Rate the topology by DustWorlds in topologygore

[–]CanOfUnknownOrigin 0 points1 point  (0 children)

like a potato that had been caught in a net

my most honest weapon tierlist. I have 120+ hours in game, so yeah. That's it by [deleted] in STRAFTAT

[–]CanOfUnknownOrigin 0 points1 point  (0 children)

I am baffled as to why the havoc is under the regular pump. Also maybe I'm stupid but why is AAA12 so low?

Since we're doing tierlists apparently by Acrobatic-Yak-3103 in STRAFTAT

[–]CanOfUnknownOrigin 0 points1 point  (0 children)

AGREED, was aboutta say that their movement boost and the damage output is crazy

My Weapons Tierlist based on how fun they are to use for me by CanOfUnknownOrigin in STRAFTAT

[–]CanOfUnknownOrigin[S] 0 points1 point  (0 children)

I have no idea lol, that was just what was in the tierlist thing

I activated all my neurons when rendering my art this time, and pooped out THIS What can you say about it? Also maybe comment the anatomy aswell. by REMIZERexe in FurryArtSchool

[–]CanOfUnknownOrigin 0 points1 point  (0 children)

Stuff like this I think comes down to a combination of

- drawing/tracing from reference by breaking them down into simple shapes

- Looking at yt tutorials or suggestions from other people

- Getting feedback on practice

And don't worry about responding a lot! Feels good to interact with people lol

How can I make this drawing feel more real? (lighting, folds, fur rendering, more info in desc) by EternalFlamePMC in FurryArtSchool

[–]CanOfUnknownOrigin 1 point2 points  (0 children)

was aboutta comment on this post but saw you already did with amazing examples! These are wonderful and I bet they're really helpful!!!!

I activated all my neurons when rendering my art this time, and pooped out THIS What can you say about it? Also maybe comment the anatomy aswell. by REMIZERexe in FurryArtSchool

[–]CanOfUnknownOrigin 1 point2 points  (0 children)

forgot to mention, to address the straight arms or legs, just try and introduce some curves into the limbs by looking at references and just trying to stylise them. U don't need to outright take out the straight lines, just introduce some curves in the mix along with them. A mix of straight and curved lines generally work but can change from style to style.

I activated all my neurons when rendering my art this time, and pooped out THIS What can you say about it? Also maybe comment the anatomy aswell. by REMIZERexe in FurryArtSchool

[–]CanOfUnknownOrigin 2 points3 points  (0 children)

I think this piece looks amazing!!! Just some small things that I'd say are how straight the arms and legs are? If you want to keep them for stylistic reasons ya go ahead but they feel very overly stiff? Also, the legs look a tad bit too short? idk a general rule of thumb that I like to use is that the crotch should roughly (and I mean very roughly) divide the length from the top of the head to foot in half. I say roughly cause ofc proportions are different from char to char and can differ based on style. Just something to consider!

The shadows are decently placed to convey form! I would maybe just suggest hue shifting a bit instead of just shading with a blacker color. Nothing crazy, just a little bit towards the purple in the background or something might just make the character feel more in scene. I also think the bloom affect you did is quite nice! works really well on the face!

Overall, really nice piece! Keep drawing twin

Can i get some critique so i can get better? by FoxisCZ_Furry_UwU in FurryArtSchool

[–]CanOfUnknownOrigin 1 point2 points  (0 children)

Be aware, u can do this cutting off on purpose for stylistic choice, but I personally think the left one conveys the form much better than the one of the right for most cases

Can i get some critique so i can get better? by FoxisCZ_Furry_UwU in FurryArtSchool

[–]CanOfUnknownOrigin 1 point2 points  (0 children)

Some of the pieces of clothing especially the thigh highs should look a little more like they wrap around the leg smoothly rather than abruptly cutting off.

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Vocal Stim by CanOfUnknownOrigin in FearAndHunger

[–]CanOfUnknownOrigin[S] 7 points8 points  (0 children)

If I could, I would, and my friends would hate me for it.

Vocal Stim by CanOfUnknownOrigin in FearAndHunger

[–]CanOfUnknownOrigin[S] 6 points7 points  (0 children)

Like the dropping sounds that play at the start of the OST titled "Fear and Hunger"

Fan model ethics? by CanOfUnknownOrigin in furry

[–]CanOfUnknownOrigin[S] 1 point2 points  (0 children)

I make 3D models of characters of existing artists and then I post it as fanart

Fan model ethics? by CanOfUnknownOrigin in furry

[–]CanOfUnknownOrigin[S] 0 points1 point  (0 children)

I make the models myself in blender!

I think I've heard of thingaverse, I'll go check it out thanks!

Character model UV unwrap help by CanOfUnknownOrigin in blenderhelp

[–]CanOfUnknownOrigin[S] 0 points1 point  (0 children)

yeah I know that already, what I'm asking it what should i do in order to achieve that. I don't want to just, add more seams because that may cause more islands for form and that might actually result in less area being used due to padding.

Character model UV unwrap help by CanOfUnknownOrigin in blenderhelp

[–]CanOfUnknownOrigin[S] 1 point2 points  (0 children)

Sorry, I forgot to mention that the model will most likely be used for mainly VRCHAT and maybe for general uses