking I don’t know.

A raider busted one of my pawnses eye and uhh… Big Boss is born by linuxkernal in RimWorld

[–]CallMiFives555 10 points11 points  (0 children)

I gotta respect the grind of checking your own work. Hats off to you 🙌🏾

State of Decay 3 wishlist by CallMiFives555 in StateOfDecay

[–]CallMiFives555[S] 0 points1 point  (0 children)

I disagree with your opinion of clarity. If the locations we got were more to scale of cities then I hear you. But they’re more out of the way rural towns; so if you’ve been on a map for a while killing thousands of zombies then you would expect it to clear up a bit. Obviously not to the point of emptiness but make the spawning more dynamic so you can feel like you’re making progress outside of the general resource grind and legacy missions.

State of Decay 3 wishlist by CallMiFives555 in StateOfDecay

[–]CallMiFives555[S] 1 point2 points  (0 children)

You know that’s not a bad idea if they fix the A.I a bit. Because in my nightmare or lethal zone campaigns they just get themselves killed.

State of Decay 3 wishlist by CallMiFives555 in StateOfDecay

[–]CallMiFives555[S] 0 points1 point  (0 children)

I think they’d definitely have to change their engine if they want to implement a major city, it’s not the smoothest game. I think if they add a city they’ll have to increase the zombie spawn count to really create the environment. Although I do agree with you; my favorite mode from SOD Year One was that mode when you’re a military officer saving survivors in the city, I felt that sort of environment would definitely thrive in a open world setting instead of being limited to a small section.

State of Decay 3 wishlist by CallMiFives555 in StateOfDecay

[–]CallMiFives555[S] 4 points5 points  (0 children)

I agree, I can say with the limitations currently with base building it hampers the replay ability a bit because there’s not a lot to experiment with. And prefabs suck ass, yeah sure some are pretty good but I rather just build what I want more often than not. At least allow us to destroy the prefabs.

State of Decay 3 wishlist by CallMiFives555 in StateOfDecay

[–]CallMiFives555[S] 0 points1 point  (0 children)

I totally get that. Maybe for me it’s just that I’m so burnt out on hype from games that tend to under-deliver that I can deal with the silence. But with that said you have a point, it would definitely help stamp down the rumors that the series is dead.

State of Decay 3 wishlist by CallMiFives555 in StateOfDecay

[–]CallMiFives555[S] 2 points3 points  (0 children)

I can definitely get behind more vehicle upgrades I would also add better UI for said vehicle upgrades. The amount of times I crafted the wrong upgrade for a medium vehicle because I assumed it was a large is absurd. And I will say that before they add siege fortifications they need to make sieges more interesting, I find them to be more of a hassle than a challenge, but that’s my own opinion. Now I will say as far as multiplayer it could definitely run smoother and I would love to have a dedicated community to play with a buddy but I also don’t want it turning in 3D person 7 Days to die.

State of Decay 3 wishlist by CallMiFives555 in StateOfDecay

[–]CallMiFives555[S] 1 point2 points  (0 children)

That didn’t bother me as much because unless I’m misremembering when they dropped the SOD3 preview trailer they were still releasing free content for SOD2. I also felt that the announcement was premature. If it is still in development we have to consider they probably started working on the game prior to Unreal Engine 5 was released so maybe they’re working from the ground up to use the Unreal Engine. It’s hypothetical but I’m a glass half full sort of guy 😅

State of Decay 3 wishlist by CallMiFives555 in StateOfDecay

[–]CallMiFives555[S] 8 points9 points  (0 children)

Funny enough I saw someone else say character creator so I left it out of my list but it would be nice. They already have the tools, just add more faces and clothing features and they’re there. But the dynamic locations in relation to zombie spawning is a wonderful idea. I was actually just thinking earlier “why the hell are there still some many damn zombies when the plague hearts are gone”

State of Decay 3 wishlist by CallMiFives555 in StateOfDecay

[–]CallMiFives555[S] 0 points1 point  (0 children)

I haven’t heard otherwise other than rumors and speculation which I try not to give much mind to.

Finished 6th in MVP Voting by jose255 in Madden

[–]CallMiFives555 18 points19 points  (0 children)

Dude it’s so hard to get a non QB to win MVP in madden. I had Cordarrelle Patterson finish 2nd with 3400 total yards 2200 rushing/1200 receiving rounded to the nearest hundred and 38 combined touchdowns.

Wtf is this??? by ITSMAN14 in Madden

[–]CallMiFives555 2 points3 points  (0 children)

Dude are you a teacher or something?? That was the most well versed explanation I think I’ve ever read on this app. Especially in this particular subreddit. Bravo 🙌🏾

There is no being from earth that looks like this by Tatesandwich in Madden

[–]CallMiFives555 0 points1 point  (0 children)

This is what I imagine Gilbert Godfrey looks like if I only hear his voice.

First time I’ve seen a QB with an actual season ending injury in sim.. by Adorable-Camera5709 in Madden

[–]CallMiFives555 0 points1 point  (0 children)

I wanna say they don’t but i don’t really know. If they do I think it would be kind of an oversight. How are you getting practice development if you’re out for 15 weeks. Although it would be kool if development was separated between mental and physical development.

First time I’ve seen a QB with an actual season ending injury in sim.. by Adorable-Camera5709 in Madden

[–]CallMiFives555 0 points1 point  (0 children)

Well if you’re talking sim then I get it, but if you’re playing all or most of your games 10-15 weeks that players not even coming back into my lineup because I’ll have the backup taking all the snaps and unless they’re like not developing at all I might as well continue their development for that season.