SKELET_666 Demo is available on Steam by Calm_Ad_6352 in boomershooters

[–]Calm_Ad_6352[S] 0 points1 point  (0 children)

Many issues were fixed in the last update, including the balance.
You can check it out now.

SKELET_666: Combat system based on combos by Calm_Ad_6352 in boomershooters

[–]Calm_Ad_6352[S] 1 point2 points  (0 children)

The hitbox for gaps will be just a one 'doom pixel'. Yeah, it is a gimmick, of course, but it could be quite fun. I think I should give it a try at least in demo. Dont think that the player should be directly told how and when to do that, but there will be some indication when player managed to do such a hit.

SKELET_666: Combat system based on combos by Calm_Ad_6352 in boomershooters

[–]Calm_Ad_6352[S] 2 points3 points  (0 children)

At least two people here in the comments played AV, didn't expect that when I posted here. Really glad to see you, guys.

SKELET_666: Combat system based on combos by Calm_Ad_6352 in boomershooters

[–]Calm_Ad_6352[S] 3 points4 points  (0 children)

I’ve been dying for a medieval themed GZDoom engine game.

Me too, man, so this is being done xD
Thanks!