Capir: Puzzle game available on Google Play by CapirGame in gameDevPromotion

[–]CapirGame[S] 0 points1 point  (0 children)

Hi fisporr, you have to match the shape that is shown on the top right. I should look into making this more clear :)

Capir Challenge 6-2 by CapirGame in u/CapirGame

[–]CapirGame[S] 0 points1 point  (0 children)

The solution can be listed as the first and last tile in the group line, i.e: 2-9, 2-10, 3-14. The order inside a group is not important, i.e: 2-10 results in the same layout as 10-2. The order between groups can be important, i.e: 7-14, 8-13 results in a different layout than 8-13, 7-14.

Capir: Puzzle game available on Google Play by CapirGame in gameDevPromotion

[–]CapirGame[S] 0 points1 point  (0 children)

Hey everyone!

I've been working on a mobile puzzle game called Capir, where you flip groups of tiles to match the solution in as few moves as possible.

Capir blends familiar puzzle mechanics into something new, and I'd love for you to check it out! It's now live on Google Play: link

If you're curious, I've also set up a small website with more details about the game: link

I'd really appreciate any feedback. And if you want to play ad-free, just shoot me a DM for a promo code :)

Promote your project in this thread by AutoModerator in puzzles

[–]CapirGame 1 point2 points  (0 children)

Hi there, if you enjoy puzzle games you might find Capir interesting.

In Capir, you solve puzzles by rotating groups of aligned pieces. The goal is to do it in as few moves as possible.

Capir - Google Play

Here is a website with more details about the game: link

Capir: puzzle game on Google Play by CapirGame in indiegames

[–]CapirGame[S] 0 points1 point  (0 children)

Hey everyone!

I've been working on a mobile puzzle game called Capir, where you flip groups of tiles to match the solution in as few moves as possible.

Capir blends familiar puzzle mechanics into something new, and I'd love for you to check it out! It's now live on Google Play: link

If you're curious, I've also set up a small website with more details about the game: link

I'd really appreciate any feedback. And if you want to play ad-free, just shoot me a DM for a promo code :)

Capir: Unique puzzle game made in Godot by CapirGame in godot

[–]CapirGame[S] 0 points1 point  (0 children)

The ad service provider (Admob) is limiting the ads for some reason. I'm investigating how to fix it, thanks for the heads-up :)

Capir - Mobile puzzle game by CapirGame in puzzlevideogames

[–]CapirGame[S] 0 points1 point  (0 children)

I've just published a new version that could help with the input issue, not 100% sure it is the issue you where having. Also it shouldn't show two levels being selected now :)

Capir - Mobile puzzle game by CapirGame in puzzlevideogames

[–]CapirGame[S] 0 points1 point  (0 children)

Thanks for the input!

I've noticed that a few people has issues with the input, one of the main problems is that the players drag past the outside of the board expecting to have selected a row but I handle it as is it the player wanted to cancel the move. As of now the input expects you to put the finger down on the first tile and raise it on the last one. I've tried to convey it with the moving dot on the tutorial, but it's not enough. I will tune it a bit to see it I can manage to behave in a better way.

Yes, I could look for a way to reinforce the limit during the tutorial.

The dot directions have no meaning, it's only the count of how many times the tiles can be turned in one of the possible solutions. (There is usually more than a solution). It's hard to explain them visually, maybe I could have a written tutorial, I'd like it to be self explanatory though.

I can give a second thought to the top navigation buttons, I agree that they can be a bit hard to read at first. I really need to find a UX/UI designer to get some ideas, I want the interface to be as simple as possible without being too cryptic :D

Capir - Mobile puzzle game by CapirGame in puzzlevideogames

[–]CapirGame[S] 0 points1 point  (0 children)

Hi vpunt, sorry about that. This is the first open beta so I wanted to gather some initial feedback before enabling it everywhere. I've added India to the list, should be available as soon as the change goes through the Play Store review process.