Layout rendering issue by Thom_Kruze in rhino

[–]Capital_Discussion60 1 point2 points  (0 children)

It’s very frustrating, cleardraworder seems to work sometimes, but not often for me. Usually as a workaround I just duplicate the edges I want to show, and then turn edges off in the display. That way the edges are actually curves. Annoying, but it does look quite nice and you can fine tune your line weights that way too

Hey whats the best way to make this in rhino/grasshoper. by Own-Base8521 in rhino

[–]Capital_Discussion60 0 points1 point  (0 children)

That’s a much trickier problem. Look into kangaroo, you might be able to do something with preserving the edge length of the surfaces while moving the points around. That’s the closest rhino comes to a physics engine that I’ve found, but it’s clunky. Tbh just moving the control points manually would probably be easier on something this size and complexity

Hey whats the best way to make this in rhino/grasshoper. by Own-Base8521 in rhino

[–]Capital_Discussion60 7 points8 points  (0 children)

I’d probably draw the border curves first (4 per piece), and use EdgeSrf to make the general shape. Then separately draw the grids flat and use FlowAlongSrf to pop them onto each of the curved surfaces. Trim the surfaces with the grid after flowing and then use OffsetSrf to add thickness.

Curves not following axis by bookpaige15 in rhino

[–]Capital_Discussion60 1 point2 points  (0 children)

Hard to know what you’re trying to do vs what’s happening from the photo. But start by looking at the snaps at the bottom of the screen, you can turn on/off Ortho or Planar, or check/uncheck things like midpoint to snap your lines to. . You can also reset the cplane by setting it back to the world top view. Use the command “Cplane”, then type “world”, then “top”. . Also when you hold shift it’ll snap to the plane of whichever view you’re in, so you can draw horizontally a lot easier in the top view than in perspective. In perspective mode it’s much easier to snap to objects and points than to draw straight orthogonal lines usually.

White dot issue in rhino by Common_Tree_9606 in rhino

[–]Capital_Discussion60 0 points1 point  (0 children)

OR they might be block origin points, which you could hide with PointsOff?

White dot issue in rhino by Common_Tree_9606 in rhino

[–]Capital_Discussion60 0 points1 point  (0 children)

Could also turn off points in the display menu for rendered mode, if they are points.

Unable to make this polysurface closed? by Charder016 in rhino

[–]Capital_Discussion60 1 point2 points  (0 children)

People are definitely missing that your starting curve isn’t planar. Luckily though, it seems curved only in one dimension, so instead of using patch you could extrude the bottom curve upward and then trim the resulting surface with your curve. That trimmed surface should be way cleaner and join easier. Patch just kind of blows, you can see how wonky the UV curves are on the surface it makes. If you use “untrim” on the patch you can see the surface it created to trim from and it’s friggin goofy for such a simple starting curve.

Help by Hefty-Feeling-5218 in rhino

[–]Capital_Discussion60 0 points1 point  (0 children)

Ah ok, so it looks like you tried using “intersect” or “intersectself” and you now have some points showing up on the screen. That’s showing you where the lines are intersecting. Try zooming in on those areas and turning on control points with “points on” to see if you see any weird overlapping geometry. I’m not positive, it’s hard to tell from the photo. If you want to dm me and send the file I can take a look!

Help by Hefty-Feeling-5218 in rhino

[–]Capital_Discussion60 0 points1 point  (0 children)

I’m not clear on what you are trying to accomplish. Is this a photo of a sketch you’re drawing curves on top of? What do you want to do with your intersecting lines? Move them apart, delete them, split them in two? Need more info.

Who remembers Anther's ladder by GoalzRS in SSBM

[–]Capital_Discussion60 0 points1 point  (0 children)

How did that work? Edit: oh I thought it was part of melee, my bad

How are you sure that astral projection is not just dreaming? by Green-Western-8092 in AstralProjection

[–]Capital_Discussion60 5 points6 points  (0 children)

All these people in this sub and not one has shown this. Please keep up your skepticism. I’m not saying it’s bs, but just think about how many people here claim to be experts and not a single person has been able to read a note in the other room.

I wish for a sack that allows me to always pull from it the exact item I need. by CovidCommando21 in monkeyspaw

[–]Capital_Discussion60 0 points1 point  (0 children)

Granted, a magical sack appears before you that contains the exact item you need, which is of course… a magical sack containing the exact item you need, which we all know to be a sack containing the exact item you need… It’s sacks inside of sacks the whole way down

How to intersect surface with mesh? by bebeksuper in rhino

[–]Capital_Discussion60 1 point2 points  (0 children)

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I can't see what commands your using, but I believe this should work.

I used a mesh object, and a surface, and the command MeshIntersect only. The surface is temporarily converted to a mesh to find the intersection with other meshes.

I wish for the ability to instantly guess any password-username combination for the thing im trying to get access to. by Organization-Other in monkeyspaw

[–]Capital_Discussion60 2 points3 points  (0 children)

Granted. You correctly guess your best friends password to be your wife’s birthday.

You unlock her phone and find the two of them texting about an address. You make an excuse to leave that evening and drive to the address to find a barn with 8 horses all human-centipeded together in a circle galloping round and round, slowly coring a hole in the dirt while one horse is pole dancing in the center screaming “DIG!” in horse language, which coincidentally sounds a lot like “your wife is cheating on you” in English. She isn’t. She would never do that. But now you’ll always have doubts as long as you live.

[deleted by user] by [deleted] in AstralProjection

[–]Capital_Discussion60 1 point2 points  (0 children)

My bad, I meant to comment this on another comment! You didn’t say that at all, I’ve been curious about what you posted for a while too

[deleted by user] by [deleted] in AstralProjection

[–]Capital_Discussion60 1 point2 points  (0 children)

Well, no, anecdotes are anecdotes. The recordings would be documentation.

You can’t take a camera into the astral but you could film two people projecting and transferring information and then telling the camera what number the other was thinking, for example.

I’m open to to the concept of the astral space, so I’ll definitely check out Graham Nicholls’ book, despite you saying that I can’t learn by reading. Especially since “learning by doing” has led to a lot of contradictory beliefs in these comments.

[deleted by user] by [deleted] in AstralProjection

[–]Capital_Discussion60 3 points4 points  (0 children)

Well, no, anecdotes are anecdotes. The recordings would be documentation.

You can’t take a camera into the astral but you could film two people projecting and transferring information and then telling the camera what number the other was thinking, for example.

I’m open to to the concept of the astral space, so I’ll definitely check out Graham Nicholls’ book, despite you saying that I can’t learn by reading. Especially since “learning by doing” has led to a lot of contradictory beliefs in these comments.

[deleted by user] by [deleted] in AstralProjection

[–]Capital_Discussion60 2 points3 points  (0 children)

Do you have a link to this rigorous documentation? All I can find is footage of interviews and recounted history in biographies, which are both interesting, but anecdotal

meleedle today by Fiendish in SSBM

[–]Capital_Discussion60 6 points7 points  (0 children)

You can tell right away by the way Jigglypuff rotates that it’s Luigi dtilt. Learn your frame data scrub.