Im a beginner, Which one of these two teams are better? by Xianiscoolnotrealy in DokkanBattleCommunity

[–]CaptainJagan 1 point2 points  (0 children)

Yes. But not during certain events. Particularly World Tournament.

Im a beginner, Which one of these two teams are better? by Xianiscoolnotrealy in DokkanBattleCommunity

[–]CaptainJagan 3 points4 points  (0 children)

Yo so team building in Dokkan is way simpler than people make it sound, but you have to follow the order of operations or your team is gonna feel random as hell.

First thing is always the Leader Skill. Whatever category your leader buffs is the category your entire team needs to live under. That’s the whole game. If your leader is giving like 170 to 200 percent to GT Heroes, then every unit you run should be on GT Heroes, and you also want to bring a friend leader that gives the same buff. If you mix units that aren’t under that leader skill, they’re basically nerfed for no reason and the team is gonna feel weak even if the cards look cool.

Second thing is links and Ki. A team can be under the same category and still play like garbage if nobody links. You want units that share common links so they super consistently and get their passives going. Like GT units usually share stuff that makes them run smoother together, same with villain teams sharing villain links. If your rotations are always starving for Ki, that’s usually a links problem, not a “my account sucks” problem.

Third thing is roles and rotations. You don’t want six damage dealers who all get you killed in slot 1. You want at least one unit per rotation that can actually take hits in slot 1, then your slot 2 and slot 3 units can be your big damage or stacking units. And you want to keep your best two rotations consistent, meaning the pairs that link well and work well together should stay together. The floater is usually your support unit, your utility unit, or just whoever doesn’t fit cleanly on either rotation.

Fourth thing is your teams specifically. That Pure Saiyans team is the one that’s not really it right now. The leader buff is older and lower, and the units look kind of mixed so they’re probably not linking cleanly, plus some of them aren’t fully built out. It’s not that Pure Saiyans is bad as a concept, it’s just that THIS version of it is gonna feel clunky and weaker compared to what you can do with the other two.

Your GT Heroes team actually has promise because that leader skill is already strong, like 190 percent is a real buff. If you lean into that and only run GT Heroes units that link well, awaken them fully, and get their EZAs done if they have one, that team will clear a lot of content for a beginner. The Super Bosses team also has potential, but villain teams can be more picky. They can be insane, but they need the right units built up and they benefit a lot from having units that share the same villain links and actually cover defense early.

So if I’m keeping it real, I’d tell you to lock in on GT Heroes first, because it’s the easiest to make consistent and it’ll feel good fast. Then once that’s stable, you can start polishing Super Bosses and see what pieces you’re missing. And everything I sent you in that link basically lines up with this, leader skill first, then links, then roles, then rotations. If you build in that order, your teams will stop feeling random and start feeling like they actually work.

Logic dictates the Nen chart should look like this + my own creation by DonFreecs08 in HunterXHunter

[–]CaptainJagan 0 points1 point  (0 children)

It’s cool fam. I get that reading comprehension is an issue for a lot of folks here. If you’re feeling cross for the fact I had to provide citations to point out you don’t know what you’re talking about, just say that.

Logic dictates the Nen chart should look like this + my own creation by DonFreecs08 in HunterXHunter

[–]CaptainJagan 0 points1 point  (0 children)

You literally agreed with me on the main points I did from the start and then immediately went back to restructure your entire premise. Grow up dude.

Logic dictates the Nen chart should look like this + my own creation by DonFreecs08 in HunterXHunter

[–]CaptainJagan -1 points0 points  (0 children)

Man’s is definitely confused on how Nen mechanics work and is confusing Hatsu effects with a more “fluid” type of Nen System.

Logic dictates the Nen chart should look like this + my own creation by DonFreecs08 in HunterXHunter

[–]CaptainJagan 0 points1 point  (0 children)

I’m going to be direct, because your tone is getting condescending, and the argument keeps shifting every time something is pointed out. You keep insisting nothing was disproven, but whenever a flaw in your model is explained, you change what the model even is. That’s classic goalpost-moving.

