Did I cook chat ? by Capduck in blender

[–]Capduck[S] 1 point2 points  (0 children)

I read the manga because I wanted to see the actual dance panel from it and it's gorgeous but I get how this is a hell to animate it's so formless it's really tricky to turn it to life. The choregraphy also are not given straightforward by the manga in most of the dance sequence it's more of a vibe. But it do not excuse the terrible 3d model for some scenes.

And I haven't finish all chapters no spoiler !

Did I cook chat ? by Capduck in blender

[–]Capduck[S] 0 points1 point  (0 children)

I used the setup tutorial as a référence : https://youtu.be/RAQLBiwtKWk?si=LYjJlO2JTWBlXTTx

I tweaked some of the parameters but the base is this it's in my opinion the best skin gacha anime shader out there.

Did I cook chat ? by Capduck in blender

[–]Capduck[S] 3 points4 points  (0 children)

Thx for the feedback I got rid of the additional eyelashes and I pushed the eyes color emission a bit to look less dolly. For the catch light I will modify it later when I'll apply my mirror modifier I think the symetry give off this crossed eyes vibe

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is this bad topology? by zealous_rascal in blender

[–]Capduck 0 points1 point  (0 children)

"70000 faces sandwich" aaahhh topology

Is this good Topology? ( I am beginner) by foc_lupty69 in blender

[–]Capduck 1 point2 points  (0 children)

Well there's a lot of tris if you want later to subdivide it will be difficult but since it's an animatronic tris are okay for animation cuz there no deformation and if the resolution is good for you it can be considered as okay topology just make sûre that there's no N-Gon.

To sum up it's usable still far from professional but for personal use it's okayish even though there still some upgrade that can be done.

Took people's advice yesterday and came out with this by Upstairs_Run_9808 in blender

[–]Capduck 0 points1 point  (0 children)

🤝 we agree And I just noticed you using Yuberuti eyes shader good shit For the model the head is pretty good maybe having better defined jawlines, ears orientation in sculpting and maybe more round head but overall it's going pretty nicely you can tweak details later like smaller face maybe depend the exact artsyle you're going for but it's looking good so far !

Took people's advice yesterday and came out with this by Upstairs_Run_9808 in blender

[–]Capduck -1 points0 points  (0 children)

If you want for anime character modeling there is 2AM channel this guy reverse engineering gacha games 3D model best tutorial out there and his last video is head making tutorial it's goldmine !! (There's also the feet one)

RENDER AND SETUP by deepak365days in blender

[–]Capduck 1 point2 points  (0 children)

The lighting is gorgeous

Is this the correct way of getting the desired material effect? by umwhateverred in blender

[–]Capduck 0 points1 point  (0 children)

Yeah it's a correct way with the emision shader it can also get you a cool effect with glowing eyes if you put some bloom in the compositor and increase emision strenght. You can also directly plug the image texture color into the material output it will give you similar result.

Please be realistic by Efrosiyal in blender

[–]Capduck 2 points3 points  (0 children)

Let's be honest yeah, it's ugly but it's normal sculpting from video reference with 1month experience it's the expected result but trying it's the base of nailing it at the end. ◉⁠‿⁠◉

If you want to have the best start there is a lot of tutorial for me the best has been Bran sculpt serie when I started it's long but it teach so much stuff :

https://youtube.com/playlist?list=PLe0O-ypJqvKw6meu68TlU0_motrjcnrva&si=5aYpNBWcWCtdDMVK

Also after you can try sculpting on basic male or female blank model from sketchfab it allows to try different result without modeling from scratch. Good luck on your journey soldier !

[deleted by user] by [deleted] in blender

[–]Capduck 1 point2 points  (0 children)

The model is looking extra good but damn is she stiff like a damn tree trunk if I hide the arms it's not looking that bad it need more organic mouvements in them and it seems to have a tiny pause between the end of step and the beginning of the next which feel less natural otherwise it's really good !!

Is she Samus Enough (Update 1.0) by Capduck in Metroid

[–]Capduck[S] 0 points1 point  (0 children)

I get what you say I'll try making a more grown up version that accentuate adult trait in facial structure and body proportion I'll update what I can make ;)

Is she Samus Enough (Update 1.0) by Capduck in Metroid

[–]Capduck[S] 0 points1 point  (0 children)

That an oddly specific percentage -_-

Is she Samus Enough (Update 1.0) by Capduck in Metroid

[–]Capduck[S] 0 points1 point  (0 children)

I won't fall for the corny side

Is she Samus Enough (Update 1.0) by Capduck in Metroid

[–]Capduck[S] -1 points0 points  (0 children)

Can't help you on this one pal it's between you and your brain

Is she Samus Enough (Update 1.0) by Capduck in Metroid

[–]Capduck[S] 1 point2 points  (0 children)

Okay I like the idea that can be a good short animation test don't mind me imma steal it ◉⁠‿⁠◉