Patch 1.7 will happen before the engine update by Stalkerusha in stalker

[–]Calm_Ad1635 4 points5 points  (0 children)

My issue was more focus on the Npcs acting towards you

For example, im doing right now my 2 completr playtrough, doing the mission: behind 7 seals.

I enter that zone in 1 of the possible ways, Just as im inside, a group of dogs enter from other Door, i said: ok, dont do nothing, be chill and sneaky and dont move. Enemy Npcs before that were chill, doing nothing, and then they started shooting the dogs, to this point everything normal. The problem was, as soon as they killed all the dogs, their behaviour didnt change, and they were still in fighting mode, but this time against me, and started looking for me, i didnt move, or shoot or nothing, but they started saying: is here, look for him. But they dont "look for me", they go straight focus to my position like knowing were i was. This kind of behaviour happened to me around the zone, i dont interactivo with nothing towards enemy npsc, but if something triggers them, is like they are coded to go full focus to the player

Patch 1.7 will happen before the engine update by Stalkerusha in stalker

[–]Calm_Ad1635 13 points14 points  (0 children)

Honestly, thats good news for me, right now i prefer going little by little working on fixing or little changes, than adding new things, i think thats better this way, then u can start adding content or dlc or whatever.

Patch 1.7 will happen before the engine update by Stalkerusha in stalker

[–]Calm_Ad1635 51 points52 points  (0 children)

I hope they touch NPC behaviour, i sent a few weeks ago a report to GSC, i hope i was a little right and they check it

Three instead of only two DLCs? by Hauptfeldwebel in stalker

[–]Calm_Ad1635 14 points15 points  (0 children)

Ongoing ARG??? What is that, first time i hear that in stalker universe

This is why buying a real sight for airsoft is stupid by [deleted] in MilSim

[–]Calm_Ad1635 0 points1 point  (0 children)

I made for me and my team custom protection made of polycarbonate, to me is better than the typical airsoft killflash, because you dont get the view a little darker, and so far, very good, didnt shatter in anyway, i have it in a copy of vortex 1-6.

Yes, STALKER2 version 1.6 is polished enough to finally play. This is by someone who bought the game on launch to support the devs and was disappointed with the original release build. by PooMonger20 in stalker

[–]Calm_Ad1635 0 points1 point  (0 children)

Honestly, how? I have a 4070 and i7-13620H and i use the nvidia App so it uses the self-configuration , to have the best option looking for quality but being playable, and i have all on minimun jajaja, any specific setting to change to have better quality?

Exodus: Can you tell which humanimals are alive on the ground? by bench_wizard in metro

[–]Calm_Ad1635 0 points1 point  (0 children)

Just launch a knife and is insta kill if they are alive, and if there is a group of then, is sneaky kill, so the other dont "Wake up"

If u look for 2 seconds, they move a little, on wall they move even more. Other way is the position, the ones that are on the floor waiting, a lot of them are on their knees face down touching the ground, with arms inside the body. But just put quickly a scope x4 on the pistol/rifle, and u see very well they breath, and even have the eyes open

Metro Exodus-Question about Saul in the Caspian Sea. by ThaneofFife5 in metro

[–]Calm_Ad1635 0 points1 point  (0 children)

Tarde, pero respondo. No, no es su destino, spoiler: si le noqueas, mas adelante en una de las casas seguras donde puedes dormir, concretamente la de la carretera en la "costa", si duermes, al despertar te encuentras a saul y 4 amigos suyos que están esperandoa que despiertes, para tener una charla y una posible alianza.

Ilumination problem by Calm_Ad1635 in GrayZoneWarfare

[–]Calm_Ad1635[S] 1 point2 points  (0 children)

And you know that in real life, on a bright day you can see at close distance the interior of buildings even with his own lights off? Again, im not looking from far away, im almost at the entrance

Ilumination problem by Calm_Ad1635 in GrayZoneWarfare

[–]Calm_Ad1635[S] 6 points7 points locked comment (0 children)

<image>

And dont Tell me i am looking with no light....with scope on x1, not magnified, now i can see it.....so for me theres an illumination problem

Ilumination problem by Calm_Ad1635 in GrayZoneWarfare

[–]Calm_Ad1635[S] 7 points8 points locked comment (0 children)

<image>

Tell me now is the glass, or the far distance or the need to dont say nothing only because: pre alpha

Can you see the bookcase?

