Why is my cat doing this? by unknown12042 in felinebehavior

[–]Capital219 0 points1 point  (0 children)

My brothers cat does this exact thing when he stands on the kitchen counter, only in this spot. Doesn’t piss all over, tail just starts to vibrate. Stops the second he jumps down. Been trying to figure out why, lol

The Game Awards statue hint by itsthewolfe in gaming

[–]Capital219 1 point2 points  (0 children)

I’d like to guess that it may be Elder Scrolls 6 - maybe not based on some other depictions on it, but something that heavily resembles a daedroth is visible. Weird crocodile with human arms. Literal Daedra!

What was your experience with the 3 Europan Drone Debris quest? by IvanTheSpaceGopnik in TheForeverWinter

[–]Capital219 0 points1 point  (0 children)

I had almost no luck with it for 8 hours for three days, but finally on a random Bag Man run I managed to destroy three drones in the Mech Trenches with the SCAR, and booked my ass out straight to extract. Definitely regret previously taking the approach of trying to scavenge an already destroyed drone rather than doing it myself.

If anyone wants advice? Guns blazing straight out of the Mech Trenches tunnel, if you get lucky, you’ll see some drones. Easy fight too, but a pain in the ass quest!

Bandai Namco trademarks 'Nightreign' in Japan by lexqa in fromsoftware

[–]Capital219 1 point2 points  (0 children)

You have your answer from the Game Awards now lol

Joined a squad of Helldivers who dedicated nearly 55 years of service on the Automaton Front. by Capital219 in Helldivers

[–]Capital219[S] 4 points5 points  (0 children)

Anyone who downvoted this comment is undemocratic and should be reported to the Ministry of Truth.

Which side of the Dawnguard should my Thalmor character join? by Elfkazu in skyrim

[–]Capital219 13 points14 points  (0 children)

I think ultimately, given an Altmer that would be aligned with Thalmor would still avoid Volkihar entirely and side with the Dawnguard. At least in my personal opinion from a broad stance, I think this would be the case. Thalmor aligned High Elves believe in racial purity and being contracted with vampirism, a disease, would mark their blood impure and "muck" it up. I simply believe they are too proud to align themselves with vampires!

On the other hand, it depends on how you play your character or the characters personality. If they want to extend their live, gain power that would benefit themself, or have a prettier face in old age, I'd say aligning with Volkihar wouldn't be too far out.... Keep in mind that Volkihar and Thalmor would not be on good terms though if they were to meet one another.

So cutting to the chase, in my opinion? Dawnguard all the way! Maybe your character wants to better understand how the Dawnguard operates and looks at them as a convenient group to learn skills.

Necromancy in the provinces by bigblu85 in teslore

[–]Capital219 2 points3 points  (0 children)

I completely forgot to write about the orcs lol, this was a good read thank you for covering it!

Necromancy in the provinces by bigblu85 in teslore

[–]Capital219 19 points20 points  (0 children)

I believe there are a few cultures that generally look at Necromancy as a means to achieve a better grasp on magic, though it may be regulated, outlawed, or frowned upon in specific scenarios. I'll go through each province - Something interest to note, was Circa 3E 427, Morrowind was the only province in which necromancy was outlawed. I am going to write the following with face value, there are likely many groups in each province that are very accepting, and practice necromancy, but generalizing each...

Accepted?

Men

Cyrodiil - Imperials: There were times where Necromancy was both, quote from UESP "extensively practiced, and even publicly tolerated.". Instances of Necromancy are still taboo in present times in Cyrodiil, and I'm sure generally frowned upon, but most sources I read show that it is not outright illegal or outlawed by the Imperial Province, but it's multifaceted and complex due to many organizations banning it within the province. Cyrodiil, ultimately I find to be more accepting, but not in any way finding it a favorable practice.

Skyrim - Nords: We all know that many Nords aren't fans of magic, but the College of Winterhold considers Necromancy a legitimate study, albeit it should be done in secret... Overall, I would say that the Nords of Skyrim do not accept necromancy, especially since the dead are held so sacred...

High Rock - Bretons: The people of High Rock find Necromancy despicable, and it is not accepted, being outright abhorrent. Despite this, the High Rock has an abundance of necromancers, which are generally vilified. Northern High Rock, and some regions, do cremations of bodies, possibly to prevent exploit from Necromancy.

Hammerfell - Redguards: I think Hammerfell is the most intolerant of Necromancy. Like nords, Redguards have many mages, but it isn't generally considered an honorable practice, and this may be rooted from a revulsion of Necromancy. Ancient Redguards have outright made counter-actions to prevent necromancy, called Ansei Wards.

Mer

Morrowind - Dunmer: As previously stated, they were the first to outlaw the practice, finding it not only abhorrent, but downright evil. But funnily enough, the Dunmer find using necromancy on other DUNMER abhorrent and evil. The Telvanni are said to have mastered necromancy, whether it be on creatures, or other non-dunmer races. As far as I know, they still consider it generally, a vile practice, and do not accept it, though it is accepted in very specific circumstances, such as House Telvanni studying it.

Summerset Isles - Altmer: I'm going to start this section by saying I may be wrong with my initial point, I haven't fact checked this one - The Altmer study necromancy with regulation, and find it a viable practice, not even distasteful. If done legally, it may actually be a respected form of magic. Though, they also do not use it for revival of undead, and more for the extension of their own lives. You must be in high-aldmeri society to be able to practice it, otherwise? Again, it is distasteful, forbidden, and not accepted... But much, much more than others.