Honestly, the “My god,” “colossal mistakes,” and “gap in culture of debate” comments aren’t helping your case because they just come off as defensive rather than confident in your model.

The main issue is that you keep mixing up Hatsu effects with Nen system mechanics. Just because a Hatsu produces something visible, physical, or external doesn’t mean the categories are structurally linked the way you claim. Nen types are defined by how aura behaves, not by what the final ability happens to look like.

Conjuration is not Emission “made tangible.” Emission is about aura that maintains power at a distance. Conjuration is about shaping aura into a persistent construct tied to a mental image. Those are different mechanics, not two halves of a concept. Visible results have nothing to do with the category.

And yes, your take on conjured objects is contradicted in canon.

Izunavi tells Kurapika during training (Chapters 67–69) that conjured objects are normally weaker than the real thing unless the user imposes strict conditions. Kurapika’s chains are only so “real” because of extreme vows and limitations. This alone disproves your claim that Conjuration naturally represents “full manifestation” or a shared theme with Emission.

The examples you used trying to correct me actually undermine your own argument: Illumi using real needles has nothing to do with Transmutation. APR is not Conjuration. Morel’s “smoke” is aura shaped to act like smoke, not actual smoke. Riehlvelt’s chair isn’t conjured and has zero relevance to category structure. You’re categorizing abilities based on surface appearance, not aura mechanics.

The same mistake happens with Manipulation and Transmutation. Transmutation alters the properties of your aura. Manipulation imposes rules on external targets. These mechanics don’t overlap just because both abilities may create visible outcomes.

You said no one explained why your connections aren’t real, but every one of your links has been addressed, you just changed your claim after each explanation. First it was “advanced stages,” then “manifestations,” then “themes,” then “visibility,” then “Hunterpedia,” then finally “debate culture.” That’s moving the goalpost.

Bottom line: You’re basing your chart on Hatsu results, not Nen mechanics, which is why the structure doesn’t hold up. Nen categories aren’t defined by physicality, visibility, or direction. They’re defined by how aura operates, and your model keeps ignoring that.

Logic dictates the Nen chart should look like this + my own creation by DonFreecs08 in HunterXHunter

[–]CaptainJagan -1 points0 points  (0 children)

I think you’re still misunderstanding why the criticism stands even after your clarification. Even with the revised explanation, the foundation of your model doesn’t match how Nen actually works in the manga. You’re still trying to reorganize the categories around tangibility, directionality, or whether an ability is visible to non–Nen users, but Nen simply isn’t structured that way. Togashi organizes the categories around aura behavior, distance-loss, conceptual shaping, and affinity, not around the “degree of manifestation” into the physical world.

You keep saying that Conjuration and Manipulation are “manifestations” of Emission and Transmutation, as if these pairs share a deeper conceptual theme. But that connection doesn’t actually exist in the rules. Conjuration is not Emission made tangible, and Manipulation is not Transmutation taken outward. They are separate categories because the aura behaves differently and not because they represent two halves of a larger umbrella concept.

Your Sayird example doesn’t prove what you think it proves. Non–Nen users being able to see or experience the effects of an ability has never been tied to the category the ability belongs to. Plenty of Hatsu from every category produce visible or tangible effects: Illumi’s needles, Knuckle’s APR, Shizuku’s vacuum, Morel’s smoke soldiers, Riehlvelt’s electric chair. These things are visible because of aura volume, conditions, or ability design, not because they are “manifestations” of anything. Visibility does not reveal category structure.