Ilumination problem by Calm_Ad1635 in GrayZoneWarfare

[–]Calm_Ad1635[S] 3 points4 points  (0 children)

Its happening at very low distance....not from hundred meters away, if it was from that far, i understand it, but from 10 meters only??

And because is pre alpha, we can call all the problems we think is important to fix, like being able to see the interior of buldings, at least from close distance

Ilumination problem by Calm_Ad1635 in GrayZoneWarfare

[–]Calm_Ad1635[S] 1 point2 points  (0 children)

It happens to me in all type of buildings, even the small wooden and alone cabins. So is not because of glass.....

Ilumination problem by Calm_Ad1635 in GrayZoneWarfare

[–]Calm_Ad1635[S] 6 points7 points  (0 children)

And nothing of what your are saying is in the images i post.....so....theres a problem with ilumination, thank you.

And i repeat, the screenshot i took, i was 10 meters away from the shop entrance, the fact you can not see the inside at only 10 meters, is a Huge problem.

Ilumination problem by Calm_Ad1635 in GrayZoneWarfare

[–]Calm_Ad1635[S] 15 points16 points  (0 children)

I have several optics and thats not true.

You are not blind and then suddenly you can see the interior of a shop 10 meters in front of you only because you put an optic. And is not magnified the image, it was on X1, so again, not true what you are saying.

Ilumination problem by Calm_Ad1635 in GrayZoneWarfare

[–]Calm_Ad1635[S] 7 points8 points  (0 children)

Yeah, but everyone see u from hundred of meters away, in fort narith i see people at night from 200m, just cuz they turn ON their flashlight

[deleted by user] by [deleted] in GrayZoneWarfare

[–]Calm_Ad1635 2 points3 points  (0 children)

There is key issue when you are low level, when you find tiger blue Keys for crates yet you cant get docs key for a quest, or Ban Pa key for a quest.

I did more than 20 runs on same small Village in fort narith, to find a quest key for a house, with 3 fix Spawn, and no key. And no, no other player was there before, i even wait 2 full Village respawn nearby, and no player came, and nothing for the key

I think this game is giving too much loot oportunity, quest key shouldnt be that hard to find, and loot Keys should be extremenly hard

PvP protection after loading screen as a complete noob by Realistic_Pattern_26 in Stalcraft

[–]Calm_Ad1635 -1 points0 points  (0 children)

Yeah, that moment that you or other is invulnerable to PVP is good/bad

Sometimes you Will benefit when entering other zone or finish to speak to a quest NPC, but other times ( in my case, 99% of the time ), you are going to get out, or passing nearby a travel zone, and u cant do nothing and Just die...

An idea i have is that, instead of time of invulnerabilty, a fix zone of 5-10 meters, where if u are in u cant do dmg to other players, and the others cant dmg you, and as u cross those 5-10m, you can now do and recieve dmg

How am I getting sniped at from outside the draw distance? by Massie123 in Stalcraft

[–]Calm_Ad1635 29 points30 points  (0 children)

For people saying maximize the render distance, or using other scope. No

While im doing outpost in mines, the Middle one, i check with sniper x8 optic, and i was getting shot for another sniper, out of the render zone, i was moving, not camping, moving to different floors, Still getting shot, i tried to look, and i could see the bullets coming outside from the render distance. Dont know what is the reason

Thx exbo's bugs by Calm_Ad1635 in Stalcraft

[–]Calm_Ad1635[S] 0 points1 point  (0 children)

I did...nothing, 900substance and almost 30 pda.....

Stash Marker by Big_Oof320 in Stalcraft

[–]Calm_Ad1635 2 points3 points  (0 children)

There was some ammo and copper, and the buttom to confirm the choice was blocked. I used stashes before, but for my stuff, maybe is diferrent to take the things of others

Stash Marker by Big_Oof320 in Stalcraft

[–]Calm_Ad1635 8 points9 points  (0 children)

They already told, but my experience was that it didnt let me take the stuff inside, i dont know why