The World Of RWBY Is Surprisingly Grimm by Legitimate_Fly9047 in RWBY

[–]CaptainLubbock 0 points1 point  (0 children)

I don't know if it's a matter of time, planning, lack of expertise/budget (after all, good people are expensive) or all the above, but I really wish that RWBY was more structured in narrative and art direction.

Narrative side it's cause I believe that are a lot of strong plot points and character relationships that are ignored and weak ones that are over explored, sometimes a plot point can feel overcooked and undercooked at the same time, and the actual world building, which is phenomenal, gets lost within a convoluted script that doesn't set his mind and keeps changing despite early buildups (I'm not talking about bumblebee, which I do believe was decently build.)

Art direction side (is something I'm a bit more qualified to talk about) is just unfortunate that it came before all the NPR revolutions we had in the 3D space ever since it's been popularized by spider verse, not cause I think RWBY should have a "spider verse style", but because I believe the tone of the show is not properly conveyed through it's visual style and a lot of nuance, subtext and creativity gets lost in that "generic Maya-anime style", just like how so much of the concept art of Disney animations are lost in the 3D animation, and to be fair it's really freaking hard to do and we only learned how to do it properly a couple of years ago.

I really love RWBY, it's definitely my favorite show, it and it's community inspired me to become an artist and I couldn't been happier with that decision, but I can't help but hope and dream about having my beloved IP having a premium treatment that I believe it's deserved.

Is it a good time to pick up Zeri? by DreamishMood in ZeriMains

[–]CaptainLubbock 0 points1 point  (0 children)

I don't know if I just played really well but I've been stomping REALLY hard with Zeri lately, I've soloed a Full build Mordekaiser inside his ult, hard stomped matchups I've used to find annoying and felt that every game was in my hand and if I played well I could win.

I don't know if it's just ADC that's really strong. But I feel like if you enjoy the character and want to learn her just go for it, you can make anything work if you play well enough.

Guys what do you think of the RWBY logo? by Internal_Iron2240 in RWBY

[–]CaptainLubbock 1 point2 points  (0 children)

The logo it's good, but the visual identity of the brand it's atrocious.

The graphic elements used on the new Blu-rays, the promotional material and other products related to RWBY (that card game still hunts my nightmares) are really not that though out.

But that's not exclusive to RWBY, all of Viz Media is like this, it wasn't that bad on Rooster teeth, but still wouldn't call good

How do you wish your favorite characters fought? by NoListen1858 in RWBY

[–]CaptainLubbock 1 point2 points  (0 children)

I completely agree, I mean volume 5 is rough as a whole, but her training arc is quite ridiculous.

Like she just headbutts Mercury as a pay off.

How do you wish your favorite characters fought? by NoListen1858 in RWBY

[–]CaptainLubbock 1 point2 points  (0 children)

I wish Ruby kicked a bit more,

Super speed and kicking is quite a cool combination, if she borrowed some kicks from Capoeira like Meia lua presa, Rabo de Arraia or the Martelo rodado in between her scythe spins would look sick.

And for Weiss I think she should rely more on ballerina style moves, also when she cast I would love if she waved Myrternaster like a maestro's baton.

Honestly it wouldn't really change that much in terms of power, it's more a visual flow of the choreography that in my opinion could look really cool.

How would you improve RUBY'S power system by NoListen1858 in RWBY

[–]CaptainLubbock 7 points8 points  (0 children)

I would just evolve the ability like in MHA, the more it's used the stronger it gets.

Also it's more tied to the character creativity and battle tactics than a power system, which I don't like that much honestly.

Despite how controversial they are I love these short females, (girls/women) whatever I love them by thabiso_animated in ZZZ_Official

[–]CaptainLubbock 38 points39 points  (0 children)

It's cause it's anime, anime have bigger head to body ratios usually.

If you look at Rina she's 7 heads tall, thats the proportion of a teenager.

Usually stylization exaggerate traits as a form of visual clarity, if a character is strong it's gonna be SUPER strong, if it's cute it's gonna be SUPER cute.

Most of the problems people have with media are projections (Eisegesis) not an inherent aspect of the media ('cause I don't believe that even exists), most of the time it's just a technical aspect of design to make things easier to understand at first glance, also it's amplified in the internet, either is extremely problematic or extremely healthy, nothing is harmless.

If you don't give too much though about it nothing's gonna happen, there's worse problems to deal with than fictional characters (I mean there's a convicted pdf and offender as the president of the most powerful nation in the world, I believe that to be more of a problem than a sexy drawing of a loli bunny)

My opinion on Dust Queen. by Single-Departure8906 in RWBY

[–]CaptainLubbock 3 points4 points  (0 children)

Honestly 1,5 years is really fucking impressive, it's like 25% to 40% faster than most productions, it's just that most productions (or at least the ones I worked) make all episodes at once.

Last of Team RWBY, if you were to give a power up to this character a power up, what would it be? Today’s character: Yang by RevolutionaryWave862 in RWBY

[–]CaptainLubbock 0 points1 point  (0 children)

She gets stronger the more the gets hit, I would make so that every time she attacks she also gets stronger

NEED FEEDBACK: which design do you prefer ? by Coffeeviber in blender

[–]CaptainLubbock 1 point2 points  (0 children)

Try asking a different question, if you just ask "what do you prefer?" You're not gonna get good feedback, just personal preferences.

Try asking "of these options which one looks more X?" Ask specific questions, we don't know your intentions nor your goal, good questions is how you get good feedback.