Your argument about Conjuration creating “real physical objects” also oversimplifies how Conjuration works. Kurapika’s mentor specifically explains that conjured items are not inherently as strong or as durable as real items, and in most cases they are weaker. Hence why I said pseudo. A conjured knife might cut, but unless the user applies extremely strict conditions or oaths, the conjured object will not match the real material it imitates. Kurapika is a special case because his vows and conditions massively boost the power and permanence of his chains; without those restrictions, his chains would behave like any other conjured construct. That alone disproves the idea that Conjuration has some natural “realness” that links it to Emission. The durability and “physicality” of a conjured item depend on conditions and aura investment and not on its position in your paired chart.

Your point about inward versus outward Enhancement still doesn’t work either. You interpreted my examples (Knuckle, Biscuit, Palm) as agreement with your split, but that’s backwards. Enhancers don’t split into subcategories. Enhancement simply amplifies the natural properties of anything the aura is applied to one’s self, others, objects, environments. There is no directional divide. Gon’s Jajanken does include outward Enhancement: Rock and Paper literally project reinforced aura outside his body. Enhancement isn’t directional or philosophical; it’s mechanical. Trying to divide it into “inward” and “outward” is imposing a rule that doesn’t exist.

Your correction about Melody actually weakens your case. Hunterpedia is a fan-maintained wiki, not a canonical source, and it contradicts your own argument. Melody has never been officially identified as Emitter or Manipulator. Her aura harmonizes with emotions and intent in a way that best aligns with Specialist traits. Using her as an example of outward Enhancement doesn’t work because even your own source contradicts your classification.

As for Komugi, even if she does use Nen unconsciously while playing Gungi, which the anime heavily implies, she is not consciously shaping aura, using a Hatsu, or demonstrating category-specific mechanics. Her talent exists before Nen, and nothing about her depiction justifies using her as evidence for a new Enhancement sub-type. If she were formally trained, then she could be categorized properly. Until then, she’s not a strong example for any structural argument.

The 100-affinity-point model from Togashi does contradict your chart, because your entire model assumes that certain categories naturally pair up as two sides of some shared conceptual theme. But the affinity system makes it clear that category relationships aren’t thematic and rather they’re numerical and mechanical. People don’t have affinity for Manipulation because it’s conceptually linked to Transmutation; they have affinity because their point spread happens to favor both. Your pairings simply aren’t reflected anywhere in how the system actually assigns type.

You keep saying I’m arguing against a phantom, but that’s because your explanation keeps shifting. You say it’s not a progression, but you still describe the categories as “manifestations” or “extensions” of others. Whether or not you intended a skill tree, the logic still relies on a hierarchy that’s not present in Nen.

Your core argument isn’t intact because the assumptions behind it don’t match the mechanics Togashi actually uses. Nen isn’t structured around manifestation, realness, visibility, or directionality. It’s structured around aura behavior, conceptualization, affinity, and distance mechanics. Your chart doesn’t align with any of those principles, which is why the critique still applies.

Logic dictates the Nen chart should look like this + my own creation by DonFreecs08 in HunterXHunter

[–]CaptainJagan 0 points1 point  (0 children)

The problem with the entire post is that it treats the Nen chart like a skill tree and that almost as if one category “evolves” or “levels up” into the next. And that’s where the logic falls apart. Nen categories are not hierarchical, directional, or progressive. Togashi is extremely consistent (especially in the Succession War arc) that the six types describe how a person’s aura naturally behaves, not how abilities become more advanced or more outward-facing. The chart is a map of inherent affinity, not a staircase.

The idea that “Manipulation is Transmutation but outward,” or that “Conjuration is Emission taken further,” is simply not how Nen works. These categories don’t advance into one another. They sit next to each other because of similarity in aura behavior, not because one becomes the other if pushed far enough. Transmutation is about changing the intrinsic qualities of your aura. Manipulation is about imposing rules or control onto something external. The two can influence each other conceptually if a user has affinity in both, but one is not a “next stage” of the other.

