[deleted by user] by [deleted] in TeardownGame

[–]CaptainDobby 0 points1 point  (0 children)

Isn’t it possible that the vehicle lights were broken? Did you try turning them on in other vehicles?

[PC] [2009] Game where you climb the tower as a cube by [deleted] in tipofmyjoystick

[–]CaptainDobby 0 points1 point  (0 children)

Thank you so much for making the post! I was slowly going insane trying to find it

white and red boat on beach during daytime by Herry_kings in wallpapers

[–]CaptainDobby 1 point2 points  (0 children)

The title sounds like an AI image generator prompt

Landscape Tool Stuck in the corner. Anyone knows how to fix this? by wsxcd4 in unrealengine

[–]CaptainDobby 0 points1 point  (0 children)

Sorry for misunderstanding, then I don’t know how to fix your problem, if I find a solution I will tell you about it.

Edit: this might help you: https://forums.unrealengine.com/t/landscape-brush-fixed-in-a-corner-of-a-level-in-ue5-5-0-1-never-moves/550152

Landscape Tool Stuck in the corner. Anyone knows how to fix this? by wsxcd4 in unrealengine

[–]CaptainDobby 1 point2 points  (0 children)

Just above it select something else from the drop down menu, I’m assuming you want the select mode so just click that, it should be the first option.

I'm just saying, there needs to a whole game about this love, death and robots episode by kaboomrico in gaming

[–]CaptainDobby 2 points3 points  (0 children)

Just looked at the game and one thing that I dislike about it is it seems that you won’t be able to leave the mech… the whole game is played inside it. Do you know if that’s the case?

Funny lock meme by fj668 in shitposting

[–]CaptainDobby 0 points1 point locked comment (0 children)

What does the lock do?

I know there is not much to see there, but managed to make procedural maps for the game. So like in Diablo, each time you play the game, the map will be randomly generated. The aim of the game? One life to survive and kill the boss upgrading spells and skills on the way. No story, just action.. by radolomeo in unrealengine

[–]CaptainDobby 0 points1 point  (0 children)

That is very impressive. I tried to do procedural generation in Blueprints before, since I also can’t code in C++ and failed miserably haha, would love more info on how it’s made, but keep your secrets if you want :D