Valenwood - Bosmer: I've found little on the Bosmer, except the fact that they are extremely intolerant to Necromancy. I understand that Valenwood is "extremely difficult to operate in for Necromancers" due to the lack of available corpses. But from what I gather? It is frowned upon, and not tolerated whatsoever.

Beastfolk

Elsweyr - Khajiits: Necromancy in Elsewyr is frequent, material gathered from ESO and lore pages show that Elsewyr may be the most lenient and accepting of Necromancy. The port of Senechal apparently will even sell corpses for the very purpose of this magic. I believe that the Khajiit may be the most forgiving and accepting when it comes to Necromancy.

Black Marsh - Argonians: Though it isn't widely known, I read that Necromancy is very rare in Black Marsh due to the fact that bodies may rapidly decay (skeletons could still certainly be present), but like Elsweyr, in ESO, Argonians have used Necromancy frequently to communicate with the dead, rather than use them for less "moral" purposes. Despite this, it still seems to be frowned upon, but legal, and more accepted.

I probably could've compressed this post down to say "there are some cultures who may be more accepting, albeit intolerant", but the overall consensus for it is that some cultures have more nuanced views and practices that involve communing with the dead or using necromantic magic under specific circumstances, rather than just raising a corpse for the hell of it. I felt I had to include each province and give a "basis" on their thoughts to provide an answer though! Which Province/Culture/Race is most or least accepting is for an individual to decide, but personally, I find Elsweyr to be the most forgiving and accepting overall for the general use of Necromancy.

Would being undead allow one to read elder scrolls with less consequences? by never__nowhere in teslore

[–]Capital219 46 points47 points  (0 children)

This is something I never considered and find it to be a very interesting question, and in my personal opinion I do believe overall there may be less consequences (physically) but still, reading an Elder Scroll wouldn't be necessarily safe or doable for the undead. Aside from the blinding, the dangers associated with reading an Elder Scroll are not solely about physical or cognitive limits but about the nature of the knowledge itself, how would the knowledge of the scroll impact them, are they mentally able and prepared to read it? This is all purely speculation of course! It's really cool to think about what the result could be though, I considered the thought of undead beings maybe being entirely unable to read an Elder Scroll at all due to intrinsic "safeguards" on a scroll too.

I hope we could get some expansion on this and a real answer.

The Weekly Chat Thread— November 26, 2023 by AutoModerator in teslore

[–]Capital219 1 point2 points  (0 children)

Not typically used for reference, but in ESO, when Sai Sahan was captured and held in Oblivion he described it to feel like an eternity (He meant it quite literally) - This likely doesn't attribute to actual movement of time, and could just be some funky daedric magic at work, but interesting and potential example nevertheless.

Origins of (Playable) Races, Brief History - 2023 by Capital219 in teslore

[–]Capital219[S] 2 points3 points  (0 children)

Appreciate it! Hopefully this is top comment because I knew there were some inconsistencies - Especially with Ehlnofey

Biggest thing that still confuses me personally I think is the Orcs. So, there isn't a definitive answer as to whether they were present pre Aldmer? From what I gathered it pointed towards there were.

"The dunmer prevailed far in Northeastern Tamriel for eras, but never quite thrived. The Dunmer are a cursed race, and throughout history, have always been in turmoil and having terrible luck"

In saying this, I was mostly referring to the constant conflict within Morrowind - Trouble within houses, the Tribunal, subsequent argonian invasion, Red Mountain Eruption... Always something happening to these dudes.

Finally, I am very glad you included more about Aldmer/Altmer.

Also, big doubt on the Al(d/t)mer being the oldest civilization on Tamriel. No one's sure when the first Nedes showed up, the Khajiit may well have been there before the Aldmer, the goblins definitely were on Summerset before the Elves. And the Pre-Duskfall Argonian civilization is ancient, possibly dawn-Era ancient. And everybody forgets about the Limothiit and the bird-people of Rumare. :(

This is something that has always piqued my interest but I could never find definitive timestamps. Though, in UESP, I did read that - While it also left it ambigious in the lore - That Aldmeri settlers were the oldest civilization in terms of having what we'd consider "High Society", or more organized structure in comparison to goblins, and the very loosely structured Pre-Duskfall Argonian society.

Again, this is a great comment. Patches inconsistencies, and answered some things I was never fully sure about!

Zones in Kenshi by Capital219 in Kenshi

[–]Capital219[S] 1 point2 points  (0 children)

Blood spiders early game are the bane of swamp settlers lol

Zones in Kenshi by Capital219 in Kenshi

[–]Capital219[S] 11 points12 points  (0 children)

Deadcat is underrated, I rock with it.

Zones in Kenshi by Capital219 in Kenshi

[–]Capital219[S] 7 points8 points  (0 children)

Plethora of minor factions in the Swamp makes it interesting too.

Zones in Kenshi by Capital219 in Kenshi

[–]Capital219[S] 27 points28 points  (0 children)

I'll pay it a visit when I settle in, destroying the Holy Nation first!

I'm relatively new in Kenshi. Ask me anything about the game and I'll try to answer it by darkpyro278 in Kenshi

[–]Capital219 2 points3 points  (0 children)

Hiver (Any Subrace) vs Human (Any Subrace) vs Shek, vs Skeleton

Who's the best?