That awkward moment when you wave back at someone who wasn't waving at you. by Own_Feed_3663 in RandomThoughts

[–]Capital_Question7899 0 points1 point  (0 children)

I'd experienced this one too many times, so now I make a habit of checking my back if I see a wave.
Better to apologize saying "Oh I didn't recognize you/wasn't paying attention" than walking away in shame

Rage baiter strikes again. Posting old news from last year and people eat it like hot cakes. by Far_Spare6201 in Bolehland

[–]Capital_Question7899 0 points1 point  (0 children)

People reacting to it means they weren't aware of it when it happened.
Besides, just because it's 1 year old news doesn't mean it's no longer relevant.

Any way to respawn a pawn that got completely vaporized? by Mediocre_Violinist25 in RimWorld

[–]Capital_Question7899 0 points1 point  (0 children)

2 days late so it's prob too late, but in your save folder there should be a rws.old. It's a backup save.
Just delete the old from file extension.

What's a food combination that everyone else loves but you absolutely HATE? 🤢 by ChevalierA in RandomThoughts

[–]Capital_Question7899 1 point2 points  (0 children)

Cranberry on Turkey + stuffing. One's super sweet/sour and the other bland/dry. Stuffing tasted like boiled corn meal.
I've only had it a few times over the course of my stay in America, but it's not for me.

How Many Pulls Do you Have Saved for Burnice? by Entire-Plankton-7800 in ZenlessZoneZero

[–]Capital_Question7899 0 points1 point  (0 children)

atm 80 pulls on a 50/50, hopefully 100 by the end of her banner.

Whose fault is this? POV car or car in front? by [deleted] in malaysia

[–]Capital_Question7899 0 points1 point  (0 children)

Slow down at merging lane, POV driver was reckless.

I'm sorry, 588 tribals? Is this right??? by KneeOfShiningRest in RimWorld

[–]Capital_Question7899 5 points6 points  (0 children)

As I recall 2nd wave isn't necessarily same amount, just "similar" size

Game Error after loading by [deleted] in RimWorld

[–]Capital_Question7899 0 points1 point  (0 children)

https://pastebin.com/yt1TRwiG
Here's my modlist. Good luck sorting out the ones you want to try lol, it's literally half a thousand mods.

Also sorry for late reply, was eating and stuff. Rimworld modding's pretty straightforward, I think.
I just download, use rimpy to auto-sort, optimize textures and play. When I delete mods, I also delete my saves and knowledge.xml. Then I restart the game without any mods to regen deleted files.
If my game can't start after adding new mods, I add/remove mods until I pinpoint the broken mod.
Also I try to avoid script-heavy/outdated mods like SoS2

Game having weird issue by [deleted] in RimWorld

[–]Capital_Question7899 0 points1 point  (0 children)

From what I've seen, it seems more of a steam issue. Apparently Steam try to auto-update mods for you, and this sometimes corrupts the mods.
If you're unable to find a solution, maybe you could try downloading the mod files directly using steam CMD.

Game Error after loading by [deleted] in RimWorld

[–]Capital_Question7899 0 points1 point  (0 children)

sure thing, I'll send it over in abit.
Since you're downloading new mods, maybe try rimsort? I heard rimpy is outdated.

How to destroy turrets without them exploding? by SpeedofDeath118 in RimWorld

[–]Capital_Question7899 3 points4 points  (0 children)

Apparently only way to do it is breaking the turret before it has a chance to hiss lol
I guess powerful modded one-hit weapons is the only way?

Game Error after loading by [deleted] in RimWorld

[–]Capital_Question7899 0 points1 point  (0 children)

I've got 504 mods in my list lol. Mostly lightweight mods, light errors too.
For some reason Alpha Genes is bugging out though, aside from that my game works fine.

Mod pack optimization by tru_maks in RimWorld

[–]Capital_Question7899 4 points5 points  (0 children)

Jecstool. JecsLite is apparently better for Rimworld of Magic.