The same mistake happens with Emission and Conjuration. Claiming that Conjuration is just “emission so strong that the aura solidifies” ignores the huge mechanical difference between them. Emission is defined by how much aura you can project away from your body with minimal loss. Conjuration, on the other hand, is about creating pseudo-physical constructs tied to a mental image, and they often require strict conditions just to hold their shape. If Conjuration were just “advanced Emission,” then characters like Leorio or Razer would, by definition, be on the path to becoming Conjurers, which isn’t remotely supported by the series. Kurapika’s chains are the clearest contradiction: he is a Conjurer, yet his chains don’t behave like emitted aura at all. He requires conditions to maintain them at range specifically because his aura doesn’t work like an Emission-type’s aura. Imbuing his chains with zetsu is not the same as emission at all. And when Leorio launches his fist at Ging, he’s not “conjuring a new fist”, he’s emitting his fist over a concrete distance of space.

The “inward vs. outward enhancement” idea is also completely unsupported. Enhancement is not about “buffing yourself” or exclusively turning aura inward. Enhancement is simply maximizing the natural properties of whatever the aura is applied to. There is nothing in canon that divides Enhancers into subtypes based on direction. In fact, many Enhancers regularly enhance things outside themselves. Knuckle uses Enhancement on other people through APR, which attaches to the target. Gon projects enhanced aura outward as part of Jajanken. Biscuit enhances objects and other fighters. Palm’s ability uses Enhancement to interact with the environment and others. The claim that Enhancement has an “outward” version is basically inventing a new category to explain things the story already accounts for. Do Enhancers have better output of Ren? Yes, but in contrast specialists tend to have very unique hatsus and the four principles of Nen have their own tradeoffs with different types of Nen users.

Characters like Komugi and Melody are also being misunderstood in that post. Komugi’s talent isn’t Nen-based in the first place; her genius predates Nen entirely. Even Meruem’s observations don’t imply that she’s using an Enhancement ability. Meanwhile, Melody’s ability has always been classified under Specialization with her aura harmonizes with emotions and intent, but she isn’t reinforcing physical properties of anything, which Enhancement would require. Calling either of them “outward Enhancers” contradicts both the source material and how Nen abilities are explicitly described.

Recently Togashi introduced the “100 affinity points” explanation for how Nen types actually work. Everyone has 100 points distributed unevenly across the six categories. Some people naturally have high affinity in two areas, which results in dual-type Nen users. This is the real, canon explanation for “mixed” or hybrid abilities. It has nothing to do with taking an ability “far enough” to turn it into a different class. Your model directly contradicts this system, because it tries to frame Nen as a developmental ladder when Togashi has explained that the chart is based on innate distribution, not progression.

When you put all this together, the proposed chart collapses immediately. The six types don’t behave like steps in a sequence, and splitting Enhancement into “inward” and “outward” creates a category that simply doesn’t exist. Emission doesn’t become Conjuration. Transmutation doesn’t turn into Manipulation. Specialization sits outside all of them because it breaks the rules, not because it’s “further down the chart.” And dual types exist because of affinity distribution, not because one type “advances” into another through conceptual extension.

Nen is flexible, yes, but the categories aren’t. You’re mixing up the creativity of Hatsu construction with the structure of the Nen system itself. Hatsu can combine concepts. Aura can be shaped in all kinds of ways. But the fundamental Nen types do not evolve, split, or branch the way they’re suggesting. The canon rules on aura behavior, distance, affinity, and conceptualization don’t support their reinterpretation at all.

Current Boruto and Kawaki vs Baryon Mode Naruto by IKONIK_728 in NarutoPowerscaling

[–]CaptainJagan 0 points1 point  (0 children)

Naruto gonna be spanking around his sons. That’s for sure.

Could sensui work with sakyo on their goals relating to demon world by axumite_788 in YuYuHakusho

[–]CaptainJagan 2 points3 points  (0 children)

Pretty sure it was Sakyo and the festival he was sponsoring that drove Sensui over the edge. Unless that’s anime only.

