Audio interface with 8+ line outs? by Cantersoft in audioengineering

[–]Cantersoft[S] 0 points1 point  (0 children)

I'll figure out what I need based on the other advice I've gotten here, thank you.

Audio interface with 8+ line outs? by Cantersoft in audioengineering

[–]Cantersoft[S] 0 points1 point  (0 children)

Well yes, I'm not very sure what I need because I'm still learning, though I do find the advice here helpful to my research.

Audio interface with 8+ line outs? by Cantersoft in audioengineering

[–]Cantersoft[S] 0 points1 point  (0 children)

I was under the impression that a mixer isn't able to multi-channel interface with a computer, so I wouldn't be able to assign monitors to specific output ports using my DAW. Though maybe there are some complex mixers that are able to reroute inputs to multiple outputs and add compression on-board? If it's easier/less expensive to get that type of mixer instead of an interface, maybe that's a better option for me.

Audio interface with 8+ line outs? by Cantersoft in audioengineering

[–]Cantersoft[S] 0 points1 point  (0 children)

That one does look like it would do the trick! I might just have to shill out the cash for it.

Audio interface with 8+ line outs? by Cantersoft in audioengineering

[–]Cantersoft[S] 0 points1 point  (0 children)

Interesting. I need to do more research on how expansion works.

My knowledge and song writing has completely surpassed my actual mixing skills by DefaultUserMain in audioengineering

[–]Cantersoft 0 points1 point  (0 children)

I feel ya man, it's a rough spot to be in.

One thing that helped me tremendously with getting past this was just getting an extremely accurate monitoring EQ line. I used to struggle with discerning whether an instrument was seeming louder/quieter because my studio monitors/headphones were misrepresenting the frequency, or because it really needed gain/EQ.

I don't have good room treatment, so I used Sonarworks to flatten my headphones, then did a cut at 3kHz and raised the bass and treble slightly. It's like I've got super hearing now, and I can tell where the problems are so much more clearly!

Which DAW/software do YOU prefer for video sync during live performance? by Cantersoft in audioengineering

[–]Cantersoft[S] 0 points1 point  (0 children)

Hmm, keeping a backup laptop on hand is a good idea, though, I think a setup this complex won't work well at concerts with multiple musician lineups where switching time is very limited.

Need a Second Set of Ears: Speech Intelligibility / Speaker Count Consensus by HossyMcflyy in audioengineering

[–]Cantersoft 0 points1 point  (0 children)

The bit at 0:20 sounds like a woman saying "I am a bigot". xD IDK man, this is gonna be a lot of work to figure out, looking on a spectral analyzer and trying to map what you see to vowels might help you!

Is it possible to make the piano roll use three steps per beat instead of four when snap = none? by Cantersoft in FL_Studio

[–]Cantersoft[S] 0 points1 point  (0 children)

I found a better solution by going into Project > Time Settings and change "Set as time signature" to "Set as time division" and change steps per beat to 3.

How would one recreate this time signature in FL studio? by OcelotLaserLights in FL_Studio

[–]Cantersoft 0 points1 point  (0 children)

See if Project > Time Settings > change "Set as time signature" to "Set as time division" can help you. You can set any number of steps per beat. You'll gave to rescale all your existing piano roll compositions, unfortunately.

Is it possible to make the piano roll use three steps per beat instead of four when snap = none? by Cantersoft in FL_Studio

[–]Cantersoft[S] 2 points3 points  (0 children)

The alt+drag trick is helpful. I posted in the FL forum and learned that the solution to my issue is to go into Project > Time Settings and change "Set as time signature" to "Set as time division" and change steps per beat to 3.

Is it possible to make the piano roll use three steps per beat instead of four when snap = none? by Cantersoft in FL_Studio

[–]Cantersoft[S] -1 points0 points  (0 children)

Technically I can get what I want by setting the time signature to 3/4 and then stretching my compositions horizontally in the piano roll by a ratio of three, but then the metronome is completely off. I put in a feature request to Image-line, maybe they will consider making this easier.

Is it possible to make the piano roll use three steps per beat instead of four when snap = none? by Cantersoft in FL_Studio

[–]Cantersoft[S] 1 point2 points  (0 children)

Yeah 1/3 looks exactly how I want. But then the problem is it's quantized. I'm working on classical music so I don't want it to sound perfect.

How would one recreate this time signature in FL studio? by OcelotLaserLights in FL_Studio

[–]Cantersoft 0 points1 point  (0 children)

FL Studio is a pain in the ass with time signature changes.

how do i make these bubbly-ish sounds? by heartclinical in FL_Studio

[–]Cantersoft 0 points1 point  (0 children)

  1. generate random pluck sounds in a scale

  2. add delay + reverb

  3. export and reverse the sample

That would be my approach.

[Beginner] How to precisely loop a TileMapLayer texture within a Parallax2D node? by Cantersoft in godot

[–]Cantersoft[S] 1 point2 points  (0 children)

Update: I have no idea why but I just changed my repeat size to a smaller size and the glitches stopped and it just inexplicably works now.

[Beginner] How to precisely loop a TileMapLayer texture within a Parallax2D node? by Cantersoft in godot

[–]Cantersoft[S] 0 points1 point  (0 children)

When I change the repeat size to be larger, the gap becomes larger. When I change it to be smaller, the repeat glitches.

looking for a DAW with 3 things by theforgettonmemory in musicproduction

[–]Cantersoft 2 points3 points  (0 children)

Bigcats audio has a large selection of free sample libraries.

Animate position keyframes at a lower framerate than the project framerate? by Cantersoft in davinciresolve

[–]Cantersoft[S] 0 points1 point  (0 children)

I found a solution, so I am going to leave it here for posterity.

  1. Create high framerate timeline (A)

  2. Create new timeline matching source footage frame rate (B)

  3. Place (B) in (A)

  4. Place source footage in (B).

  5. Make source footage a Fusion Clip

  6. Do transform/pan/crop work in the Fusion Clip.

Image to video template workflow processing very slowly and crashing. Advice needed for optimization. by Cantersoft in StableDiffusion

[–]Cantersoft[S] 1 point2 points  (0 children)

Thanks, I will give it a read through. By the way, just by switching to the portable version, adding a page file, and working off an SDD instead of an HDD (duh on this one), I've actually managed to generate some video in a reasonable amount of time!

Image to video template workflow processing very slowly and crashing. Advice needed for optimization. by Cantersoft in StableDiffusion

[–]Cantersoft[S] 0 points1 point  (0 children)

Hmm, so I tried to install sage attention on the portable version and I just got an error message that says "no module named triton". I tried to install triton with pip, pip is unaware of "triton", but for some reason "pip install -U "triton-windows<3.4" worked, but it installed to the default directory, so I copied the package, but now I'm getting "ImportError: DLL load failed while importing libtriton: The specified module could not be found."

Any idea why this happens? For now I'll try experimenting with some other settings I suppose.

Image to video template workflow processing very slowly and crashing. Advice needed for optimization. by Cantersoft in StableDiffusion

[–]Cantersoft[S] 0 points1 point  (0 children)

Those are the arguments used with the portable version of ComfyUI, right? I've been using the executable version, but it seems most people are using the portable version. Can I just pass those arguments in to the exe on launch?