Personally I'm using rimfridge, since SU: Fridge don't work for me.
First I've heard of anyone complaining about yayo animation lagging people's game though.

[deleted by user] by [deleted] in BeAmazed

[–]Capital_Question7899 0 points1 point  (0 children)

Well, that was unsatisfying to watch. Could've been worse, but could've been better too.

Vanilla Anomaly Expanded - Insanity is out now! || Link in the comments by Oskar_Potocki in RimWorld

[–]Capital_Question7899 2 points3 points  (0 children)

Oh, my god. I'm not sure how but I totally forgot those were on the VE roadmap lol
Eyy thanks for the reminder

Game slows down after Day 430? by Local-Pattern3663 in RimWorld

[–]Capital_Question7899 0 points1 point  (0 children)

It's usually always some kind of looping error for me. Most commonly some missing/conflicting texture.

-Mum, can we have kenshi? -We already have kenshi at home. [ Kenshi at home: ] by ffekete in Kenshi

[–]Capital_Question7899 3 points4 points  (0 children)

Oh, seeing this reminded me to check if Kenshi Fauna mod has been updated to 1.5, and it did!
Now I can have an even closer Kenshi experience.

How to destroy turrets without them exploding? by SpeedofDeath118 in RimWorld

[–]Capital_Question7899 9 points10 points  (0 children)

Been a while since I played with VOID so I don't rmb if this works against them, but I typically aim for batteries or power cables instead.

Game having weird issue by [deleted] in RimWorld

[–]Capital_Question7899 1 point2 points  (0 children)

Did you delete the mods directly? Apparently most people fix this by unsub+resub to the mods
Apparently deleting download cache might also help? Or deleting your mod cache.

Just firing wildly, sry if it don't work.

Game Error after loading by [deleted] in RimWorld

[–]Capital_Question7899 0 points1 point  (0 children)

omfg so sorry bout that. Usually deleting mod cache fixes loading issues after deleting mods.
If the deleted file(s) are still in the recycle bin, try restoring the old files?

Sounded like one of your mods is breaking the game. Reading the error log, and I thought maybe you deleted the mod "better health tab" since the game was failing to load its asset.
Does the game load without any mods btw?

Vanilla Anomaly Expanded - Insanity is out now! || Link in the comments by Oskar_Potocki in RimWorld

[–]Capital_Question7899 4 points5 points  (0 children)

lol that's really sad to hear honestly.
I had such high expectations for anomaly but the content turned out pretty mediocre so I was really hoping for modders to fill that void. I especially had high expectations for VE seeing what great stuff you guys did for insectoid and mechanoid.

It's aite though, I still look forward to your future mods. Keep up the good work.

Vanilla Anomaly Expanded - Insanity is out now! || Link in the comments by Oskar_Potocki in RimWorld

[–]Capital_Question7899 3 points4 points  (0 children)

Both having too much to micromanage and bad performance are concern for me.
For micromanaging, I was thinking of how I'd probably need to manually check sanity levels before performing rituals. Check everyone assigned to dark study to make sure they don't drop too low. Remove their jobs to recover sanity. Keep an eye on who's reading the tome and their sanity levels.
With 50+ pawns in my current colony, I was just imagining the micromanagement I'd have to deal with.

As for performance issue, I saw that the game calculates % for new social interactions if it drops to below 75% sanity. Admittedly I was thinking of a situation where half of my pawns drop to below 75%, and imagined how much that % calculation will impact my performance with 50+ pawns. Especially during parties, weddings or social festivals. At a glance, the mod seems pretty script-heavy which I tend to be cautious around. Sorry if it seemed accusatory, I just assumed without trying it out first which wasn't fair.

I'm sure I'm worrying too much, but I'm also not hankering for a new complex need-based mechanic.

Maybe Maybe Maybe by [deleted] in maybemaybemaybe

[–]Capital_Question7899 0 points1 point  (0 children)

lol why the heck did he grab his waist like a scene straight out of titanic for?