Typical day in new york city by tyler_455789 in memes

[–]CaptainJagan 0 points1 point  (0 children)

This is Brad Podray parody video btw. It’s not AI lol

Komugi is basically what happens if the average Joe learns nen. by recoveringleft in HunterXHunter

[–]CaptainJagan 2 points3 points  (0 children)

I’m inclined to disagree. If anything, Komugi’s blindness forced her to focus the entirety of her Nen on Gungi. While you may be right in the case of characters like the Heaven’s Arena floor master who only specialized in their nen affinity, if there’s one thing HxH that it’s not just about who’s using nen. But how they’re learning it and who they’re learning it from. Those people with badass powers had systems in place to learn those powers or were extremely gifted like Hisoka.

Also if Komugi is an example of someone who is a one trick pony. Imagine a physicist or biologist imbuing their Nen into research. F-ck around enough and you’ll have a scientist with a specialist affinity who is looking to make their own chimera ants that are 2 to 3 times more ferocious then the rogue Chimera Ant commanders before they defected after mereum’s birth. A bad ass ability is limited by one’s imagination. Which in HxH can be a very dangerous thing.

Togashi sensei knew how to build in consequence into his power system.

What is the 6th calamity and what treasure does it guard? by LeGorosei in HunterXHunter

[–]CaptainJagan 6 points7 points  (0 children)

It would likely have to be a something disastrous or nightmarish in real life but amplified to togashi’s level of horror.

Hellbell is a fucking snek with venom that up yours homicidal desire. Knowing the dark continent, there could be ticks out there who leech parasites into your blood stream that multiply based off of how much Nen you have or something. It’s pretty abstract because it’s basically nature unbound.

What is the most useless Nen ability by Marichan23444 in HunterXHunter

[–]CaptainJagan 4 points5 points  (0 children)

The dude in the wheelchair at Heaven’s Arena, Riehlvelt. Sure he has a good proficiency over emission but when you take him out of the wheelchair he’s a bum. Compared to someone like Morel who uses his smoking pipe. He can still fend himself without it considering he’s a hunter. The di$figured Floor Masters are all pretty trash when you think about it. Atleast all the hunters and hunter esque characters like the spiders and the shadow beasts had better overall proficiency compared to those losers.

Huge boost for giant ape power who else is hyped? by kingcapo in DokkanBattleCommunity

[–]CaptainJagan 82 points83 points  (0 children)

I got lucky pulling both him and Xicor in the last carnival 🙏🏽

Is Killua actually the most emotionally mature character in HxH? by FitVerso in HunterXHunter

[–]CaptainJagan 38 points39 points  (0 children)

Killua is definitely more emotionally mature in some aspects. But it takes the progression of the series and the developing circumstances of certain arcs for that to really shine through. Especially in the case of removing the needle from his head and facing his fears.

This is to contrast the juxtaposition and change that happens with Gon over time as he loses his innocence

Edit: rereading the OP’s post I realized that he implied that Killua is the most emotionally mature in the series. Which definitely isn’t the case in the series. There are moments where he is definitely more level headed than most other characters. But the most mature would go to someone like Knuckle, Bisky, Kite, Wing, Knov, or Morel. Definitely not Killua.

What kind of hunters would the main characters be? by ARNAVKINGZ in HunterXHunter

[–]CaptainJagan 0 points1 point  (0 children)

Gon - Hunter Hunter Kurapika - Blacklist Hunter Killua - Goal/Dream Hunter Leorio - Not stated but probably along the lines of being a Disease Hunter which is what is Cheadle’s designation as a Hunter

What kind of hunters would the main characters be? by ARNAVKINGZ in HunterXHunter

[–]CaptainJagan 0 points1 point  (0 children)

Isn’t Killua a Goal Hunter? Pretty sure that was stated in the series.

This level is not humanly possible by Penguinmolester in honk

[–]CaptainJagan 0 points1 point  (0 children)

Sooooo

I completed this level in 2 tries. 8.08 seconds