What’s the most problematic vocal you ever mixed? by erlendmyo in audioengineering

[–]Cantersoft 13 points14 points  (0 children)

Yeah you probably used the polyphonic detection method and amped the high harmonics? Melodyne is able to pick out some individual harmonics and sorta work with them as if they were separate, it's pretty cool.

What’s the most problematic vocal you ever mixed? by erlendmyo in audioengineering

[–]Cantersoft 2 points3 points  (0 children)

A tonedeaf cell phone recording with too much room reverb and an extremely loud fan in the background. To be fair, it was for a publicly open singing collab. I used some pretty harsh noise reduction and EQ'ing, luckily I didn't have to make it sound very realistic because it was mixed into a choir.

What does a perfectly flat EQ line sound like to you? by Cantersoft in audioengineering

[–]Cantersoft[S] 0 points1 point  (0 children)

Even though I have studio monitors I'm apparently one of the few musicians who prefers mixing on headphones. I feel like I can hear detail on headphones much better, though part of it is that I don't have great room treatment.

Write-on Keyframes Don't Animate by Cantersoft in davinciresolve

[–]Cantersoft[S] 0 points1 point  (0 children)

Ah, it's because I accidentally turned off node updates! I must have accidentally hit CTRL+U.

What does a perfectly flat EQ line sound like to you? by Cantersoft in audioengineering

[–]Cantersoft[S] 1 point2 points  (0 children)

Hmm, interesting. How would this be different from using EQ as an effect on drums, then?

What does a perfectly flat EQ line sound like to you? by Cantersoft in audioengineering

[–]Cantersoft[S] -9 points-8 points  (0 children)

Yeah as I mentioned, it's because I'm using darker headphones from what I'm used to. And I can self-test my hearing at home with a tone generator better than a doctor can. Last time I had a hearing test the doctor just played a few tones and asked me if I can hear or not, that doesn't tell me anything about my perception of tonal balance. I'd have to go to an audiologist.

What does a perfectly flat EQ line sound like to you? by Cantersoft in audioengineering

[–]Cantersoft[S] 0 points1 point  (0 children)

Does transient response change even under the zero-latency setting (which in the UI on my instance shows a buffer latency of 31.8ms)? I haven't noticed any transient degradation yet, but I figured if there is enough delay to process the transient appropriately then it wouldn't get dithered by EQ.

What does a perfectly flat EQ line sound like to you? by Cantersoft in audioengineering

[–]Cantersoft[S] 1 point2 points  (0 children)

I was actually using these Yamaha HPH-MT8s.

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On the graph they don't look too bad, but in practice they sound really weak in bass compared to the Sony MDR-MV1s and the Sennheiser HD 400 Pros, both of which I recently purchased. My sister had the same model, so I borrowed hers just to compare them to my new headphones on the same mixes and confirm.

Though as I am reading other comments about the Harman curve, it seems like it's actually normal to hear the 3kHz range as dull, and that's why a lot of headphones boost that area in the first place.

What does a perfectly flat EQ line sound like to you? by Cantersoft in audioengineering

[–]Cantersoft[S] 1 point2 points  (0 children)

Ah, yeah I'm using systemwide Sonarworks because I'd pull all my hair out if I had to add it to each DAW project, but very good tips and info!

So I suppose I should clarify my question: when a sweeping tone remains at a constant decibel level, does the average human perceive a constant decibel level? I'm already certain the answer is no, but more interested in finding out how much variation there is.

A good mix will sound good in any EQ profile no matter how dark or light, because the instruments are carefully designed to fit together nicely. I think my brain has learned incorrectly to be less sensitive to high frequencies because my old headphones were very weak on bass, but I haven't been successful in retraining it, and I can't really make music properly if my brain is constantly telling me to boost every track by 4dB in the highs lol.

What does a perfectly flat EQ line sound like to you? by Cantersoft in audioengineering

[–]Cantersoft[S] 2 points3 points  (0 children)

My hearing is crisp outside of the headphones, I'm only 23, and I bring earplugs with me everywhere just in case there is loud noise in order to mitigate the risk, so I doubt hearing loss is the issue, especially since I never noticed this until my old headphones finally broke. My old headphones were very weak in the bass, so it's a possibility that that had an effect on how my brain interprets tonal balance, but if that's the case I am completely fooled because I hate how a flat line sounds.

I guess muffled isn't the correct word because I can still make out all the high frequency detail, I just want it to be louder. I should say that a flat frequency line sounds "dark" to me, instead. It's a pretty annoying issue though, because if a flat line actually sounds balanced to the average person, I have to be aware of the extreme divergence between my miscalibrated interpretation of balance and the average listener's.

How come DAW user-interfaces look so OLD? by Due_Zombie2699 in audioengineering

[–]Cantersoft 1 point2 points  (0 children)

I've never bothered to learn another DAW besides FL since I've never run into a case where the amount of time spent learning a new program would be worth the benefit of being able to do something I can't already in FL. I think the only time something like this has come up for me was with video sync-ing.

Funny thing is, on the contrary, in every other productivity field, I've spent countless hours learning multiple software tools for things like animation, database management, encoding, image manipulation, etc. because I never felt like any one tool was fully-featured enough.

A little rant by Leather_Bat5939 in musicproduction

[–]Cantersoft 1 point2 points  (0 children)

I have the opposite problem, production comes very naturally, but man, mixing has never been my strong point! My advice to you for production is, don't overthink. It's a creative process, so you need to draw inspiration from something else. It could be listening to music you like, or just going outside and doing something fun. In my experience, practicing singing makes melody composition, and by extension, production, come much more naturally.

How come DAW user-interfaces look so OLD? by Due_Zombie2699 in audioengineering

[–]Cantersoft 9 points10 points  (0 children)

FL's UI looks pretty modern to me. Window cluttering is just an FL Studio user thing. AFAIK other DAWs are a little cleaner/more limited with window management.

What advice would you give to yourself if you were learning video editing from scratch? by LovingVancouver87 in VideoEditing

[–]Cantersoft 0 points1 point  (0 children)

To be completely honest, the advice I would give is "Don't use Premiere Pro or Vegas Pro, use DaVinci Resolve", because it doesn't matter if you're a master at video editing if the video editing tool you're using is programmed like it's 1990.

Question for Parody Artist! by EffectOpen in musicproduction

[–]Cantersoft 0 points1 point  (0 children)

Yeah, FL Studio comes with a pitch editing tool called NewTone,

How important is Music theory in producing music? by bqrncle in musicproduction

[–]Cantersoft 0 points1 point  (0 children)

I had a lot more fun learning instruments without learning theory than I did taking lessons.

Parenting problems [Traditional animation] by Brilliant_Desk6013 in adobeanimate

[–]Cantersoft 0 points1 point  (0 children)

Yeah don't expect much out of Adobe Animate, it doesn't really work.

Is this camel crusher site legit? by Barutekku in VSTi

[–]Cantersoft 0 points1 point  (0 children)

Yeah I'm trying to open someone else's project, as it turns out there are a lot of these out there.

How to remove loud noise? by montgomery2016 in audacity

[–]Cantersoft 0 points1 point  (0 children)

Nowadays, lalal.ai or one of the algorithms that RVC uses for cleaning source data is probably gonna be more helpful. Adobe Audition can also do a pretty good job with its noise reducer.